Fix minor coding-style violations

...based on https://github.com/johanmalm/checkpatch.pl
This commit is contained in:
Johan Malm 2022-09-17 12:31:07 +01:00 committed by Johan Malm
parent 439cf4f848
commit d424514e24
14 changed files with 29 additions and 28 deletions

View file

@ -12,17 +12,19 @@ void
increase_nofile_limit(void)
{
if (getrlimit(RLIMIT_NOFILE, &original_nofile_rlimit) != 0) {
wlr_log_errno(WLR_ERROR, "Failed to bump max open files limit: getrlimit(NOFILE) failed");
wlr_log_errno(WLR_ERROR,
"Failed to bump max open files limit: getrlimit(NOFILE) failed");
return;
}
struct rlimit new_rlimit = original_nofile_rlimit;
new_rlimit.rlim_cur = new_rlimit.rlim_max;
if (setrlimit(RLIMIT_NOFILE, &new_rlimit) != 0) {
wlr_log_errno(WLR_ERROR, "Failed to bump max open files limit: setrlimit(NOFILE) failed");
wlr_log_errno(WLR_ERROR,
"Failed to bump max open files limit: setrlimit(NOFILE) failed");
wlr_log(WLR_INFO, "Running with %d max open files",
(int)original_nofile_rlimit.rlim_cur);
(int)original_nofile_rlimit.rlim_cur);
}
}

View file

@ -42,7 +42,6 @@ multi_rect_set_size(struct multi_rect *rect, int width, int height)
int line_width = rect->line_width;
for (size_t i = 0; i < 3; i++) {
/* Reposition, top and left don't ever change */
wlr_scene_node_set_position(&rect->right[i]->node,
width - (i + 1) * line_width, i * line_width);

View file

@ -112,8 +112,8 @@ _handle_node_destroy(struct wl_listener *listener, void *data)
static void
_handle_output_enter(struct wl_listener *listener, void *data)
{
struct scaled_scene_buffer *self
= wl_container_of(listener, self, output_enter);
struct scaled_scene_buffer *self =
wl_container_of(listener, self, output_enter);
/* primary_output is the output most of the node area is in */
struct wlr_scene_output *primary = self->scene_buffer->primary_output;
/* scene_output is the output we just entered */
@ -132,8 +132,8 @@ _handle_output_enter(struct wl_listener *listener, void *data)
static void
_handle_output_leave(struct wl_listener *listener, void *data)
{
struct scaled_scene_buffer *self
= wl_container_of(listener, self, output_leave);
struct scaled_scene_buffer *self =
wl_container_of(listener, self, output_leave);
/* primary_output is the output most of the node area is in */
struct wlr_scene_output *primary = self->scene_buffer->primary_output;