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Fix some header includes detected by clangd
There were some missing headers like <stddef.h> for `NULL`, <wayland-util.h> for `wl_link` and <stdbool.h> for `true`/`false`. Also this commit fixes that `labwc.h` and `ime.h` included each other.
This commit is contained in:
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d67345564e
commit
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10 changed files with 14 additions and 3 deletions
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@ -2,6 +2,7 @@
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#ifndef LABWC_ACTION_H
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#ifndef LABWC_ACTION_H
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#define LABWC_ACTION_H
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#define LABWC_ACTION_H
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#include <stdbool.h>
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#include <wayland-util.h>
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#include <wayland-util.h>
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struct view;
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struct view;
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@ -2,6 +2,8 @@
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#ifndef LABWC_BUTTON_COMMON_H
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#ifndef LABWC_BUTTON_COMMON_H
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#define LABWC_BUTTON_COMMON_H
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#define LABWC_BUTTON_COMMON_H
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#include <stddef.h>
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/**
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/**
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* button_filename() - Get full filename for button.
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* button_filename() - Get full filename for button.
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* @name: The name of the button (for example 'iconify.xbm').
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* @name: The name of the button (for example 'iconify.xbm').
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@ -2,11 +2,11 @@
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#ifndef LABWC_SCALED_SCENE_BUFFER_H
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#ifndef LABWC_SCALED_SCENE_BUFFER_H
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#define LABWC_SCALED_SCENE_BUFFER_H
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#define LABWC_SCALED_SCENE_BUFFER_H
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#include <wayland-server-core.h>
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#define LAB_SCALED_BUFFER_MAX_CACHE 2
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#define LAB_SCALED_BUFFER_MAX_CACHE 2
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struct wl_list;
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struct wlr_buffer;
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struct wlr_buffer;
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struct wl_listener;
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struct wlr_scene_tree;
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struct wlr_scene_tree;
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struct lab_data_buffer;
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struct lab_data_buffer;
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struct scaled_scene_buffer;
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struct scaled_scene_buffer;
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@ -2,6 +2,8 @@
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#ifndef LABWC_DEFAULT_BINDINGS_H
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#ifndef LABWC_DEFAULT_BINDINGS_H
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#define LABWC_DEFAULT_BINDINGS_H
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#define LABWC_DEFAULT_BINDINGS_H
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#include <stddef.h>
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static struct key_combos {
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static struct key_combos {
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const char *binding, *action;
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const char *binding, *action;
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struct {
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struct {
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@ -3,6 +3,7 @@
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#define LABWC_TOUCH_CONFIG_H
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#define LABWC_TOUCH_CONFIG_H
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#include <stdint.h>
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#include <stdint.h>
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#include <wayland-util.h>
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struct touch_config_entry {
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struct touch_config_entry {
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char *device_name;
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char *device_name;
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@ -46,7 +46,6 @@
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#include "config/keybind.h"
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#include "config/keybind.h"
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#include "config/rcxml.h"
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#include "config/rcxml.h"
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#include "input/cursor.h"
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#include "input/cursor.h"
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#include "input/ime.h"
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#include "overlay.h"
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#include "overlay.h"
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#include "regions.h"
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#include "regions.h"
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#include "session-lock.h"
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#include "session-lock.h"
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@ -2,6 +2,9 @@
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#ifndef LABWC_WINDOW_RULES_H
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#ifndef LABWC_WINDOW_RULES_H
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#define LABWC_WINDOW_RULES_H
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#define LABWC_WINDOW_RULES_H
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#include <stdbool.h>
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#include <wayland-util.h>
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enum window_rule_event {
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enum window_rule_event {
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LAB_WINDOW_RULE_EVENT_ON_FIRST_MAP = 0,
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LAB_WINDOW_RULE_EVENT_ON_FIRST_MAP = 0,
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};
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};
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@ -4,6 +4,7 @@
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#include "common/graphic-helpers.h"
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#include "common/graphic-helpers.h"
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#include "common/scene-helpers.h"
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#include "common/scene-helpers.h"
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#include "debug.h"
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#include "debug.h"
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#include "input/ime.h"
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#include "labwc.h"
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#include "labwc.h"
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#include "node.h"
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#include "node.h"
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#include "ssd.h"
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#include "ssd.h"
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@ -7,6 +7,7 @@
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#include <wlr/interfaces/wlr_keyboard.h>
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#include <wlr/interfaces/wlr_keyboard.h>
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#include "action.h"
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#include "action.h"
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#include "idle.h"
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#include "idle.h"
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#include "input/ime.h"
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#include "input/keyboard.h"
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#include "input/keyboard.h"
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#include "input/key-state.h"
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#include "input/key-state.h"
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#include "labwc.h"
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#include "labwc.h"
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@ -9,6 +9,7 @@
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#include <wlr/types/wlr_touch.h>
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#include <wlr/types/wlr_touch.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include "common/mem.h"
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#include "common/mem.h"
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#include "input/ime.h"
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#include "input/tablet.h"
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#include "input/tablet.h"
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#include "input/tablet_pad.h"
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#include "input/tablet_pad.h"
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#include "input/input.h"
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#include "input/input.h"
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