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feat: add Shade/Unshade/ToggleShade actions
This builds on the work of @Consolatis in #1018. Co-authored-by: Consolatis <35009135+Consolatis@users.noreply.github.com> Co-authored-by: Andrew J. Hesford <ajh@sideband.org>
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722a802de0
commit
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19 changed files with 218 additions and 47 deletions
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@ -159,14 +159,17 @@ resize_indicator_update(struct view *view)
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char text[32]; /* 12345 x 12345 would be 13 chars + 1 null byte */
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int eff_height = view_effective_height(view, /* use_pending */ false);
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int eff_width = view->current.width;
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switch (view->server->input_mode) {
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case LAB_INPUT_STATE_RESIZE:
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; /* works around "a label can only be part of a statement" */
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struct view_size_hints hints = view_get_size_hints(view);
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snprintf(text, sizeof(text), "%d x %d",
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MAX(0, view->current.width - hints.base_width)
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MAX(0, eff_width - hints.base_width)
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/ MAX(1, hints.width_inc),
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MAX(0, view->current.height - hints.base_height)
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MAX(0, eff_height - hints.base_height)
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/ MAX(1, hints.height_inc));
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break;
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case LAB_INPUT_STATE_MOVE:
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@ -192,8 +195,8 @@ resize_indicator_update(struct view *view)
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/* Center the indicator in the window */
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wlr_scene_node_set_position(&indicator->tree->node,
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(view->current.width - indicator->width) / 2,
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(view->current.height - indicator->height) / 2);
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(eff_width - indicator->width) / 2,
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(eff_height - indicator->height) / 2);
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scaled_font_buffer_update(indicator->text, text, width, &rc.font_osd,
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rc.theme->osd_label_text_color, NULL /* const char *arrow */);
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@ -61,11 +61,15 @@ ssd_max_extents(struct view *view)
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{
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assert(view);
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struct border border = ssd_thickness(view);
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int eff_width = view->current.width;
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int eff_height = view_effective_height(view, /* use_pending */ false);
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return (struct wlr_box){
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.x = view->current.x - border.left,
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.y = view->current.y - border.top,
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.width = view->current.width + border.left + border.right,
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.height = view->current.height + border.top + border.bottom,
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.width = eff_width + border.left + border.right,
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.height = eff_height + border.top + border.bottom,
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};
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}
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@ -220,7 +224,11 @@ ssd_update_geometry(struct ssd *ssd)
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struct wlr_box cached = ssd->state.geometry;
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struct wlr_box current = ssd->view->current;
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if (current.width == cached.width && current.height == cached.height) {
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int eff_width = current.width;
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int eff_height = view_effective_height(ssd->view, /* use_pending */ false);
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if (eff_width == cached.width && eff_height == cached.height) {
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if (current.x != cached.x || current.y != cached.y) {
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/* Dynamically resize extents based on position and usable_area */
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ssd_extents_update(ssd);
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@ -333,6 +341,16 @@ ssd_set_active(struct ssd *ssd, bool active)
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wlr_scene_node_set_enabled(&ssd->titlebar.inactive.tree->node, !active);
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}
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void
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ssd_enable_shade(struct ssd *ssd, bool enable)
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{
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if (!ssd) {
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return;
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}
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ssd_border_update(ssd);
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wlr_scene_node_set_enabled(&ssd->extents.tree->node, !enable);
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}
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void
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ssd_enable_keybind_inhibit_indicator(struct ssd *ssd, bool enable)
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{
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@ -20,7 +20,7 @@ ssd_border_create(struct ssd *ssd)
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struct view *view = ssd->view;
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struct theme *theme = view->server->theme;
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int width = view->current.width;
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int height = view->current.height;
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int height = view_effective_height(view, /* use_pending */ false);
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int full_width = width + 2 * theme->border_width;
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float *color;
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@ -83,7 +83,7 @@ ssd_border_update(struct ssd *ssd)
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struct theme *theme = view->server->theme;
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int width = view->current.width;
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int height = view->current.height;
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int height = view_effective_height(view, /* use_pending */ false);
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int full_width = width + 2 * theme->border_width;
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struct ssd_part *part;
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@ -109,7 +109,7 @@ ssd_extents_update(struct ssd *ssd)
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struct theme *theme = view->server->theme;
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int width = view->current.width;
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int height = view->current.height;
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int height = view_effective_height(view, /* use_pending */ false);
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int full_height = height + theme->border_width * 2 + ssd->titlebar.height;
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int full_width = width + 2 * theme->border_width;
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int extended_area = SSD_EXTENDED_AREA;
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