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theme: move some variables into theme->window
For example, variables: `theme->window_inactive_border_color` `theme->window_active_border_color` are converted to: `theme->window[THEME_INACTIVE].border_color` `theme->window[THEME_ACTIVE].border_color`
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720ae1fc87
commit
d916a78aca
6 changed files with 137 additions and 201 deletions
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@ -38,6 +38,7 @@ ssd_titlebar_create(struct ssd *ssd)
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struct wlr_scene_tree *parent;
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struct wlr_buffer *corner_top_left;
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struct wlr_buffer *corner_top_right;
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int active;
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ssd->titlebar.tree = wlr_scene_tree_create(ssd->tree);
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@ -45,18 +46,13 @@ ssd_titlebar_create(struct ssd *ssd)
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FOR_EACH_STATE(ssd, subtree) {
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subtree->tree = wlr_scene_tree_create(ssd->titlebar.tree);
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parent = subtree->tree;
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active = (subtree == &ssd->titlebar.active) ?
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THEME_ACTIVE : THEME_INACTIVE;
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color = theme->window[active].title_bg_color;
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corner_top_left = &theme->window[active].corner_top_left_normal->base;
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corner_top_right = &theme->window[active].corner_top_right_normal->base;
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wlr_scene_node_set_enabled(&parent->node, active);
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wlr_scene_node_set_position(&parent->node, 0, -theme->title_height);
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if (subtree == &ssd->titlebar.active) {
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color = theme->window_active_title_bg_color;
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corner_top_left = &theme->corner_top_left_active_normal->base;
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corner_top_right = &theme->corner_top_right_active_normal->base;
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} else {
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color = theme->window_inactive_title_bg_color;
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corner_top_left = &theme->corner_top_left_inactive_normal->base;
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corner_top_right = &theme->corner_top_right_inactive_normal->base;
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wlr_scene_node_set_enabled(&parent->node, false);
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}
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wl_list_init(&subtree->parts);
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/* Background */
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@ -69,9 +65,6 @@ ssd_titlebar_create(struct ssd *ssd)
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corner_top_right, width - corner_width,
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-rc.theme->border_width);
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int active = (subtree == &ssd->titlebar.active) ?
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THEME_ACTIVE : THEME_INACTIVE;
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/* Buttons */
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struct title_button *b;
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int x = theme->window_titlebar_padding_width;
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@ -474,23 +467,19 @@ ssd_update_title(struct ssd *ssd)
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struct ssd_part *part;
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struct ssd_sub_tree *subtree;
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struct ssd_state_title_width *dstate;
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int active;
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int offset_left, offset_right;
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get_title_offsets(ssd, &offset_left, &offset_right);
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int title_bg_width = view->current.width - offset_left - offset_right;
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FOR_EACH_STATE(ssd, subtree) {
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if (subtree == &ssd->titlebar.active) {
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dstate = &state->active;
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text_color = theme->window_active_label_text_color;
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bg_color = theme->window_active_title_bg_color;
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font = &rc.font_activewindow;
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} else {
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dstate = &state->inactive;
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text_color = theme->window_inactive_label_text_color;
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bg_color = theme->window_inactive_title_bg_color;
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font = &rc.font_inactivewindow;
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}
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active = (subtree == &ssd->titlebar.active) ?
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THEME_ACTIVE : THEME_INACTIVE;
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dstate = active ? &state->active : &state->inactive;
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text_color = theme->window[active].label_text_color;
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bg_color = theme->window[active].title_bg_color;
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font = &rc.font_activewindow;
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if (title_bg_width <= 0) {
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dstate->truncated = true;
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