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Support window-rules
Two types of window rules are supported, actions and properties. They are
defined as shown below.
<windowRules>
<!-- Action -->
<windowRule identifier="some-application">
<action name="Maximize"/>
</windowRule>
<!-- Property -->
<windowRule identifier="foo*" serverDecoration="yes|no"/>
</windowRules>
Rules are applied if windows match the criteria defined by the
'identifier' attribute which relates to app_id for native Wayland windows
and WM_CLASS for XWayland clients.
Matching against patterns with '*' (wildcard) and '?' (joker) is
supported.
Add 'serverDecoration' property.
This commit is contained in:
parent
d0aafb684f
commit
d609c9e3f9
12 changed files with 281 additions and 3 deletions
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@ -80,6 +80,8 @@ struct rcxml {
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bool outlines;
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struct wl_list fields; /* struct window_switcher_field.link */
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} window_switcher;
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struct wl_list window_rules; /* struct window_rule.link */
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};
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extern struct rcxml rc;
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37
include/window-rules.h
Normal file
37
include/window-rules.h
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@ -0,0 +1,37 @@
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/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef __WINDOW_RULES_H
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#define __WINDOW_RULES_H
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enum window_rule_event {
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LAB_WINDOW_RULE_EVENT_ON_FIRST_MAP = 0,
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};
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enum property {
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LAB_PROP_UNSPECIFIED = 0,
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LAB_PROP_UNSET,
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LAB_PROP_FALSE,
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LAB_PROP_TRUE,
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};
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/*
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* 'identifier' represents:
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* - 'app_id' for native Wayland windows
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* - 'WM_CLASS' for XWayland clients
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*/
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struct window_rule {
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char *identifier;
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enum window_rule_event event;
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struct wl_list actions;
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enum property server_decoration;
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struct wl_list link; /* struct rcxml.window_rules */
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};
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struct view;
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void window_rules_apply(struct view *view, enum window_rule_event event);
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enum property window_rules_get_property(struct view *view, const char *property);
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#endif /* __WINDOW_RULES_H */
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