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	HiDPI: fix osd placement and maximized scale
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					 2 changed files with 15 additions and 3 deletions
				
			
		
							
								
								
									
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								src/output.c
									
										
									
									
									
								
							
							
						
						
									
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								src/output.c
									
										
									
									
									
								
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			@ -522,14 +522,20 @@ render_osd(struct output *output, pixman_region32_t *damage,
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	/* show on screen display (osd) on all outputs */
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	struct output *o;
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	struct wlr_output_layout *layout = server->output_layout;
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	struct wlr_output_layout_output *ol_output;
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	wl_list_for_each(o, &server->outputs, link) {
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		struct wlr_box usable = output_usable_area_in_layout_coords(o);
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		ol_output = wlr_output_layout_get(layout, o->wlr_output);
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		struct wlr_box box = {
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			.x = usable.x + (usable.width - server->osd->width) / 2,
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			.y = usable.y + (usable.height - server->osd->height) / 2,
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			.x = ol_output->x + o->wlr_output->width
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				/ o->wlr_output->scale / 2,
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			.y = ol_output->y + o->wlr_output->height
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				/ o->wlr_output->scale / 2,
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			.width = server->osd->width,
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			.height = server->osd->height,
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		};
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		box.x -= server->osd->width / 2;
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		box.y -= server->osd->height / 2;
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		render_texture_helper(output, damage, &box, server->osd);
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	}
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}
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			@ -139,6 +139,12 @@ view_maximize(struct view *view, bool maximize)
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		struct output *output = view_output(view);
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		struct wlr_box box = output_usable_area_in_layout_coords(output);
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		if (box.height == output->wlr_output->height && output->wlr_output->scale != 1) {
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			box.height /= output->wlr_output->scale;
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		}
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		if (box.width == output->wlr_output->width && output->wlr_output->scale != 1) {
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			box.width /= output->wlr_output->scale;
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		}
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		if (view->ssd.enabled) {
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			struct border border = ssd_thickness(view);
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