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layers.h: define LAB_NR_LAYERS (4)
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6488b933fa
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3 changed files with 5 additions and 2 deletions
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@ -6,6 +6,8 @@
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struct server;
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#define LAB_NR_LAYERS (4)
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enum layer_parent {
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LAYER_PARENT_LAYER,
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LAYER_PARENT_POPUP,
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@ -29,6 +31,7 @@ struct lab_layer_surface {
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struct server *server;
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};
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/* FIXME: do we still need lab_layer_popup and lab_layer_subsurface? */
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struct lab_layer_popup {
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struct wlr_xdg_popup *wlr_popup;
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enum layer_parent parent_type;
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@ -29,7 +29,7 @@ arrange_layers(struct output *output)
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&full_area.width, &full_area.height);
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struct wlr_box usable_area = full_area;
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for (int i = 0; i < 4; i++) {
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for (int i = 0; i < LAB_NR_LAYERS; i++) {
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struct lab_layer_surface *lab_layer_surface;
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wl_list_for_each(lab_layer_surface, &output->layers[i], link) {
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struct wlr_scene_layer_surface_v1 *scene_layer_surface =
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@ -111,7 +111,7 @@ new_output_notify(struct wl_listener *listener, void *data)
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output->frame.notify = output_frame_notify;
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wl_signal_add(&wlr_output->events.frame, &output->frame);
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for (int i = 0; i < 4; i++) {
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for (int i = 0; i < LAB_NR_LAYERS; i++) {
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wl_list_init(&output->layers[i]);
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output->layer_tree[i] =
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wlr_scene_tree_create(&server->scene->node);
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