tokenize.c, parse.c: rename functions

This commit is contained in:
Johan Malm 2020-08-06 15:09:13 +01:00
parent 6627a47305
commit f199fc4779
5 changed files with 16 additions and 17 deletions

View file

@ -17,11 +17,15 @@ struct pixmap {
};
/**
* xbm_create_pixmap - parse xbm tokens and create pixmap
* parse_xbm_tokens - parse xbm tokens and create pixmap
* @tokens: token vector
*/
struct pixmap xbm_create_pixmap(struct token *tokens);
struct pixmap parse_xbm_tokens(struct token *tokens);
struct pixmap xbm_create_pixmap_builtin(const char *button);
/**
* parse_xbm_builtin - parse builtin xbm button and create pixmap
* @button: button byte array (xbm format)
*/
struct pixmap parse_xbm_builtin(const char *button);
#endif /* __LABWC_PARSE_H */

View file

@ -28,13 +28,6 @@ struct token {
* @buffer: buffer containing xbm file
* return token vector
*/
struct token *xbm_tokenize(char *buffer);
/**
* xbm_read_file - read file into buffer (as it's easier to tokenize that way)
* @filename: file to be read
* return allocated memory
*/
char *xbm_read_file(const char *filename);
struct token *tokenize_xbm(char *buffer);
#endif /* __LABWC_TOKENIZE_H */

View file

@ -46,7 +46,7 @@ static void process_bytes(struct pixmap *pixmap, struct token *tokens)
}
}
struct pixmap xbm_create_pixmap(struct token *tokens)
struct pixmap parse_xbm_tokens(struct token *tokens)
{
struct pixmap pixmap = { 0 };
@ -68,7 +68,7 @@ out:
/* Assuming a 6x6 button for the time being */
/* TODO: pass width, height, vargs bytes */
struct pixmap xbm_create_pixmap_builtin(const char *button)
struct pixmap parse_xbm_builtin(const char *button)
{
struct pixmap pixmap = { 0 };

View file

@ -78,7 +78,7 @@ static void get_special_char_token()
current_buffer_position++;
}
struct token *xbm_tokenize(char *buffer)
struct token *tokenize_xbm(char *buffer)
{
tokens = NULL;
nr_tokens = 0;

View file

@ -33,7 +33,7 @@ static struct wlr_texture *texture_from_pixmap(struct wlr_renderer *renderer,
static struct wlr_texture *texture_from_builtin(struct wlr_renderer *renderer,
const char *button)
{
struct pixmap pixmap = xbm_create_pixmap_builtin(button);
struct pixmap pixmap = parse_xbm_builtin(button);
struct wlr_texture *texture = texture_from_pixmap(renderer, &pixmap);
if (pixmap.data)
free(pixmap.data);
@ -51,13 +51,15 @@ static char *xbm_path(const char *button)
static void load_button(struct wlr_renderer *renderer, const char *filename,
struct wlr_texture **texture, char *button)
{
/* Read file into memory as it's easier to tokenzie that way */
char *buffer = grab_file(xbm_path(filename));
if (!buffer)
goto out;
fprintf(stderr, "loading %s\n", filename);
struct token *tokens = xbm_tokenize(buffer);
struct token *tokens = tokenize_xbm(buffer);
free(buffer);
struct pixmap pixmap = xbm_create_pixmap(tokens);
struct pixmap pixmap = parse_xbm_tokens(tokens);
*texture = texture_from_pixmap(renderer, &pixmap);
if (tokens)
free(tokens);