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src/debug.c: detect more scene trees
Also - resolve workspaces names and view app_id - truncate everything
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parent
29a26d5ff7
commit
d3b0c69ec1
1 changed files with 66 additions and 18 deletions
84
src/debug.c
84
src/debug.c
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@ -1,19 +1,23 @@
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// SPDX-License-Identifier: GPL-2.0-only
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_scene.h>
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#include "common/graphic-helpers.h"
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#include "common/scene-helpers.h"
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#include "debug.h"
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#include "labwc.h"
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#include "node.h"
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#include "ssd.h"
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#include "view.h"
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#include "workspaces.h"
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#define HEADER_CHARS "------------------------------"
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#define INDENT_SIZE 3
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#define LEFT_COL_SPACE 35
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#define IGNORE_SSD true
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#define IGNORE_MENU true
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#define LEFT_COL_SPACE 35
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#define IGNORE_OSD_PREVIEW_OUTLINE true
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static struct view *last_view;
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@ -42,13 +46,13 @@ get_layer_name(uint32_t layer)
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{
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switch (layer) {
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case ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND:
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return "layer-background";
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return "output->layer-background";
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case ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM:
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return "layer-bottom";
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return "output->layer-bottom";
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case ZWLR_LAYER_SHELL_V1_LAYER_TOP:
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return "layer-top";
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return "output->layer-top";
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case ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY:
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return "layer-overlay";
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return "output->layer-overlay";
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default:
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abort();
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}
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@ -57,16 +61,27 @@ get_layer_name(uint32_t layer)
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static const char *
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get_view_part(struct view *view, struct wlr_scene_node *node)
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{
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if (view && node == &view->scene_tree->node) {
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return "view";
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static char view_name[LEFT_COL_SPACE];
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if (!view) {
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return NULL;
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}
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if (view && node == view->scene_node) {
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if (node == &view->scene_tree->node) {
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const char *app_id = view_get_string_prop(view, "app_id");
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if (!app_id) {
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return "view";
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}
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snprintf(view_name, sizeof(view_name), "view (%s)", app_id);
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return view_name;
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}
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if (node == view->scene_node) {
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return "view->scene_node";
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}
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if (view) {
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return ssd_debug_get_node_name(view->ssd, node);
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if (view->resize_indicator.tree
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&& node == &view->resize_indicator.tree->node) {
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/* Created on-demand */
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return "view->resize_indicator";
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}
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return NULL;
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return ssd_debug_get_node_name(view->ssd, node);
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}
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static const char *
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@ -81,12 +96,20 @@ get_special(struct server *server, struct wlr_scene_node *node)
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if (node == &server->view_tree->node) {
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return "server->view_tree";
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}
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if (node == &server->view_tree_always_on_bottom->node) {
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return "server->always_on_bottom";
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}
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if (node == &server->view_tree_always_on_top->node) {
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return "server->view_tree_always_on_top";
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return "server->always_on_top";
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}
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if (node->parent == server->view_tree) {
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/* Add node_descriptor just to get the name here? */
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return "workspace";
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struct workspace *workspace;
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wl_list_for_each(workspace, &server->workspaces, link) {
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if (&workspace->tree->node == node) {
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return workspace->name;
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}
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}
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return "unknown workspace";
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}
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if (node->parent == &server->scene->tree) {
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struct output *output;
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@ -95,15 +118,34 @@ get_special(struct server *server, struct wlr_scene_node *node)
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return "output->osd_tree";
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}
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if (node == &output->layer_popup_tree->node) {
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return "output->popup_tree";
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return "output->layer_popup_tree";
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}
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for (int i = 0; i < 4; i++) {
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if (node == &output->layer_tree[i]->node) {
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return get_layer_name(i);
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}
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}
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if (node == &output->session_lock_tree->node) {
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return "output->session_lock_tree";
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}
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}
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}
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if (node == &server->xdg_popup_tree->node) {
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return "server->xdg_popup_tree";
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}
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if (node == &server->seat.drag.icons->node) {
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return "seat->drag.icons";
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}
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if (server->seat.region_overlay.tree
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&& node == &server->seat.region_overlay.tree->node) {
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/* Created on-demand */
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return "seat->region_overlay";
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}
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if (server->osd_state.preview_outline
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&& node == &server->osd_state.preview_outline->tree->node) {
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/* Created on-demand */
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return "osd_state->preview_outline";
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}
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#if HAVE_XWAYLAND
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if (node == &server->unmanaged_tree->node) {
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return "server->unmanaged_tree";
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@ -155,15 +197,21 @@ dump_tree(struct server *server, struct wlr_scene_node *node,
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HEADER_CHARS, HEADER_CHARS, HEADER_CHARS);
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printf(" ");
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}
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int padding = LEFT_COL_SPACE - pos - strlen(type);
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int max_width = LEFT_COL_SPACE - pos;
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int padding = max_width - strlen(type);
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if (padding < 0) {
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padding = 0;
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}
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if (!pos) {
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padding += 3;
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}
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printf("%s %*c %4d %4d [%p]\n", type, padding, ' ', x, y, node);
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printf("%.*s %*c %4d %4d [%p]\n", max_width - 1, type, padding, ' ', x, y, node);
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if ((IGNORE_MENU && node == &server->menu_tree->node)
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|| (IGNORE_SSD && last_view
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&& ssd_debug_is_root_node(last_view->ssd, node))) {
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&& ssd_debug_is_root_node(last_view->ssd, node))
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|| (IGNORE_OSD_PREVIEW_OUTLINE && server->osd_state.preview_outline
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&& node == &server->osd_state.preview_outline->tree->node)) {
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printf("%*c%s\n", pos + 4 + INDENT_SIZE, ' ', "<skipping children>");
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return;
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}
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