osd: simplify to only use one view-array

This commit is contained in:
Johan Malm 2023-08-12 19:59:05 +01:00 committed by Johan Malm
parent 57b9efeb45
commit f2479090a2

View file

@ -258,7 +258,7 @@ get_title(struct view *view)
static void
render_osd(struct server *server, cairo_t *cairo, int w, int h,
struct wl_list *node_list, bool show_workspace,
const char *workspace_name, enum lab_view_criteria criteria)
const char *workspace_name, struct wl_array *views)
{
struct view *cycle_view = server->osd_state.cycle_view;
struct theme *theme = server->theme;
@ -317,10 +317,7 @@ render_osd(struct server *server, cairo_t *cairo, int w, int h,
/* Draw text for each node */
struct view **view;
struct wl_array views;
wl_array_init(&views);
desktop_views_append(server, &views, criteria);
wl_array_for_each(view, &views) {
wl_array_for_each(view, views) {
/*
* OSD border
* +---------------------------------+
@ -391,23 +388,18 @@ render_osd(struct server *server, cairo_t *cairo, int w, int h,
}
free(buf.buf);
g_object_unref(layout);
wl_array_release(&views);
cairo_surface_flush(surf);
}
static int
get_osd_height(struct server *server, enum lab_view_criteria criteria)
get_osd_height(struct server *server, struct wl_array *views)
{
int height = 0;
struct wl_array views;
wl_array_init(&views);
desktop_views_append(server, &views, criteria);
/* Includes item border width */
size_t len = views.size / sizeof(struct view *);
size_t len = views->size / sizeof(struct view *);
height += len * rc.theme->osd_window_switcher_item_height;
wl_array_release(&views);
/* Add OSD border width */
height += 2 * rc.theme->osd_border_width;
@ -434,7 +426,7 @@ display_osd(struct output *output)
float scale = output->wlr_output->scale;
int w = theme->osd_window_switcher_width;
int h = get_osd_height(server, criteria);
int h = get_osd_height(server, &views);
if (show_workspace) {
/* workspace indicator */
h += theme->osd_window_switcher_item_height;
@ -449,7 +441,8 @@ display_osd(struct output *output)
/* Render OSD image */
cairo_t *cairo = output->osd_buffer->cairo;
render_osd(server, cairo, w, h, node_list, show_workspace,
workspace_name, criteria);
workspace_name, &views);
wl_array_release(&views);
struct wlr_scene_buffer *scene_buffer = wlr_scene_buffer_create(
output->osd_tree, &output->osd_buffer->base);