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common: flesh out enum lab_edge and prefer over wlr_edges/wlr_direction
I like the new common/edge.h. I don't like how inconsistently we use it. Current situation: - enum wlr_edges and wlr_direction are designed to be used as bitset, and are defined compatibly - enum lab_edge is *also* designed to be used as bitset, but incompatible with the others (LEFT/RIGHT come before UP/DOWN) - we use an inconsistent mix of all three *AND* uint32_t (usually with the WLR_EDGE constants rather than the LAB_EDGE constants), and convert between them on an ad-hoc basis, sometimes implicitly Let's clean this up: - reorder enum lab_edge to be compatible with the two wlr enums (check this by static_assert) - use TOP/BOTTOM naming rather than UP/DOWN (matches wlr_edges) - add constants for the remaining possible combinations of the 4 edges - use lab_edge for all internal edge/direction fields, consistently - add lab_edge_is_cardinal() as a sanity check before casting to enum wlr_direction, and then eliminate all of direction.c/h Instead of "enum wlr_edges direction", we now have "enum lab_edge direction" which is not that much better. At least we are now clear that we're overloading one enum with two meanings.
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26 changed files with 294 additions and 320 deletions
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/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef LABWC_DIRECTION_H
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#define LABWC_DIRECTION_H
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#include <wlr/types/wlr_output_layout.h>
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#include "common/edge.h"
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bool direction_from_edge(enum lab_edge edge, enum wlr_direction *direction);
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enum wlr_direction direction_get_opposite(enum wlr_direction direction);
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#endif /* LABWC_DIRECTION_H */
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@ -2,34 +2,77 @@
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#ifndef LABWC_EDGE_H
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#define LABWC_EDGE_H
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#include <wayland-server-core.h>
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#include <stdbool.h>
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/**
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* Represents an edge or direction (e.g. window tiling, window motion)
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* Unified/overloaded enum representing edges, corners, and directions.
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* Used in many different contexts (moving, resizing, tiling) and with
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* somewhat different semantics depending on context.
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*
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* Examples:
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* - LAB_EDGE_TOP can also mean "up" or "north".
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* - LAB_EDGES_TOP_LEFT can mean "top left corner" or "northwest".
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*
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* The enum is designed to be used as a bitset, and combinations of
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* edges typically mean what you'd expect from the context. For example,
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* LAB_EDGES_TOP_LEFT is used when resizing a view from its top-left
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* corner, or when tiling a view in the top-left corner of an output.
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*
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* All 16 possible combinations of TOP/BOTTOM/LEFT/RIGHT are listed for
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* completeness. Not all combinations make sense in all contexts.
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*
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* LAB_EDGE_NONE is sometimes used to mean "invalid".
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*
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* LAB_EDGE_ANY means "any edge or combination of edges (except NONE)"
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* and is distinct from LAB_EDGE_ALL (which means all 4 edges).
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*
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* LAB_EDGE_TOP/BOTTOM/LEFT/RIGHT match the corresponding values of
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* enum wlr_edges and enum wlr_direction, so that conversion between
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* enums can be done with a simple cast.
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*/
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enum lab_edge {
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LAB_EDGE_INVALID = 0,
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LAB_EDGE_NONE = 0,
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LAB_EDGE_LEFT = (1 << 0),
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LAB_EDGE_RIGHT = (1 << 1),
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LAB_EDGE_UP = (1 << 2),
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LAB_EDGE_DOWN = (1 << 3),
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LAB_EDGE_TOP = (1 << 0), /* or UP */
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LAB_EDGE_BOTTOM = (1 << 1), /* or DOWN */
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LAB_EDGE_LEFT = (1 << 2),
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LAB_EDGE_RIGHT = (1 << 3),
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LAB_EDGE_CENTER = (1 << 4), /* for window tiling */
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LAB_EDGE_ANY = (1 << 5), /* for window rules */
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/* for window tiling */
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LAB_EDGE_UPLEFT = (LAB_EDGE_UP | LAB_EDGE_LEFT),
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LAB_EDGE_UPRIGHT = (LAB_EDGE_UP | LAB_EDGE_RIGHT),
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LAB_EDGE_DOWNLEFT = (LAB_EDGE_DOWN | LAB_EDGE_LEFT),
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LAB_EDGE_DOWNRIGHT = (LAB_EDGE_DOWN | LAB_EDGE_RIGHT),
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/* corners or ordinal directions (NW/NE/SW/SE) */
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LAB_EDGES_TOP_LEFT = (LAB_EDGE_TOP | LAB_EDGE_LEFT),
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LAB_EDGES_TOP_RIGHT = (LAB_EDGE_TOP | LAB_EDGE_RIGHT),
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LAB_EDGES_BOTTOM_LEFT = (LAB_EDGE_BOTTOM | LAB_EDGE_LEFT),
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LAB_EDGES_BOTTOM_RIGHT = (LAB_EDGE_BOTTOM | LAB_EDGE_RIGHT),
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/* opposite edges */
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LAB_EDGES_TOP_BOTTOM = (LAB_EDGE_TOP | LAB_EDGE_BOTTOM),
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LAB_EDGES_LEFT_RIGHT = (LAB_EDGE_LEFT | LAB_EDGE_RIGHT),
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/* all 4 edges */
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LAB_EDGES_ALL = (LAB_EDGE_TOP | LAB_EDGE_BOTTOM |
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LAB_EDGE_LEFT | LAB_EDGE_RIGHT),
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/* 3-edge combinations (for completeness) */
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LAB_EDGES_EXCEPT_TOP = (LAB_EDGES_ALL ^ LAB_EDGE_TOP),
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LAB_EDGES_EXCEPT_BOTTOM = (LAB_EDGES_ALL ^ LAB_EDGE_BOTTOM),
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LAB_EDGES_EXCEPT_LEFT = (LAB_EDGES_ALL ^ LAB_EDGE_LEFT),
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LAB_EDGES_EXCEPT_RIGHT = (LAB_EDGES_ALL ^ LAB_EDGE_RIGHT),
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};
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enum lab_edge lab_edge_parse(const char *direction, bool tiled, bool any);
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/**
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* Returns true if edge is TOP, BOTTOM, LEFT, or RIGHT
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* (i.e. one of the four cardinal directions N/S/W/E)
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*/
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bool lab_edge_is_cardinal(enum lab_edge edge);
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/**
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* lab_edge_invert() - select the opposite of a provided edge
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*
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* Returns LAB_EDGE_INVALID for edges other than UP/DOWN/LEFT/RIGHT.
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* Returns LAB_EDGE_NONE for edges other than TOP/BOTTOM/LEFT/RIGHT.
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*
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* @edge: edge to be inverted
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*/
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@ -4,7 +4,7 @@
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#include <limits.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include "common/edge.h"
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#include "common/macros.h"
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struct border;
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@ -113,9 +113,10 @@ void edges_adjust_move_coords(struct view *view, struct border edges,
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int *x, int *y, bool use_pending);
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void edges_adjust_resize_geom(struct view *view, struct border edges,
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uint32_t resize_edges, struct wlr_box *geom, bool use_pending);
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enum lab_edge resize_edges, struct wlr_box *geom, bool use_pending);
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bool edges_traverse_edge(struct edge current, struct edge target, struct edge edge);
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void edges_calculate_visibility(struct server *server, struct view *ignored_view);
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#endif /* LABWC_EDGES_H */
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@ -3,7 +3,7 @@
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#define LABWC_CURSOR_H
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/util/edges.h>
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#include "common/edge.h"
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#include "ssd.h"
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struct view;
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@ -11,7 +11,6 @@ struct seat;
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struct server;
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struct wlr_surface;
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struct wlr_scene_node;
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enum wl_pointer_button_state;
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/* Cursors used internally by labwc */
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enum lab_cursors {
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@ -85,20 +84,19 @@ void cursor_set_visible(struct seat *seat, bool visible);
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* This is mostly important when either resizing a window using a
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* keyboard modifier or when using the Resize action from a keybind.
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*/
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uint32_t cursor_get_resize_edges(struct wlr_cursor *cursor,
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enum lab_edge cursor_get_resize_edges(struct wlr_cursor *cursor,
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struct cursor_context *ctx);
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/**
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* cursor_get_from_edge - translate wlroots edge enum to lab_cursor enum
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* @resize_edges - WLR_EDGE_ combination like WLR_EDGE_TOP | WLR_EDGE_RIGHT
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* cursor_get_from_edge - translate lab_edge enum to lab_cursor enum
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* @resize_edges - edge(s) being resized
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*
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* Returns LAB_CURSOR_DEFAULT on WLR_EDGE_NONE
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* Returns the appropriate lab_cursors enum if @resize_edges
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* is one of the 4 corners or one of the 4 edges.
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*
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* Asserts on invalid edge combinations like WLR_EDGE_LEFT | WLR_EDGE_RIGHT
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* Returns LAB_CURSOR_DEFAULT on any other value.
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*/
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enum lab_cursors cursor_get_from_edge(uint32_t resize_edges);
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enum lab_cursors cursor_get_from_edge(enum lab_edge resize_edges);
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/**
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* cursor_update_focus - update cursor focus, may update the cursor icon
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double grab_x, grab_y;
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/* View geometry when interactive move/resize is requested */
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struct wlr_box grab_box;
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uint32_t resize_edges;
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enum lab_edge resize_edges;
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/*
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* 'active_view' is generally the view with keyboard-focus, updated with
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@ -426,7 +426,8 @@ void seat_focus_override_end(struct seat *seat);
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*/
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void interactive_anchor_to_cursor(struct server *server, struct wlr_box *geo);
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void interactive_begin(struct view *view, enum input_mode mode, uint32_t edges);
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void interactive_begin(struct view *view, enum input_mode mode,
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enum lab_edge edges);
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void interactive_finish(struct view *view);
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void interactive_cancel(struct view *view);
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@ -434,7 +435,7 @@ void interactive_cancel(struct view *view);
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* Returns the edge to snap a window to.
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* For example, if the output-relative cursor position (x,y) fulfills
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* x <= (<snapping><cornerRange>) and y <= (<snapping><range>),
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* then edge1=LAB_EDGE_UP and edge2=LAB_EDGE_LEFT.
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* then edge1=LAB_EDGE_TOP and edge2=LAB_EDGE_LEFT.
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* The value of (edge1|edge2) can be passed to view_snap_to_edge().
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*/
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bool edge_from_cursor(struct seat *seat, struct output **dest_output,
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#ifndef LABWC_SNAP_CONSTRAINTS_H
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#define LABWC_SNAP_CONSTRAINTS_H
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#include <wlr/util/edges.h>
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#include "common/border.h"
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#include "view.h"
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#include "common/edge.h"
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struct view;
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struct wlr_box;
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void snap_constraints_set(struct view *view,
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enum wlr_edges direction, struct wlr_box geom);
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void snap_constraints_set(struct view *view, enum lab_edge direction,
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struct wlr_box geom);
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void snap_constraints_invalidate(struct view *view);
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void snap_constraints_update(struct view *view);
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struct wlr_box snap_constraints_effective(struct view *view,
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enum wlr_edges direction, bool use_pending);
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enum lab_edge direction, bool use_pending);
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#endif /* LABWC_SNAP_CONSTRAINTS_H */
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#ifndef LABWC_SSD_H
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#define LABWC_SSD_H
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#include <wayland-server-core.h>
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#include "common/border.h"
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#include "common/edge.h"
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#include "config/types.h"
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struct wlr_cursor;
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/* Public SSD helpers */
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enum ssd_part_type ssd_get_part_type(const struct ssd *ssd,
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struct wlr_scene_node *node, struct wlr_cursor *cursor);
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uint32_t ssd_resize_edges(enum ssd_part_type type);
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enum lab_edge ssd_resize_edges(enum ssd_part_type type);
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bool ssd_part_contains(enum ssd_part_type whole, enum ssd_part_type candidate);
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enum lab_ssd_mode ssd_mode_parse(const char *mode);
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@ -180,7 +180,7 @@ struct view {
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enum lab_tristate force_tearing;
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bool visible_on_all_workspaces;
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enum lab_edge tiled;
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uint32_t edges_visible; /* enum wlr_edges bitset */
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enum lab_edge edges_visible;
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bool inhibits_keybinds; /* also inhibits mousebinds */
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xkb_layout_index_t keyboard_layout;
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