node.c: use wlr_scene_node instead of node_descriptor

This commit is contained in:
Johan Malm 2022-03-02 22:24:30 +00:00
parent b4cbc20e8c
commit eb7645d0e0
3 changed files with 16 additions and 10 deletions

View file

@ -112,7 +112,7 @@ get_special(struct server *server, struct wlr_scene_node *node,
return "server->view_tree";
}
if (node->parent == &server->view_tree->node) {
*last_view = node_view_from_node(node->data);
*last_view = node_view_from_node(node);
}
const char *view_part = get_view_part(*last_view, node);
if (view_part) {