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cursor: Allow leave/enter events within the same XDG toplevel
Attempting to open a GTK3 menu and activate a menu item in it, using a single mouse motion (press-move-release), was broken due to GTK apparently expecting to receive leave/enter events when the cursor enters the menu (XDG popup). To fix the issue, allow leave/enter events when the cursor is moved between an XDG toplevel and popups of the same. v2: - Use (struct view *) as proxy for toplevel in comparisons - Update seat->pressed.surface when entering/leaving popups v3: - Go back to using get_toplevel() rather than (struct view *)
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a8fbe1aac2
commit
e18f7a32ba
3 changed files with 70 additions and 14 deletions
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@ -115,6 +115,7 @@ struct seat {
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struct view *view;
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struct view *view;
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struct wlr_scene_node *node;
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struct wlr_scene_node *node;
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struct wlr_surface *surface;
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struct wlr_surface *surface;
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struct wlr_surface *toplevel;
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} pressed;
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} pressed;
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struct wl_client *active_client_while_inhibited;
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struct wl_client *active_client_while_inhibited;
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@ -563,7 +564,8 @@ void seat_reconfigure(struct server *server);
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void seat_focus_surface(struct seat *seat, struct wlr_surface *surface);
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void seat_focus_surface(struct seat *seat, struct wlr_surface *surface);
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void seat_set_focus_layer(struct seat *seat, struct wlr_layer_surface_v1 *layer);
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void seat_set_focus_layer(struct seat *seat, struct wlr_layer_surface_v1 *layer);
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void seat_set_pressed(struct seat *seat, struct view *view,
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void seat_set_pressed(struct seat *seat, struct view *view,
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struct wlr_scene_node *node, struct wlr_surface *surface);
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struct wlr_scene_node *node, struct wlr_surface *surface,
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struct wlr_surface *toplevel);
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void seat_reset_pressed(struct seat *seat);
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void seat_reset_pressed(struct seat *seat);
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void interactive_begin(struct view *view, enum input_mode mode,
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void interactive_begin(struct view *view, enum input_mode mode,
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75
src/cursor.c
75
src/cursor.c
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@ -45,6 +45,32 @@ is_surface(enum ssd_part_type view_area)
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;
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;
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}
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}
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static struct wlr_surface *
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get_toplevel(struct wlr_surface *surface)
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{
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while (surface && wlr_surface_is_xdg_surface(surface)) {
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struct wlr_xdg_surface *xdg_surface =
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wlr_xdg_surface_from_wlr_surface(surface);
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if (!xdg_surface) {
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return NULL;
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}
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switch (xdg_surface->role) {
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case WLR_XDG_SURFACE_ROLE_NONE:
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return NULL;
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case WLR_XDG_SURFACE_ROLE_TOPLEVEL:
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return surface;
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case WLR_XDG_SURFACE_ROLE_POPUP:
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surface = xdg_surface->popup->parent;
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continue;
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}
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}
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if (surface && wlr_surface_is_layer_surface(surface)) {
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return surface;
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}
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return NULL;
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}
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static void
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static void
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request_cursor_notify(struct wl_listener *listener, void *data)
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request_cursor_notify(struct wl_listener *listener, void *data)
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{
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{
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@ -227,6 +253,28 @@ input_inhibit_blocks_surface(struct seat *seat, struct wl_resource *resource)
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&& inhibiting_client != wl_resource_get_client(resource);
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&& inhibiting_client != wl_resource_get_client(resource);
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}
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}
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static bool
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update_pressed_surface(struct seat *seat, struct view *view,
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struct wlr_scene_node *node, struct wlr_surface *surface)
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{
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/*
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* In most cases, we don't want to leave one surface and enter
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* another while a button is pressed. However, GTK/Wayland
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* menus (implemented as XDG popups) do need the leave/enter
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* events to work properly. To cover this case, we allow
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* leave/enter events between XDG popups and their toplevel.
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*/
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if (seat->pressed.surface && surface != seat->pressed.surface) {
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struct wlr_surface *toplevel = get_toplevel(surface);
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if (toplevel && toplevel == seat->pressed.toplevel) {
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seat_set_pressed(seat, view, node,
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surface, toplevel);
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return true;
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}
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}
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return false;
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}
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static void
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static void
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process_cursor_motion_out_of_surface(struct server *server, uint32_t time)
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process_cursor_motion_out_of_surface(struct server *server, uint32_t time)
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{
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{
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@ -267,10 +315,10 @@ process_cursor_motion_out_of_surface(struct server *server, uint32_t time)
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* Common logic shared by cursor_update_focus() and process_cursor_motion()
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* Common logic shared by cursor_update_focus() and process_cursor_motion()
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*/
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*/
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static void
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static void
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cursor_update_common(struct server *server, struct wlr_scene_node *node,
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cursor_update_common(struct server *server, struct view *view,
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struct wlr_surface *surface, double sx, double sy,
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struct wlr_scene_node *node, struct wlr_surface *surface,
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enum ssd_part_type view_area, uint32_t time_msec,
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double sx, double sy, enum ssd_part_type view_area,
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bool cursor_has_moved)
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uint32_t time_msec, bool cursor_has_moved)
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{
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{
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struct seat *seat = &server->seat;
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struct seat *seat = &server->seat;
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struct wlr_seat *wlr_seat = seat->seat;
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struct wlr_seat *wlr_seat = seat->seat;
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@ -287,6 +335,7 @@ cursor_update_common(struct server *server, struct wlr_scene_node *node,
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/* TODO: verify drag_icon logic */
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/* TODO: verify drag_icon logic */
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if (seat->pressed.surface && surface != seat->pressed.surface
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if (seat->pressed.surface && surface != seat->pressed.surface
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&& !update_pressed_surface(seat, view, node, surface)
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&& !seat->drag_icon) {
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&& !seat->drag_icon) {
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if (cursor_has_moved) {
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if (cursor_has_moved) {
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/*
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/*
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@ -398,8 +447,8 @@ process_cursor_motion(struct server *server, uint32_t time)
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}
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}
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}
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}
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cursor_update_common(server, node, surface, sx, sy, view_area, time,
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cursor_update_common(server, view, node, surface, sx, sy, view_area,
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/*cursor_has_moved*/ true);
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time, /*cursor_has_moved*/ true);
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}
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}
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static uint32_t
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static uint32_t
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@ -420,15 +469,15 @@ cursor_update_focus(struct server *server)
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clock_gettime(CLOCK_MONOTONIC, &now);
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clock_gettime(CLOCK_MONOTONIC, &now);
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struct seat *seat = &server->seat;
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struct seat *seat = &server->seat;
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desktop_node_and_view_at(seat->server, seat->cursor->x,
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struct view *view = desktop_node_and_view_at(seat->server,
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seat->cursor->y, &node, &sx, &sy, &view_area);
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seat->cursor->x, seat->cursor->y, &node, &sx, &sy, &view_area);
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if (is_surface(view_area)) {
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if (is_surface(view_area)) {
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surface = lab_wlr_surface_from_node(node);
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surface = lab_wlr_surface_from_node(node);
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}
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}
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/* Focus surface under cursor if it isn't already focused */
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/* Focus surface under cursor if it isn't already focused */
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cursor_update_common(server, node, surface, sx, sy, view_area,
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cursor_update_common(server, view, node, surface, sx, sy, view_area,
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msec(&now), /*cursor_has_moved*/ false);
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msec(&now), /*cursor_has_moved*/ false);
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}
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}
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@ -798,8 +847,9 @@ cursor_button(struct wl_listener *listener, void *data)
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if (server->input_mode == LAB_INPUT_STATE_MENU) {
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if (server->input_mode == LAB_INPUT_STATE_MENU) {
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if (close_menu) {
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if (close_menu) {
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menu_close_root(server);
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menu_close_root(server);
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cursor_update_common(server, node, surface, sx, sy,
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cursor_update_common(server, view, node,
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view_area, event->time_msec, false);
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surface, sx, sy, view_area,
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event->time_msec, false);
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close_menu = false;
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close_menu = false;
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}
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}
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return;
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return;
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@ -814,7 +864,8 @@ cursor_button(struct wl_listener *listener, void *data)
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/* Handle _press */
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/* Handle _press */
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if (surface) {
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if (surface) {
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seat_set_pressed(seat, view, node, surface);
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seat_set_pressed(seat, view, node, surface,
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get_toplevel(surface));
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}
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}
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if (server->input_mode == LAB_INPUT_STATE_MENU) {
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if (server->input_mode == LAB_INPUT_STATE_MENU) {
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@ -383,7 +383,8 @@ pressed_surface_destroy(struct wl_listener *listener, void *data)
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void
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void
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seat_set_pressed(struct seat *seat, struct view *view,
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seat_set_pressed(struct seat *seat, struct view *view,
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struct wlr_scene_node *node, struct wlr_surface *surface)
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struct wlr_scene_node *node, struct wlr_surface *surface,
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struct wlr_surface *toplevel)
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{
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{
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assert(surface);
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assert(surface);
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seat_reset_pressed(seat);
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seat_reset_pressed(seat);
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@ -391,6 +392,7 @@ seat_set_pressed(struct seat *seat, struct view *view,
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seat->pressed.view = view;
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seat->pressed.view = view;
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seat->pressed.node = node;
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seat->pressed.node = node;
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seat->pressed.surface = surface;
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seat->pressed.surface = surface;
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seat->pressed.toplevel = toplevel;
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seat->pressed_surface_destroy.notify = pressed_surface_destroy;
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seat->pressed_surface_destroy.notify = pressed_surface_destroy;
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wl_signal_add(&surface->events.destroy, &seat->pressed_surface_destroy);
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wl_signal_add(&surface->events.destroy, &seat->pressed_surface_destroy);
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}
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}
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@ -402,6 +404,7 @@ seat_reset_pressed(struct seat *seat)
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seat->pressed.view = NULL;
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seat->pressed.view = NULL;
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seat->pressed.node = NULL;
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seat->pressed.node = NULL;
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seat->pressed.surface = NULL;
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seat->pressed.surface = NULL;
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seat->pressed.toplevel = NULL;
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wl_list_remove(&seat->pressed_surface_destroy.link);
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wl_list_remove(&seat->pressed_surface_destroy.link);
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}
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}
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}
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}
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