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theme: allow to set window button size (#1965)
This commit introduces new option "window.button.width". Despite the name it currently affects both width and height.
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parent
46ec513630
commit
e4afa10fe4
14 changed files with 59 additions and 33 deletions
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@ -153,12 +153,13 @@ add_scene_button(struct wl_list *part_list, enum ssd_part_type type,
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/* Background */
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struct ssd_part *bg_rect = add_scene_rect(part_list, type, parent,
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SSD_BUTTON_WIDTH, rc.theme->title_height, 0, 0, bg_color);
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rc.theme->window_button_width, rc.theme->title_height, 0, 0,
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bg_color);
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/* Icon */
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struct wlr_scene_tree *icon_tree = wlr_scene_tree_create(parent);
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struct wlr_box icon_geo = get_scale_box(icon_buffer,
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SSD_BUTTON_WIDTH, rc.theme->title_height);
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rc.theme->window_button_width, rc.theme->title_height);
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struct ssd_part *icon_part = add_scene_buffer(part_list, type,
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icon_tree, icon_buffer, icon_geo.x, icon_geo.y);
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@ -171,7 +172,7 @@ add_scene_button(struct wl_list *part_list, enum ssd_part_type type,
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struct wlr_scene_tree *hover_tree = wlr_scene_tree_create(parent);
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wlr_scene_node_set_enabled(&hover_tree->node, false);
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struct wlr_box hover_geo = get_scale_box(hover_buffer,
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SSD_BUTTON_WIDTH, rc.theme->title_height);
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rc.theme->window_button_width, rc.theme->title_height);
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struct ssd_part *hover_part = add_scene_buffer(part_list, type,
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hover_tree, hover_buffer, hover_geo.x, hover_geo.y);
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@ -200,7 +201,7 @@ add_toggled_icon(struct ssd_button *button, struct wl_list *part_list,
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{
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/* Alternate icon */
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struct wlr_box icon_geo = get_scale_box(icon_buffer,
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SSD_BUTTON_WIDTH, rc.theme->title_height);
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rc.theme->window_button_width, rc.theme->title_height);
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struct ssd_part *alticon_part = add_scene_buffer(part_list, type,
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button->icon_tree, icon_buffer, icon_geo.x, icon_geo.y);
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@ -212,7 +213,7 @@ add_toggled_icon(struct ssd_button *button, struct wl_list *part_list,
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wlr_scene_node_set_enabled(alticon_part->node, false);
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struct wlr_box hover_geo = get_scale_box(hover_buffer,
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SSD_BUTTON_WIDTH, rc.theme->title_height);
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rc.theme->window_button_width, rc.theme->title_height);
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struct ssd_part *althover_part = add_scene_buffer(part_list, type,
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button->hover_tree, hover_buffer, hover_geo.x, hover_geo.y);
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