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input: move cursor event listeners from tablet to seat
Otherwise we would subscribe multiple times to the same event when having multiple tablets.
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parent
538eb3ee83
commit
dd0cee02a4
9 changed files with 40 additions and 22 deletions
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@ -13,12 +13,13 @@
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#include "common/scene-helpers.h"
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#include "common/surface-helpers.h"
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#include "config/mousebind.h"
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#include "config/tablet-tool.h"
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#include "dnd.h"
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#include "idle.h"
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#include "input/gestures.h"
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#include "input/touch.h"
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#include "input/tablet.h"
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#include "input/tablet-tool.h"
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#include "input/tablet-pad.h"
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#include "labwc.h"
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#include "layers.h"
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#include "menu/menu.h"
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@ -1450,6 +1451,8 @@ cursor_init(struct seat *seat)
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gestures_init(seat);
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touch_init(seat);
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tablet_init(seat);
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seat->request_cursor.notify = request_cursor_notify;
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wl_signal_add(&seat->seat->events.request_set_cursor,
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&seat->request_cursor);
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@ -1488,6 +1491,8 @@ void cursor_finish(struct seat *seat)
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gestures_finish(seat);
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touch_finish(seat);
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tablet_finish(seat);
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wl_list_remove(&seat->request_cursor.link);
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wl_list_remove(&seat->request_set_shape.link);
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wl_list_remove(&seat->request_set_selection.link);
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@ -175,7 +175,7 @@ handle_destroy(struct wl_listener *listener, void *data)
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}
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void
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tablet_pad_init(struct seat *seat, struct wlr_input_device *wlr_device)
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tablet_pad_create(struct seat *seat, struct wlr_input_device *wlr_device)
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{
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wlr_log(WLR_DEBUG, "setting up tablet pad");
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struct drawing_tablet_pad *pad = znew(*pad);
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@ -60,7 +60,7 @@ handle_destroy(struct wl_listener *listener, void *data)
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}
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void
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tablet_tool_init(struct seat *seat,
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tablet_tool_create(struct seat *seat,
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struct wlr_tablet_tool *wlr_tablet_tool)
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{
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wlr_log(WLR_DEBUG, "setting up tablet tool");
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@ -266,7 +266,7 @@ handle_tablet_tool_proximity(struct wl_listener *listener, void *data)
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* Unfortunately `wlr_tool` is only present in the events, so
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* use proximity for creating a `wlr_tablet_v2_tablet_tool`.
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*/
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tablet_tool_init(tablet->seat, ev->tool);
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tablet_tool_create(tablet->seat, ev->tool);
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}
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/*
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@ -604,16 +604,12 @@ handle_destroy(struct wl_listener *listener, void *data)
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wl_list_remove(&tablet->link);
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tablet_pad_attach_tablet(tablet->seat);
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wl_list_remove(&tablet->handlers.tablet_tool_tip.link);
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wl_list_remove(&tablet->handlers.tablet_tool_button.link);
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wl_list_remove(&tablet->handlers.tablet_tool_proximity.link);
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wl_list_remove(&tablet->handlers.tablet_tool_axis.link);
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wl_list_remove(&tablet->handlers.destroy.link);
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free(tablet);
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}
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void
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tablet_init(struct seat *seat, struct wlr_input_device *wlr_device)
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tablet_create(struct seat *seat, struct wlr_input_device *wlr_device)
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{
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wlr_log(WLR_DEBUG, "setting up tablet");
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struct drawing_tablet *tablet = znew(*tablet);
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@ -636,12 +632,26 @@ tablet_init(struct seat *seat, struct wlr_input_device *wlr_device)
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tablet->wheel_delta = 0.0;
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wlr_log(WLR_INFO, "tablet dimensions: %.2fmm x %.2fmm",
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tablet->tablet->width_mm, tablet->tablet->height_mm);
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CONNECT_SIGNAL(seat->cursor, &tablet->handlers, tablet_tool_axis);
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CONNECT_SIGNAL(seat->cursor, &tablet->handlers, tablet_tool_proximity);
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CONNECT_SIGNAL(seat->cursor, &tablet->handlers, tablet_tool_tip);
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CONNECT_SIGNAL(seat->cursor, &tablet->handlers, tablet_tool_button);
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CONNECT_SIGNAL(wlr_device, &tablet->handlers, destroy);
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wl_list_insert(&seat->tablets, &tablet->link);
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tablet_pad_attach_tablet(tablet->seat);
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}
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void
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tablet_init(struct seat *seat)
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{
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CONNECT_SIGNAL(seat->cursor, seat, tablet_tool_axis);
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CONNECT_SIGNAL(seat->cursor, seat, tablet_tool_proximity);
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CONNECT_SIGNAL(seat->cursor, seat, tablet_tool_tip);
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CONNECT_SIGNAL(seat->cursor, seat, tablet_tool_button);
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}
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void
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tablet_finish(struct seat *seat)
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{
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wl_list_remove(&seat->tablet_tool_axis.link);
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wl_list_remove(&seat->tablet_tool_proximity.link);
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wl_list_remove(&seat->tablet_tool_tip.link);
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wl_list_remove(&seat->tablet_tool_button.link);
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}
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