action: make "FocusOutput" behave like "MoveToOutput"

This commit is contained in:
Orfeas 2024-08-21 07:38:44 +03:00 committed by Andrew J. Hesford
parent f2b6661db4
commit dda47a5e14
10 changed files with 172 additions and 128 deletions

View file

@ -1790,91 +1790,6 @@ view_on_output_destroy(struct view *view)
view->output = NULL;
}
static enum wlr_direction
opposite_direction(enum wlr_direction direction)
{
switch (direction) {
case WLR_DIRECTION_RIGHT:
return WLR_DIRECTION_LEFT;
case WLR_DIRECTION_LEFT:
return WLR_DIRECTION_RIGHT;
case WLR_DIRECTION_DOWN:
return WLR_DIRECTION_UP;
case WLR_DIRECTION_UP:
return WLR_DIRECTION_DOWN;
default:
return 0;
}
}
static enum wlr_direction
get_wlr_direction(enum view_edge edge)
{
switch (edge) {
case VIEW_EDGE_LEFT:
return WLR_DIRECTION_LEFT;
case VIEW_EDGE_RIGHT:
return WLR_DIRECTION_RIGHT;
case VIEW_EDGE_UP:
return WLR_DIRECTION_UP;
case VIEW_EDGE_DOWN:
return WLR_DIRECTION_DOWN;
case VIEW_EDGE_CENTER:
case VIEW_EDGE_INVALID:
default:
return 0;
}
}
struct output *
view_get_adjacent_output(struct view *view, enum view_edge edge, bool wrap)
{
assert(view);
struct output *output = view->output;
if (!output_is_usable(output)) {
wlr_log(WLR_ERROR,
"view has no output, cannot find adjacent output");
return NULL;
}
struct wlr_box box = output_usable_area_in_layout_coords(output);
int lx = box.x + box.width / 2;
int ly = box.y + box.height / 2;
/* Determine any adjacent output in the appropriate direction */
struct wlr_output *new_output = NULL;
struct wlr_output *current_output = output->wlr_output;
struct wlr_output_layout *layout = view->server->output_layout;
enum wlr_direction direction = get_wlr_direction(edge);
new_output = wlr_output_layout_adjacent_output(layout, direction,
current_output, lx, ly);
/*
* Optionally wrap around from top-to-bottom or left-to-right, and vice
* versa.
*/
if (wrap && !new_output) {
new_output = wlr_output_layout_farthest_output(layout,
opposite_direction(direction), current_output, lx, ly);
}
/*
* When "adjacent" output is the same as the original, there is no
* adjacent
*/
if (!new_output || new_output == current_output) {
return NULL;
}
output = output_from_wlr_output(view->server, new_output);
if (!output_is_usable(output)) {
wlr_log(WLR_ERROR, "invalid output in layout");
return NULL;
}
return output;
}
static int
shift_view_to_usable_1d(int size,
int cur_pos, int cur_lo, int cur_extent,
@ -1936,7 +1851,7 @@ view_move_to_edge(struct view *view, enum view_edge direction, bool snap_to_wind
/* Otherwise, move to edge of next adjacent display, if possible */
struct output *output =
view_get_adjacent_output(view, direction, /* wrap */ false);
output_get_adjacent(view->output, direction, /* wrap */ false);
if (!output) {
return;
}
@ -2115,7 +2030,7 @@ view_snap_to_edge(struct view *view, enum view_edge edge,
if (across_outputs && view->tiled == edge && view->maximized == VIEW_AXIS_NONE) {
/* We are already tiled for this edge; try to switch outputs */
output = view_get_adjacent_output(view, edge, /* wrap */ false);
output = output_get_adjacent(view->output, edge, /* wrap */ false);
if (!output) {
/*