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tree-wide: use rc.theme instead of server.theme
Having two global pointers to the same struct is redundant.
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parent
9550bccef2
commit
d4ad27e636
18 changed files with 46 additions and 52 deletions
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@ -119,7 +119,7 @@ static struct cycle_osd_thumbnail_item *
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create_item_scene(struct wlr_scene_tree *parent, struct view *view,
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struct cycle_osd_output *osd_output)
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{
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struct theme *theme = server.theme;
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struct theme *theme = rc.theme;
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struct window_switcher_thumbnail_theme *switcher_theme =
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&theme->osd_window_switcher_thumbnail;
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int padding = theme->border_width + switcher_theme->item_padding;
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@ -196,7 +196,7 @@ static void
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get_items_geometry(struct output *output, int nr_thumbs,
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int *nr_cols, int *nr_rows, int *nr_visible_rows)
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{
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struct theme *theme = server.theme;
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struct theme *theme = rc.theme;
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struct window_switcher_thumbnail_theme *switcher_theme =
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&theme->osd_window_switcher_thumbnail;
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int output_width, output_height;
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@ -232,7 +232,7 @@ static void
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cycle_osd_thumbnail_init(struct cycle_osd_output *osd_output)
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{
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struct output *output = osd_output->output;
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struct theme *theme = server.theme;
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struct theme *theme = rc.theme;
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struct window_switcher_thumbnail_theme *switcher_theme =
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&theme->osd_window_switcher_thumbnail;
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int padding = theme->osd_border_width + switcher_theme->padding;
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