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Fix coding style
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16 changed files with 28 additions and 22 deletions
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@ -80,7 +80,7 @@ layers_arrange(struct output *output)
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/ sizeof(layers_above_shell[0]);
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struct lab_layer_surface *layer, *topmost = NULL;
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for (size_t i = 0; i < nlayers; ++i) {
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wl_list_for_each_reverse (layer,
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wl_list_for_each_reverse(layer,
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&output->layers[layers_above_shell[i]], link) {
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struct wlr_layer_surface_v1 *layer_surface =
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layer->scene_layer_surface->layer_surface;
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