node.c: use wlr_scene_node instead of node_descriptor

This commit is contained in:
Johan Malm 2022-03-02 22:24:30 +00:00
parent b4cbc20e8c
commit eb7645d0e0
3 changed files with 16 additions and 10 deletions

View file

@ -36,22 +36,22 @@ void node_descriptor_create(struct wlr_scene_node *scene_node,
/**
* node_view_from_node - return view struct from node
* @node_descriptor: node_descriptor from which to return data
* @wlr_scene_node: wlr_scene_node from which to return data
*/
struct view *node_view_from_node(struct node_descriptor *node_descriptor);
struct view *node_view_from_node(struct wlr_scene_node *wlr_scene_node);
/**
* node_lab_surface_from_node - return lab_layer_surface struct from node
* @node_descriptor: node_descriptor from which to return data
* @wlr_scene_node: wlr_scene_node from which to return data
*/
struct lab_layer_surface *node_layer_surface_from_node(
struct node_descriptor *node_descriptor);
struct wlr_scene_node *wlr_scene_node);
/**
* node_layer_popup_from_node - return lab_layer_popup struct from node
* @node_descriptor: node_descriptor from which to return data
* @wlr_scene_node: wlr_scene_node from which to return data
*/
struct lab_layer_popup *node_layer_popup_from_node(
struct node_descriptor *node_descriptor);
struct wlr_scene_node *wlr_scene_node);
#endif /* __LABWC_NODE_DESCRIPTOR_H */