output: Add output_update_usable_area/all_usable_areas()

Move the desktop_arrange_all_views() call outside layers_arrange() into
a new function, output_update_usable_area().  The new function currently
does exactly what layers_arrange() used to, but will be expanded in a
later commit.

Add output_update_all_usable_areas(), which is the same as calling
output_update_usable_area() for each output, but only calls
desktop_arrange_all_views() once.

Rebased and slightly modified by @Consolatis
This commit is contained in:
John Lindgren 2022-11-16 12:43:59 -05:00 committed by Consolatis
parent af56b68041
commit ed31381eb8
4 changed files with 54 additions and 22 deletions

View file

@ -35,6 +35,11 @@ arrange_one_layer(struct output *output, const struct wlr_box *full_area,
}
}
/*
* To ensure outputs/views are left in a consistent state, this
* function should be called ONLY from output_update_usable_area()
* or output_update_all_usable_areas().
*/
void
layers_arrange(struct output *output)
{
@ -43,7 +48,6 @@ layers_arrange(struct output *output)
wlr_output_effective_resolution(output->wlr_output,
&full_area.width, &full_area.height);
struct wlr_box usable_area = full_area;
struct wlr_box old_usable_area = output->usable_area;
struct server *server = output->server;
struct wlr_scene_output *scene_output =
@ -103,12 +107,6 @@ layers_arrange(struct output *output)
!seat->focused_layer->current.keyboard_interactive) {
seat_set_focus_layer(seat, NULL);
}
/* Finally re-arrange all views based on usable_area */
if (!wlr_box_equal(&old_usable_area, &usable_area)) {
desktop_arrange_all_views(server);
}
cursor_update_focus(output->server);
}
static void
@ -145,7 +143,12 @@ handle_surface_commit(struct wl_listener *listener, void *data)
if (committed || layer->mapped != layer_surface->mapped) {
layer->mapped = layer_surface->mapped;
layers_arrange(output);
output_update_usable_area(output);
/*
* Update cursor focus here to ensure we
* enter a new/moved/resized layer surface.
*/
cursor_update_focus(layer->server);
}
}
@ -171,7 +174,7 @@ handle_unmap(struct wl_listener *listener, void *data)
struct wlr_layer_surface_v1 *layer_surface =
layer->scene_layer_surface->layer_surface;
if (layer_surface->output) {
layers_arrange(layer_surface->output->data);
output_update_usable_area(layer_surface->output->data);
}
struct seat *seat = &layer->server->seat;
if (seat->focused_layer == layer_surface) {
@ -183,7 +186,11 @@ static void
handle_map(struct wl_listener *listener, void *data)
{
struct lab_layer_surface *layer = wl_container_of(listener, layer, map);
layers_arrange(layer->scene_layer_surface->layer_surface->output->data);
struct wlr_output *wlr_output =
layer->scene_layer_surface->layer_surface->output;
if (wlr_output) {
output_update_usable_area(wlr_output->data);
}
/*
* Since moving to the wlroots scene-graph API, there is no need to
* call wlr_surface_send_enter() from here since that will be done
@ -374,7 +381,7 @@ handle_new_layer_surface(struct wl_listener *listener, void *data)
*/
struct wlr_layer_surface_v1_state old_state = layer_surface->current;
layer_surface->current = layer_surface->pending;
layers_arrange(output);
output_update_usable_area(output);
layer_surface->current = old_state;
}