cursor: do not clamp motion coordinates for xdg-shell surfaces

...when pointer moves off the xdg-shell surface which is possible when
for example grabbing a scroll-bar or selecting text.

Clamping results in undetected pointer motion when applied in the
direction of movement (for example clamping at view->y masks vertical
movement when the y-coordinate is greater than view->y), which in turn
can appear as sporadic to the end-user.
This commit is contained in:
Johan Malm 2022-08-16 21:56:39 +01:00 committed by Consolatis
parent 921c877f79
commit f19645aa25

View file

@ -304,14 +304,6 @@ process_cursor_motion(struct server *server, uint32_t time)
sy = server->seat.cursor->y - ly;
if (view && view->type == LAB_XDG_SHELL_VIEW) {
/*
* X11 apps expect to be able to receive motion events outside
* the window area (this is necessary for client-side move/resize
* handles to work properly). So only clamp the motion coordinates
* for XDG surfaces.
*/
sx = sx < 0 ? 0 : (sx > view->w ? view->w : sx);
sy = sy < 0 ? 0 : (sy > view->h ? view->h : sy);
/* Take into account invisible CSD borders */
if (view->xdg_surface) {
struct wlr_box geo;