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common: flesh out enum lab_edge and prefer over wlr_edges/wlr_direction
I like the new common/edge.h. I don't like how inconsistently we use it. Current situation: - enum wlr_edges and wlr_direction are designed to be used as bitset, and are defined compatibly - enum lab_edge is *also* designed to be used as bitset, but incompatible with the others (LEFT/RIGHT come before UP/DOWN) - we use an inconsistent mix of all three *AND* uint32_t (usually with the WLR_EDGE constants rather than the LAB_EDGE constants), and convert between them on an ad-hoc basis, sometimes implicitly Let's clean this up: - reorder enum lab_edge to be compatible with the two wlr enums (check this by static_assert) - use TOP/BOTTOM naming rather than UP/DOWN (matches wlr_edges) - add constants for the remaining possible combinations of the 4 edges - use lab_edge for all internal edge/direction fields, consistently - add lab_edge_is_cardinal() as a sanity check before casting to enum wlr_direction, and then eliminate all of direction.c/h Instead of "enum wlr_edges direction", we now have "enum lab_edge direction" which is not that much better. At least we are now clear that we're overloading one enum with two meanings.
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4d1be7eada
commit
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26 changed files with 294 additions and 320 deletions
12
src/view.c
12
src/view.c
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@ -177,7 +177,7 @@ view_matches_query(struct view *view, struct view_query *query)
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if (!view->tiled) {
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return false;
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}
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} else if (query->tiled != LAB_EDGE_INVALID) {
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} else if (query->tiled != LAB_EDGE_NONE) {
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if (query->tiled != view->tiled) {
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return false;
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}
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@ -447,10 +447,10 @@ view_get_edge_snap_box(struct view *view, struct output *output,
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if (edge & LAB_EDGE_LEFT) {
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x2 = (usable.width - rc.gap) / 2;
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}
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if (edge & LAB_EDGE_DOWN) {
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if (edge & LAB_EDGE_BOTTOM) {
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y1 = (usable.height + rc.gap) / 2;
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}
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if (edge & LAB_EDGE_UP) {
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if (edge & LAB_EDGE_TOP) {
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y2 = (usable.height - rc.gap) / 2;
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}
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@ -1453,7 +1453,7 @@ void
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view_set_untiled(struct view *view)
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{
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assert(view);
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view->tiled = LAB_EDGE_INVALID;
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view->tiled = LAB_EDGE_NONE;
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view->tiled_region = NULL;
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zfree(view->tiled_region_evacuate);
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view_notify_tiled(view);
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@ -2024,10 +2024,10 @@ view_move_to_edge(struct view *view, enum lab_edge direction, bool snap_to_windo
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case LAB_EDGE_RIGHT:
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destination_x = right - view->pending.width;
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break;
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case LAB_EDGE_UP:
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case LAB_EDGE_TOP:
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destination_y = top;
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break;
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case LAB_EDGE_DOWN:
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case LAB_EDGE_BOTTOM:
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destination_y = bottom
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- view_effective_height(view, /* use_pending */ true);
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break;
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