cycle: refactor to aggregate type definitions into cycle.h

We declared `cycle_state` struct in `labwc.h` and `cycle_osd_scene`
struct in `output.h`, which was unclean in terms of separation of
concerns.

So this commit firstly moves `cycle_state` to `cycle.h`, then replaces
`cycle_osd_scene` in `output.h` with `cycle_osd_output` in `cycle.h`
which is dynamically allocated in a similar manner to
`session_lock_output`. This ensures that all states about alt-tabbing
are stored in `server->cycle`.

Also, this commit fixes a rare memory leak in `output->cycle_osd.items`
when an output is destroyed while alt-tabbing, by freeing it when the
osd tree is destroyed.
This commit is contained in:
tokyo4j 2025-12-29 02:50:45 +09:00 committed by Johan Malm
parent 276d4e61f9
commit dfe428ae14
8 changed files with 95 additions and 72 deletions

View file

@ -77,10 +77,9 @@ create_fields_scene(struct server *server, struct view *view,
}
static void
cycle_osd_classic_create(struct output *output)
cycle_osd_classic_init(struct cycle_osd_output *osd_output)
{
assert(!output->cycle_osd.tree && wl_list_empty(&output->cycle_osd.items));
struct output *output = osd_output->output;
struct server *server = output->server;
struct theme *theme = server->theme;
struct window_switcher_classic_theme *switcher_theme =
@ -104,7 +103,7 @@ cycle_osd_classic_create(struct output *output)
h += switcher_theme->item_height;
}
output->cycle_osd.tree = wlr_scene_tree_create(output->cycle_osd_tree);
osd_output->tree = wlr_scene_tree_create(output->cycle_osd_tree);
float *text_color = theme->osd_label_text_color;
float *bg_color = theme->osd_bg_color;
@ -118,7 +117,7 @@ cycle_osd_classic_create(struct output *output)
.width = w,
.height = h,
};
lab_scene_rect_create(output->cycle_osd.tree, &bg_opts);
lab_scene_rect_create(osd_output->tree, &bg_opts);
int y = padding;
@ -136,7 +135,7 @@ cycle_osd_classic_create(struct output *output)
}
struct scaled_font_buffer *font_buffer =
scaled_font_buffer_create(output->cycle_osd.tree);
scaled_font_buffer_create(osd_output->tree);
wlr_scene_node_set_position(&font_buffer->scene_buffer->node,
x, y + (switcher_theme->item_height - font_height(&font)) / 2);
scaled_font_buffer_update(font_buffer, workspace_name, 0,
@ -159,9 +158,9 @@ cycle_osd_classic_create(struct output *output)
struct view *view;
wl_list_for_each(view, &server->cycle.views, cycle_link) {
struct cycle_osd_classic_item *item = znew(*item);
wl_list_append(&output->cycle_osd.items, &item->base.link);
wl_list_append(&osd_output->items, &item->base.link);
item->base.view = view;
item->base.tree = wlr_scene_tree_create(output->cycle_osd.tree);
item->base.tree = wlr_scene_tree_create(osd_output->tree);
node_descriptor_create(&item->base.tree->node,
LAB_NODE_CYCLE_OSD_ITEM, NULL, item);
/*
@ -218,23 +217,24 @@ cycle_osd_classic_create(struct output *output)
error:;
/* Center OSD */
wlr_scene_node_set_position(&output->cycle_osd.tree->node,
wlr_scene_node_set_position(&osd_output->tree->node,
output_box.x + (output_box.width - w) / 2,
output_box.y + (output_box.height - h) / 2);
}
static void
cycle_osd_classic_update(struct output *output)
cycle_osd_classic_update(struct cycle_osd_output *osd_output)
{
struct server *server = osd_output->output->server;
struct cycle_osd_classic_item *item;
wl_list_for_each(item, &output->cycle_osd.items, base.link) {
bool active = item->base.view == output->server->cycle.selected_view;
wl_list_for_each(item, &osd_output->items, base.link) {
bool active = item->base.view == server->cycle.selected_view;
wlr_scene_node_set_enabled(&item->normal_tree->node, !active);
wlr_scene_node_set_enabled(&item->active_tree->node, active);
}
}
struct cycle_osd_impl cycle_osd_classic_impl = {
.create = cycle_osd_classic_create,
.init = cycle_osd_classic_init,
.update = cycle_osd_classic_update,
};