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edges, resistance, snap: unified resistance and snapping engine
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8 changed files with 748 additions and 469 deletions
282
src/resistance.c
282
src/resistance.c
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@ -4,164 +4,84 @@
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#include "common/border.h"
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#include "common/macros.h"
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#include "config/rcxml.h"
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#include "edges.h"
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#include "labwc.h"
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#include "resistance.h"
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#include "view.h"
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static void
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is_within_resistance_range(struct border view, struct border target,
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struct border other, struct border *flags, int strength)
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check_edge(int *next, int current, int target,
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int oppose, int align, bool lesser, int tolerance)
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{
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if (view.left >= other.left) {
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const int lo = other.left - abs(strength);
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const int hi = other.left - MIN(strength, 0);
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flags->left = target.left >= lo && target.left < hi;
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}
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if (!flags->left && view.right <= other.right) {
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const int lo = other.right + MIN(strength, 0);
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const int hi = other.right + abs(strength);
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flags->right = target.right > lo && target.right <= hi;
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}
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if (view.top >= other.top) {
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const int lo = other.top - abs(strength);
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const int hi = other.top - MIN(strength, 0);
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flags->top = target.top >= lo && target.top < hi;
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}
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if (!flags->top && view.bottom <= other.bottom) {
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const int lo = other.bottom + MIN(strength, 0);
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const int hi = other.bottom + abs(strength);
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flags->bottom = target.bottom > lo && target.bottom <= hi;
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}
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}
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static void
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build_view_edges(struct view *view, struct wlr_box new_geom,
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struct border *view_edges, struct border *target_edges, bool move)
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{
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struct border border = ssd_get_margin(view->ssd);
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/* Use the effective height to properly snap shaded views */
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int eff_height = view_effective_height(view, /* use_pending */ false);
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view_edges->left = view->current.x - border.left + (move ? 1 : 0);
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view_edges->top = view->current.y - border.top + (move ? 1 : 0);
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view_edges->right = view->current.x + view->current.width + border.right;
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view_edges->bottom = view->current.y + eff_height + border.bottom;
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target_edges->left = new_geom.x - border.left;
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target_edges->top = new_geom.y - border.top;
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target_edges->right = new_geom.x + new_geom.width + border.right;
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target_edges->bottom = new_geom.y + border.bottom +
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(view->shaded ? 0 : new_geom.height);
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}
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static void
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update_nearest_edge(struct border view_edges, struct border target_edges,
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struct border region_edges, int strength,
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struct border *next_edges)
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{
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struct border flags = { 0 };
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is_within_resistance_range(view_edges,
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target_edges, region_edges, &flags, strength);
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if (flags.left == 1) {
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next_edges->left = MAX(region_edges.left, next_edges->left);
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} else if (flags.right == 1) {
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next_edges->right = MIN(region_edges.right, next_edges->right);
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}
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if (flags.top == 1) {
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next_edges->top = MAX(region_edges.top, next_edges->top);
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} else if (flags.bottom == 1) {
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next_edges->bottom = MIN(region_edges.bottom, next_edges->bottom);
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}
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}
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static void
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find_neighbor_edges(struct view *view, struct wlr_box new_geom,
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struct border *next_edges, bool move)
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{
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if (rc.window_edge_strength == 0) {
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/* Ignore non-moving edges */
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if (current == target) {
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return;
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}
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struct border view_edges = { 0 };
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struct border target_edges = { 0 };
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/*
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* The edge defined by current and moving to target may encounter two
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* edges of another region: the opposing edge of the region is that in
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* the opposite orientation of the moving edge (i.e., left <-> right or
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* top <-> bottom); the aligned edge of the region is that in the same
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* orientation as the moving edge (i.e., left <->left, top <-> top,
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* right <-> right, bottom <-> bottom).
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*
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* Any opposing or aligned edge of a region is considered "valid" in
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* this search if the resist/attract zone (defined by tolerance) of
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* that edge contains the target position of the moving edge.
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*/
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build_view_edges(view, new_geom, &view_edges, &target_edges, move);
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/* Direction of motion for the edge */
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const bool decreasing = target < current;
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struct view *v;
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for_each_view(v, &view->server->views, LAB_VIEW_CRITERIA_CURRENT_WORKSPACE) {
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if (v == view || !output_is_usable(v->output)) {
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continue;
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}
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/* Check the opposing edge */
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bool valid = false;
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if (decreasing) {
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const int lo = clipped_sub(oppose, abs(tolerance));
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const int hi = clipped_sub(oppose, MIN(tolerance, 0));
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valid = target >= lo && target < hi;
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} else {
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/* Check for increasing movement across opposing edge */
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const int lo = clipped_add(oppose, MIN(tolerance, 0));
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const int hi = clipped_add(oppose, abs(tolerance));
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valid = target > lo && target <= hi;
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}
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struct border border = ssd_get_margin(v->ssd);
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if (valid) {
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*next = edge_get_best(*next, oppose, decreasing);
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}
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/*
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* The significance of window edges here is inverted with
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* respect to the usual orientation, because the edges of the
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* view v of interest are those that would be encountered by a
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* change in geometry in view along the named edge of view.
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* Hence, when moving or resizing view *left*, it is the
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* *right* edge of v that would be encountered, and vice versa;
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* when moving or resizing view *down* ("bottom"), it is the
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* *top* edge of v that would be encountered, and vice versa.
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*/
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struct border win_edges = {
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.top = v->current.y + border.bottom
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+ view_effective_height(v, /* use_pending */ false),
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.right = v->current.x - border.left,
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.bottom = v->current.y - border.top,
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.left = v->current.x + v->current.width + border.right,
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};
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/* Check the aligned edge */
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valid = false;
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if (decreasing) {
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const int lo = clipped_sub(align, abs(tolerance));
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const int hi = clipped_sub(align, MIN(tolerance, 0));
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valid = target >= lo && target < hi;
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} else {
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const int lo = clipped_add(align, MIN(tolerance, 0));
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const int hi = clipped_add(align, abs(tolerance));
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valid = target > lo && target <= hi;
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}
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update_nearest_edge(view_edges, target_edges,
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win_edges, rc.window_edge_strength, next_edges);
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if (valid) {
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*next = edge_get_best(*next, align, decreasing);
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}
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}
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static void
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find_screen_edges(struct view *view, struct wlr_box new_geom,
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struct border *next_edges, bool move)
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check_edge_output(int *next, int current, int target,
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int oppose, int align, bool lesser)
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{
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if (rc.screen_edge_strength == 0) {
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return;
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}
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check_edge(next, current, target,
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oppose, align, lesser, rc.screen_edge_strength);
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}
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struct border view_edges = { 0 };
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struct border target_edges = { 0 };
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build_view_edges(view, new_geom, &view_edges, &target_edges, move);
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struct output *output;
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wl_list_for_each(output, &view->server->outputs, link) {
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if (!output_is_usable(output)) {
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continue;
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}
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struct wlr_box mgeom =
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output_usable_area_in_layout_coords(output);
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struct wlr_box ol;
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if (!wlr_box_intersection(&ol, &view->current, &mgeom) &&
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!wlr_box_intersection(&ol, &new_geom, &mgeom)) {
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continue;
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}
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struct border screen_edges = {
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.top = mgeom.y,
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.right = mgeom.x + mgeom.width,
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.bottom = mgeom.y + mgeom.height,
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.left = mgeom.x,
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};
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update_nearest_edge(view_edges, target_edges,
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screen_edges, rc.screen_edge_strength, next_edges);
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}
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static void
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check_edge_window(int *next, int current, int target,
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int oppose, int align, bool lesser)
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{
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check_edge(next, current, target,
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oppose, align, lesser, rc.window_edge_strength);
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}
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void
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@ -169,37 +89,34 @@ resistance_move_apply(struct view *view, double *x, double *y)
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{
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assert(view);
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struct border border = ssd_get_margin(view->ssd);
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struct border next_edges;
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edges_initialize(&next_edges);
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struct border next_edges = {
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.top = INT_MIN,
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.right = INT_MAX,
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.bottom = INT_MAX,
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.left = INT_MIN,
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};
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struct wlr_box new_geom = {
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struct wlr_box target = {
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.x = *x,
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.y = *y,
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.width = view->current.width,
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.height = view->current.height,
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};
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find_screen_edges(view, new_geom, &next_edges, /* move */ true);
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find_neighbor_edges(view, new_geom, &next_edges, /* move */ true);
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if (next_edges.left > INT_MIN) {
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*x = next_edges.left + border.left;
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} else if (next_edges.right < INT_MAX) {
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*x = next_edges.right - view->current.width - border.right;
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if (rc.screen_edge_strength != 0) {
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/* Find any relevant output edges encountered by this move */
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edges_find_outputs(&next_edges, view, target, NULL,
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check_edge_output, /* use_pending */ false);
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}
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if (next_edges.top > INT_MIN) {
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*y = next_edges.top + border.top;
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} else if (next_edges.bottom < INT_MAX) {
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*y = next_edges.bottom - border.bottom
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- view_effective_height(view, /* use_pending */ false);
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if (rc.window_edge_strength != 0) {
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/* Find any relevant window edges encountered by this move */
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edges_find_neighbors(&next_edges, view, target, NULL,
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check_edge_window, /* use_pending */ false);
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}
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/* If any "best" edges were encountered during this move, snap motion */
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edges_adjust_move_coords(view, next_edges,
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&target.x, &target.y, /* use_pending */ false);
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*x = target.x;
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*y = target.y;
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}
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void
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@ -208,41 +125,22 @@ resistance_resize_apply(struct view *view, struct wlr_box *new_geom)
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assert(view);
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assert(!view->shaded);
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struct border border = ssd_get_margin(view->ssd);
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struct border next_edges;
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edges_initialize(&next_edges);
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struct border next_edges = {
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.top = INT_MIN,
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.right = INT_MAX,
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.bottom = INT_MAX,
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.left = INT_MIN,
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};
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find_screen_edges(view, *new_geom, &next_edges, /* move */ false);
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find_neighbor_edges(view, *new_geom, &next_edges, /* move */ false);
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if (view->server->resize_edges & WLR_EDGE_LEFT) {
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if (next_edges.left > INT_MIN) {
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new_geom->x = next_edges.left + border.left;
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new_geom->width = view->current.width
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+ view->current.x - new_geom->x;
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}
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} else if (view->server->resize_edges & WLR_EDGE_RIGHT) {
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if (next_edges.right < INT_MAX) {
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new_geom->width = next_edges.right
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- view->current.x - border.right;
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}
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if (rc.screen_edge_strength != 0) {
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/* Find any relevant output edges encountered by this move */
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edges_find_outputs(&next_edges, view, *new_geom, NULL,
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check_edge_output, /* use_pending */ false);
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}
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if (view->server->resize_edges & WLR_EDGE_TOP) {
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if (next_edges.top > INT_MIN) {
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new_geom->y = next_edges.top + border.top;
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new_geom->height = view->current.height
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+ view->current.y - new_geom->y;
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}
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} else if (view->server->resize_edges & WLR_EDGE_BOTTOM) {
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if (next_edges.bottom < INT_MAX) {
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new_geom->height = next_edges.bottom
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- view->current.y - border.bottom;
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}
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if (rc.window_edge_strength != 0) {
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/* Find any relevant window edges encountered by this move */
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edges_find_neighbors(&next_edges, view, *new_geom, NULL,
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check_edge_window, /* use_pending */ false);
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}
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/* If any "best" edges were encountered during this move, snap motion */
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edges_adjust_resize_geom(view, next_edges,
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view->server->resize_edges, new_geom, /* use_pending */ false);
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}
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