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Fix dynamic output based scaling for menu and SSD
wlr_scene_buffers need an additional wlr_scene_buffer_set_source_box() to be scaled correctly by wlroots based on the output scale. With this commit the buffers are now scaled correctly but, especially on higher scale factors, may be a bit blurry. In the future we likely want a dynamic font label generator based on the maximal scale of all the outputs the specific buffer is currently on. Some inspiration for that could be https://github.com/Nefsen402/sway/blob/scene-graph/sway/sway_text_buffer.c Fixes #348
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parent
78dc2ea7fe
commit
e87aa19066
3 changed files with 31 additions and 7 deletions
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@ -75,6 +75,17 @@ menu_get_by_id(const char *id)
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return NULL;
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}
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static struct wlr_scene_node *
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create_scaling_buffer(struct wlr_scene_node *parent, struct wlr_buffer *buffer)
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{
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struct wlr_scene_buffer *scene_buffer =
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wlr_scene_buffer_create(parent, buffer);
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/* Make sure output scaling works correctly */
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struct wlr_fbox source_box = { 0, 0, buffer->width, buffer->height };
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wlr_scene_buffer_set_source_box(scene_buffer, &source_box);
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return &scene_buffer->node;
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}
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static struct menuitem *
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item_create(struct menu *menu, const char *text)
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{
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@ -126,10 +137,10 @@ item_create(struct menu *menu, const char *text)
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theme->menu_items_active_bg_color)->node;
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/* Font nodes */
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menuitem->normal.text = &wlr_scene_buffer_create(
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menuitem->normal.background, &menuitem->normal.buffer->base)->node;
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menuitem->selected.text = &wlr_scene_buffer_create(
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menuitem->selected.background, &menuitem->selected.buffer->base)->node;
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menuitem->normal.text = create_scaling_buffer(
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menuitem->normal.background, &menuitem->normal.buffer->base);
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menuitem->selected.text = create_scaling_buffer(
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menuitem->selected.background, &menuitem->selected.buffer->base);
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/* Node descriptors for top scene nodes of menuitem */
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node_descriptor_create(menuitem->normal.background,
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