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https://github.com/labwc/labwc.git
synced 2026-02-05 04:06:33 -05:00
cycle: refactor to aggregate type definitions into cycle.h
We declared `cycle_state` struct in `labwc.h` and `cycle_osd_scene` struct in `output.h`, which was unclean in terms of separation of concerns. So this commit firstly moves `cycle_state` to `cycle.h`, then replaces `cycle_osd_scene` in `output.h` with `cycle_osd_output` in `cycle.h` which is dynamically allocated in a similar manner to `session_lock_output`. This ensures that all states about alt-tabbing are stored in `server->cycle`. Also, this commit fixes a rare memory leak in `output->cycle_osd.items` when an output is destroyed while alt-tabbing, by freeing it when the osd tree is destroyed.
This commit is contained in:
parent
276d4e61f9
commit
dfe428ae14
8 changed files with 95 additions and 72 deletions
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@ -4,6 +4,7 @@
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#include <stdbool.h>
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#include <wayland-server-core.h>
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#include <wlr/util/box.h>
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#include "config/types.h"
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struct output;
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@ -49,6 +50,27 @@ struct cycle_filter {
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enum cycle_app_id_filter app_id;
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};
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struct cycle_state {
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struct view *selected_view;
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struct wl_list views;
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struct wl_list osd_outputs; /* struct cycle_osd_output.link */
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bool preview_was_shaded;
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bool preview_was_enabled;
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struct wlr_scene_node *preview_node;
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struct wlr_scene_node *preview_dummy;
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struct lab_scene_rect *preview_outline;
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struct cycle_filter filter;
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};
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struct cycle_osd_output {
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struct wl_list link; /* struct cycle_state.osd_outputs */
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struct output *output;
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struct wl_listener tree_destroy;
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struct wl_list items; /* struct cycle_osd_item.link */
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struct wlr_scene_tree *tree;
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};
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struct buf;
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struct view;
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struct server;
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@ -92,15 +114,14 @@ struct cycle_osd_item {
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struct cycle_osd_impl {
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/*
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* Create a scene-tree of OSD for an output.
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* This sets output->cycle_osd.{items,tree}.
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* Create a scene-tree of OSD for an output and fill
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* osd_output->items.
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*/
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void (*create)(struct output *output);
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void (*init)(struct cycle_osd_output *osd_output);
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/*
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* Update output->cycle_osd.tree to highlight
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* server->cycle_state.selected_view.
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* Update the OSD to highlight server->cycle.selected_view.
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*/
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void (*update)(struct output *output);
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void (*update)(struct cycle_osd_output *osd_output);
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};
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extern struct cycle_osd_impl cycle_osd_classic_impl;
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@ -303,16 +303,7 @@ struct server {
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struct wlr_security_context_manager_v1 *security_context_manager_v1;
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/* Set when in cycle (alt-tab) mode */
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struct cycle_state {
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struct view *selected_view;
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struct wl_list views;
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bool preview_was_shaded;
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bool preview_was_enabled;
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struct wlr_scene_node *preview_node;
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struct wlr_scene_node *preview_dummy;
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struct lab_scene_rect *preview_outline;
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struct cycle_filter filter;
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} cycle;
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struct cycle_state cycle;
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struct theme *theme;
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@ -19,11 +19,6 @@ struct output {
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struct wlr_scene_tree *session_lock_tree;
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struct wlr_scene_buffer *workspace_osd;
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struct cycle_osd_scene {
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struct wl_list items; /* struct cycle_osd_item */
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struct wlr_scene_tree *tree;
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} cycle_osd;
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/* In output-relative scene coordinates */
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struct wlr_box usable_area;
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@ -6,6 +6,7 @@
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#include <wlr/util/log.h>
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#include "common/lab-scene-rect.h"
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#include "common/list.h"
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#include "common/mem.h"
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#include "common/scene-helpers.h"
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#include "config/rcxml.h"
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#include "labwc.h"
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@ -314,6 +315,21 @@ insert_view_ordered_by_age(struct wl_list *views, struct view *new_view)
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wl_list_insert(link, &new_view->cycle_link);
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}
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static void
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handle_osd_tree_destroy(struct wl_listener *listener, void *data)
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{
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struct cycle_osd_output *osd_output =
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wl_container_of(listener, osd_output, tree_destroy);
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struct cycle_osd_item *item, *tmp;
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wl_list_for_each_safe(item, tmp, &osd_output->items, link) {
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wl_list_remove(&item->link);
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free(item);
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}
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wl_list_remove(&osd_output->tree_destroy.link);
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wl_list_remove(&osd_output->link);
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free(osd_output);
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}
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/* Return false on failure */
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static bool
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init_cycle(struct server *server, struct cycle_filter filter)
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@ -366,8 +382,17 @@ init_cycle(struct server *server, struct cycle_filter filter)
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if (!output_is_usable(output)) {
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continue;
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}
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get_osd_impl()->create(output);
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assert(output->cycle_osd.tree);
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struct cycle_osd_output *osd_output = znew(*osd_output);
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wl_list_append(&server->cycle.osd_outputs, &osd_output->link);
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osd_output->output = output;
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wl_list_init(&osd_output->items);
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get_osd_impl()->init(osd_output);
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osd_output->tree_destroy.notify = handle_osd_tree_destroy;
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wl_signal_add(&osd_output->tree->node.events.destroy,
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&osd_output->tree_destroy);
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}
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}
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@ -380,11 +405,9 @@ update_cycle(struct server *server)
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struct cycle_state *cycle = &server->cycle;
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if (rc.window_switcher.osd.show) {
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struct output *output;
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wl_list_for_each(output, &server->outputs, link) {
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if (output->cycle_osd.tree) {
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get_osd_impl()->update(output);
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}
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struct cycle_osd_output *osd_output;
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wl_list_for_each(osd_output, &cycle->osd_outputs, link) {
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get_osd_impl()->update(osd_output);
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}
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}
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@ -394,8 +417,8 @@ update_cycle(struct server *server)
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/* Outline current window */
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if (rc.window_switcher.outlines) {
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if (view_is_focusable(server->cycle.selected_view)) {
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update_preview_outlines(server->cycle.selected_view);
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if (view_is_focusable(cycle->selected_view)) {
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update_preview_outlines(cycle->selected_view);
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}
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}
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}
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@ -404,17 +427,10 @@ update_cycle(struct server *server)
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static void
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destroy_cycle(struct server *server)
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{
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struct output *output;
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wl_list_for_each(output, &server->outputs, link) {
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struct cycle_osd_item *item, *tmp;
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wl_list_for_each_safe(item, tmp, &output->cycle_osd.items, link) {
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wl_list_remove(&item->link);
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free(item);
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}
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if (output->cycle_osd.tree) {
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wlr_scene_node_destroy(&output->cycle_osd.tree->node);
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output->cycle_osd.tree = NULL;
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}
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struct cycle_osd_output *osd_output, *tmp;
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wl_list_for_each_safe(osd_output, tmp, &server->cycle.osd_outputs, link) {
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/* calls handle_osd_tree_destroy() */
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wlr_scene_node_destroy(&osd_output->tree->node);
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}
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restore_preview_node(server);
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@ -424,8 +440,8 @@ destroy_cycle(struct server *server)
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server->cycle.preview_outline = NULL;
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}
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struct view *view, *tmp;
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wl_list_for_each_safe(view, tmp, &server->cycle.views, cycle_link) {
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struct view *view, *tmp2;
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wl_list_for_each_safe(view, tmp2, &server->cycle.views, cycle_link) {
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wl_list_remove(&view->cycle_link);
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view->cycle_link = (struct wl_list){0};
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}
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@ -77,10 +77,9 @@ create_fields_scene(struct server *server, struct view *view,
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}
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static void
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cycle_osd_classic_create(struct output *output)
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cycle_osd_classic_init(struct cycle_osd_output *osd_output)
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{
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assert(!output->cycle_osd.tree && wl_list_empty(&output->cycle_osd.items));
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struct output *output = osd_output->output;
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struct server *server = output->server;
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struct theme *theme = server->theme;
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struct window_switcher_classic_theme *switcher_theme =
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@ -104,7 +103,7 @@ cycle_osd_classic_create(struct output *output)
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h += switcher_theme->item_height;
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}
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output->cycle_osd.tree = wlr_scene_tree_create(output->cycle_osd_tree);
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osd_output->tree = wlr_scene_tree_create(output->cycle_osd_tree);
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float *text_color = theme->osd_label_text_color;
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float *bg_color = theme->osd_bg_color;
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@ -118,7 +117,7 @@ cycle_osd_classic_create(struct output *output)
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.width = w,
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.height = h,
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};
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lab_scene_rect_create(output->cycle_osd.tree, &bg_opts);
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lab_scene_rect_create(osd_output->tree, &bg_opts);
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int y = padding;
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@ -136,7 +135,7 @@ cycle_osd_classic_create(struct output *output)
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}
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struct scaled_font_buffer *font_buffer =
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scaled_font_buffer_create(output->cycle_osd.tree);
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scaled_font_buffer_create(osd_output->tree);
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wlr_scene_node_set_position(&font_buffer->scene_buffer->node,
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x, y + (switcher_theme->item_height - font_height(&font)) / 2);
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scaled_font_buffer_update(font_buffer, workspace_name, 0,
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struct view *view;
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wl_list_for_each(view, &server->cycle.views, cycle_link) {
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struct cycle_osd_classic_item *item = znew(*item);
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wl_list_append(&output->cycle_osd.items, &item->base.link);
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wl_list_append(&osd_output->items, &item->base.link);
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item->base.view = view;
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item->base.tree = wlr_scene_tree_create(output->cycle_osd.tree);
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item->base.tree = wlr_scene_tree_create(osd_output->tree);
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node_descriptor_create(&item->base.tree->node,
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LAB_NODE_CYCLE_OSD_ITEM, NULL, item);
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/*
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@ -218,23 +217,24 @@ cycle_osd_classic_create(struct output *output)
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error:;
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/* Center OSD */
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wlr_scene_node_set_position(&output->cycle_osd.tree->node,
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wlr_scene_node_set_position(&osd_output->tree->node,
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output_box.x + (output_box.width - w) / 2,
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output_box.y + (output_box.height - h) / 2);
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}
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static void
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cycle_osd_classic_update(struct output *output)
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cycle_osd_classic_update(struct cycle_osd_output *osd_output)
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{
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struct server *server = osd_output->output->server;
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struct cycle_osd_classic_item *item;
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wl_list_for_each(item, &output->cycle_osd.items, base.link) {
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bool active = item->base.view == output->server->cycle.selected_view;
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wl_list_for_each(item, &osd_output->items, base.link) {
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bool active = item->base.view == server->cycle.selected_view;
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wlr_scene_node_set_enabled(&item->normal_tree->node, !active);
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wlr_scene_node_set_enabled(&item->active_tree->node, active);
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}
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}
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struct cycle_osd_impl cycle_osd_classic_impl = {
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.create = cycle_osd_classic_create,
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.init = cycle_osd_classic_init,
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.update = cycle_osd_classic_update,
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};
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@ -117,9 +117,9 @@ create_label(struct wlr_scene_tree *parent, struct view *view,
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static struct cycle_osd_thumbnail_item *
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create_item_scene(struct wlr_scene_tree *parent, struct view *view,
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struct output *output)
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struct cycle_osd_output *osd_output)
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{
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struct server *server = output->server;
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struct server *server = osd_output->output->server;
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struct theme *theme = server->theme;
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struct window_switcher_thumbnail_theme *switcher_theme =
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&theme->osd_window_switcher_thumbnail;
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@ -137,7 +137,7 @@ create_item_scene(struct wlr_scene_tree *parent, struct view *view,
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}
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struct cycle_osd_thumbnail_item *item = znew(*item);
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wl_list_append(&output->cycle_osd.items, &item->base.link);
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wl_list_append(&osd_output->items, &item->base.link);
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struct wlr_scene_tree *tree = wlr_scene_tree_create(parent);
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node_descriptor_create(&tree->node, LAB_NODE_CYCLE_OSD_ITEM, NULL, item);
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item->base.tree = tree;
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@ -159,7 +159,7 @@ create_item_scene(struct wlr_scene_tree *parent, struct view *view,
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switcher_theme->item_height, (float[4]) {0});
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/* thumbnail */
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struct wlr_buffer *thumb_buffer = render_thumb(output, view);
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struct wlr_buffer *thumb_buffer = render_thumb(osd_output->output, view);
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if (thumb_buffer) {
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struct wlr_scene_buffer *thumb_scene_buffer =
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wlr_scene_buffer_create(tree, thumb_buffer);
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@ -226,17 +226,16 @@ get_items_geometry(struct output *output, struct theme *theme,
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}
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static void
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cycle_osd_thumbnail_create(struct output *output)
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cycle_osd_thumbnail_init(struct cycle_osd_output *osd_output)
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{
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assert(!output->cycle_osd.tree && wl_list_empty(&output->cycle_osd.items));
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struct output *output = osd_output->output;
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struct server *server = output->server;
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struct theme *theme = server->theme;
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struct window_switcher_thumbnail_theme *switcher_theme =
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&theme->osd_window_switcher_thumbnail;
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int padding = theme->osd_border_width + switcher_theme->padding;
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output->cycle_osd.tree = wlr_scene_tree_create(output->cycle_osd_tree);
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osd_output->tree = wlr_scene_tree_create(output->cycle_osd_tree);
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int nr_views = wl_list_length(&server->cycle.views);
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assert(nr_views > 0);
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@ -248,7 +247,7 @@ cycle_osd_thumbnail_create(struct output *output)
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int index = 0;
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wl_list_for_each(view, &server->cycle.views, cycle_link) {
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struct cycle_osd_thumbnail_item *item = create_item_scene(
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output->cycle_osd.tree, view, output);
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osd_output->tree, view, osd_output);
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if (!item) {
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break;
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}
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@ -268,7 +267,7 @@ cycle_osd_thumbnail_create(struct output *output)
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.height = nr_rows * switcher_theme->item_height + 2 * padding,
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};
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struct lab_scene_rect *bg =
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lab_scene_rect_create(output->cycle_osd.tree, &bg_opts);
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lab_scene_rect_create(osd_output->tree, &bg_opts);
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wlr_scene_node_lower_to_bottom(&bg->tree->node);
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/* center */
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@ -277,15 +276,16 @@ cycle_osd_thumbnail_create(struct output *output)
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&output_box);
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int lx = output_box.x + (output_box.width - bg_opts.width) / 2;
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int ly = output_box.y + (output_box.height - bg_opts.height) / 2;
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wlr_scene_node_set_position(&output->cycle_osd.tree->node, lx, ly);
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wlr_scene_node_set_position(&osd_output->tree->node, lx, ly);
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}
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static void
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cycle_osd_thumbnail_update(struct output *output)
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cycle_osd_thumbnail_update(struct cycle_osd_output *osd_output)
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{
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struct server *server = osd_output->output->server;
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struct cycle_osd_thumbnail_item *item;
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wl_list_for_each(item, &output->cycle_osd.items, base.link) {
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bool active = (item->base.view == output->server->cycle.selected_view);
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wl_list_for_each(item, &osd_output->items, base.link) {
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bool active = (item->base.view == server->cycle.selected_view);
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wlr_scene_node_set_enabled(&item->active_bg->tree->node, active);
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wlr_scene_node_set_enabled(
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&item->active_label->scene_buffer->node, active);
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@ -295,6 +295,6 @@ cycle_osd_thumbnail_update(struct output *output)
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}
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struct cycle_osd_impl cycle_osd_thumbnail_impl = {
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.create = cycle_osd_thumbnail_create,
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.init = cycle_osd_thumbnail_init,
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.update = cycle_osd_thumbnail_update,
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};
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@ -542,7 +542,6 @@ handle_new_output(struct wl_listener *listener, void *data)
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wl_signal_add(&wlr_output->events.request_state, &output->request_state);
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wl_list_init(&output->regions);
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wl_list_init(&output->cycle_osd.items);
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/*
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* Create layer-trees (background, bottom, top and overlay) and
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@ -550,6 +550,7 @@ server_init(struct server *server)
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wl_list_init(&server->views);
|
||||
wl_list_init(&server->unmanaged_surfaces);
|
||||
wl_list_init(&server->cycle.views);
|
||||
wl_list_init(&server->cycle.osd_outputs);
|
||||
|
||||
server->scene = wlr_scene_create();
|
||||
if (!server->scene) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue