theme: use non-hover button variants as fallback

Some themes don't have hover variants for button pixmaps.
It looks better visually to use the non-hover variants as fallbacks
rather than the built-in 6x6 pixmaps.
This commit is contained in:
John Lindgren 2023-12-16 09:56:45 -05:00 committed by Consolatis
parent 6a2a52c0ad
commit d207e97992
5 changed files with 25 additions and 17 deletions

View file

@ -6,6 +6,7 @@ struct lab_data_buffer;
/* button_xbm_load - Convert xbm file to buffer with cairo surface */ /* button_xbm_load - Convert xbm file to buffer with cairo surface */
void button_xbm_load(const char *button_name, const char *alt_name, void button_xbm_load(const char *button_name, const char *alt_name,
struct lab_data_buffer **buffer, char *fallback_button, float *rgba); struct lab_data_buffer **buffer, const char *fallback_button,
float *rgba);
#endif /* LABWC_BUTTON_XBM_H */ #endif /* LABWC_BUTTON_XBM_H */

View file

@ -92,6 +92,7 @@ struct theme {
struct lab_data_buffer *button_iconify_inactive_unpressed; struct lab_data_buffer *button_iconify_inactive_unpressed;
struct lab_data_buffer *button_menu_inactive_unpressed; struct lab_data_buffer *button_menu_inactive_unpressed;
/* hover variants are optional and may be NULL */
struct lab_data_buffer *button_close_active_hover; struct lab_data_buffer *button_close_active_hover;
struct lab_data_buffer *button_maximize_active_hover; struct lab_data_buffer *button_maximize_active_hover;
struct lab_data_buffer *button_restore_active_hover; struct lab_data_buffer *button_restore_active_hover;

View file

@ -260,7 +260,8 @@ parse_xbm_builtin(const char *button, int size)
void void
button_xbm_load(const char *button_name, const char *alt_name, button_xbm_load(const char *button_name, const char *alt_name,
struct lab_data_buffer **buffer, char *fallback_button, float *rgba) struct lab_data_buffer **buffer, const char *fallback_button,
float *rgba)
{ {
struct pixmap pixmap = {0}; struct pixmap pixmap = {0};
if (*buffer) { if (*buffer) {
@ -270,7 +271,7 @@ button_xbm_load(const char *button_name, const char *alt_name,
color = u32(rgba); color = u32(rgba);
/* Read file into memory as it's easier to tokenzie that way */ /* Read file into memory as it's easier to tokenize that way */
char filename[4096] = { 0 }; char filename[4096] = { 0 };
button_filename(button_name, filename, sizeof(filename)); button_filename(button_name, filename, sizeof(filename));
char *token_buffer = grab_file(filename); char *token_buffer = grab_file(filename);
@ -294,11 +295,13 @@ button_xbm_load(const char *button_name, const char *alt_name,
} }
} }
} }
if (!pixmap.data) { if (!pixmap.data && fallback_button) {
pixmap = parse_xbm_builtin(fallback_button, 6); pixmap = parse_xbm_builtin(fallback_button, 6);
} }
/* Create buffer with free_on_destroy being true */ /* Create buffer with free_on_destroy being true */
*buffer = buffer_create_wrap(pixmap.data, pixmap.width, pixmap.height, if (pixmap.data) {
pixmap.width * 4, true); *buffer = buffer_create_wrap(pixmap.data, pixmap.width,
pixmap.height, pixmap.width * 4, true);
}
} }

View file

@ -60,6 +60,7 @@ ssd_titlebar_create(struct ssd *ssd)
close_button_unpressed = &theme->button_close_active_unpressed->base; close_button_unpressed = &theme->button_close_active_unpressed->base;
maximize_button_unpressed = &theme->button_maximize_active_unpressed->base; maximize_button_unpressed = &theme->button_maximize_active_unpressed->base;
restore_button_unpressed = &theme->button_restore_active_unpressed->base; restore_button_unpressed = &theme->button_restore_active_unpressed->base;
menu_button_hover = &theme->button_menu_active_hover->base; menu_button_hover = &theme->button_menu_active_hover->base;
iconify_button_hover = &theme->button_iconify_active_hover->base; iconify_button_hover = &theme->button_iconify_active_hover->base;
close_button_hover = &theme->button_close_active_hover->base; close_button_hover = &theme->button_close_active_hover->base;
@ -75,11 +76,13 @@ ssd_titlebar_create(struct ssd *ssd)
&theme->button_maximize_inactive_unpressed->base; &theme->button_maximize_inactive_unpressed->base;
restore_button_unpressed = &theme->button_restore_inactive_unpressed->base; restore_button_unpressed = &theme->button_restore_inactive_unpressed->base;
close_button_unpressed = &theme->button_close_inactive_unpressed->base; close_button_unpressed = &theme->button_close_inactive_unpressed->base;
menu_button_hover = &theme->button_menu_inactive_hover->base; menu_button_hover = &theme->button_menu_inactive_hover->base;
iconify_button_hover = &theme->button_iconify_inactive_hover->base; iconify_button_hover = &theme->button_iconify_inactive_hover->base;
close_button_hover = &theme->button_close_inactive_hover->base; close_button_hover = &theme->button_close_inactive_hover->base;
maximize_button_hover = &theme->button_maximize_inactive_hover->base; maximize_button_hover = &theme->button_maximize_inactive_hover->base;
restore_button_hover = &theme->button_restore_inactive_hover->base; restore_button_hover = &theme->button_restore_inactive_hover->base;
wlr_scene_node_set_enabled(&parent->node, false); wlr_scene_node_set_enabled(&parent->node, false);
} }
wl_list_init(&subtree->parts); wl_list_init(&subtree->parts);

View file

@ -40,7 +40,7 @@
struct button { struct button {
const char *name; const char *name;
const char *alt_name; const char *alt_name;
char fallback_button[6]; /* built-in 6x6 button */ const char *fallback_button; /* built-in 6x6 button */
struct { struct {
struct lab_data_buffer **buffer; struct lab_data_buffer **buffer;
float *rgba; float *rgba;
@ -91,56 +91,56 @@ load_buttons(struct theme *theme)
{ {
struct button buttons[] = { { struct button buttons[] = { {
.name = "menu", .name = "menu",
.fallback_button = { 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00 }, .fallback_button = (const char[]){ 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00 },
.active.buffer = &theme->button_menu_active_unpressed, .active.buffer = &theme->button_menu_active_unpressed,
.active.rgba = theme->window_active_button_menu_unpressed_image_color, .active.rgba = theme->window_active_button_menu_unpressed_image_color,
.inactive.buffer = &theme->button_menu_inactive_unpressed, .inactive.buffer = &theme->button_menu_inactive_unpressed,
.inactive.rgba = theme->window_inactive_button_menu_unpressed_image_color, .inactive.rgba = theme->window_inactive_button_menu_unpressed_image_color,
}, { }, {
.name = "iconify", .name = "iconify",
.fallback_button = { 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f }, .fallback_button = (const char[]){ 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f },
.active.buffer = &theme->button_iconify_active_unpressed, .active.buffer = &theme->button_iconify_active_unpressed,
.active.rgba = theme->window_active_button_iconify_unpressed_image_color, .active.rgba = theme->window_active_button_iconify_unpressed_image_color,
.inactive.buffer = &theme->button_iconify_inactive_unpressed, .inactive.buffer = &theme->button_iconify_inactive_unpressed,
.inactive.rgba = theme->window_inactive_button_iconify_unpressed_image_color, .inactive.rgba = theme->window_inactive_button_iconify_unpressed_image_color,
}, { }, {
.name = "max", .name = "max",
.fallback_button = { 0x3f, 0x3f, 0x21, 0x21, 0x21, 0x3f }, .fallback_button = (const char[]){ 0x3f, 0x3f, 0x21, 0x21, 0x21, 0x3f },
.active.buffer = &theme->button_maximize_active_unpressed, .active.buffer = &theme->button_maximize_active_unpressed,
.active.rgba = theme->window_active_button_max_unpressed_image_color, .active.rgba = theme->window_active_button_max_unpressed_image_color,
.inactive.buffer = &theme->button_maximize_inactive_unpressed, .inactive.buffer = &theme->button_maximize_inactive_unpressed,
.inactive.rgba = theme->window_inactive_button_max_unpressed_image_color, .inactive.rgba = theme->window_inactive_button_max_unpressed_image_color,
}, { }, {
.name = "max_toggled", .name = "max_toggled",
.fallback_button = { 0x3e, 0x22, 0x2f, 0x29, 0x39, 0x0f }, .fallback_button = (const char[]){ 0x3e, 0x22, 0x2f, 0x29, 0x39, 0x0f },
.active.buffer = &theme->button_restore_active_unpressed, .active.buffer = &theme->button_restore_active_unpressed,
.active.rgba = theme->window_active_button_max_unpressed_image_color, .active.rgba = theme->window_active_button_max_unpressed_image_color,
.inactive.buffer = &theme->button_restore_inactive_unpressed, .inactive.buffer = &theme->button_restore_inactive_unpressed,
.inactive.rgba = theme->window_inactive_button_max_unpressed_image_color, .inactive.rgba = theme->window_inactive_button_max_unpressed_image_color,
}, { }, {
.name = "close", .name = "close",
.fallback_button = { 0x33, 0x3f, 0x1e, 0x1e, 0x3f, 0x33 }, .fallback_button = (const char[]){ 0x33, 0x3f, 0x1e, 0x1e, 0x3f, 0x33 },
.active.buffer = &theme->button_close_active_unpressed, .active.buffer = &theme->button_close_active_unpressed,
.active.rgba = theme->window_active_button_close_unpressed_image_color, .active.rgba = theme->window_active_button_close_unpressed_image_color,
.inactive.buffer = &theme->button_close_inactive_unpressed, .inactive.buffer = &theme->button_close_inactive_unpressed,
.inactive.rgba = theme->window_inactive_button_close_unpressed_image_color, .inactive.rgba = theme->window_inactive_button_close_unpressed_image_color,
}, { }, {
.name = "menu_hover", .name = "menu_hover",
.fallback_button = { 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00 }, /* no fallback (non-hover variant is used instead) */
.active.buffer = &theme->button_menu_active_hover, .active.buffer = &theme->button_menu_active_hover,
.active.rgba = theme->window_active_button_menu_unpressed_image_color, .active.rgba = theme->window_active_button_menu_unpressed_image_color,
.inactive.buffer = &theme->button_menu_inactive_hover, .inactive.buffer = &theme->button_menu_inactive_hover,
.inactive.rgba = theme->window_inactive_button_menu_unpressed_image_color, .inactive.rgba = theme->window_inactive_button_menu_unpressed_image_color,
}, { }, {
.name = "iconify_hover", .name = "iconify_hover",
.fallback_button = { 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f }, /* no fallback (non-hover variant is used instead) */
.active.buffer = &theme->button_iconify_active_hover, .active.buffer = &theme->button_iconify_active_hover,
.active.rgba = theme->window_active_button_iconify_unpressed_image_color, .active.rgba = theme->window_active_button_iconify_unpressed_image_color,
.inactive.buffer = &theme->button_iconify_inactive_hover, .inactive.buffer = &theme->button_iconify_inactive_hover,
.inactive.rgba = theme->window_inactive_button_iconify_unpressed_image_color, .inactive.rgba = theme->window_inactive_button_iconify_unpressed_image_color,
}, { }, {
.name = "max_hover", .name = "max_hover",
.fallback_button = { 0x3f, 0x3f, 0x21, 0x21, 0x21, 0x3f }, /* no fallback (non-hover variant is used instead) */
.active.buffer = &theme->button_maximize_active_hover, .active.buffer = &theme->button_maximize_active_hover,
.active.rgba = theme->window_active_button_max_unpressed_image_color, .active.rgba = theme->window_active_button_max_unpressed_image_color,
.inactive.buffer = &theme->button_maximize_inactive_hover, .inactive.buffer = &theme->button_maximize_inactive_hover,
@ -148,14 +148,14 @@ load_buttons(struct theme *theme)
}, { }, {
.name = "max_toggled_hover", .name = "max_toggled_hover",
.alt_name = "max_hover_toggled", .alt_name = "max_hover_toggled",
.fallback_button = { 0x3e, 0x22, 0x2f, 0x29, 0x39, 0x0f }, /* no fallback (non-hover variant is used instead) */
.active.buffer = &theme->button_restore_active_hover, .active.buffer = &theme->button_restore_active_hover,
.active.rgba = theme->window_active_button_max_unpressed_image_color, .active.rgba = theme->window_active_button_max_unpressed_image_color,
.inactive.buffer = &theme->button_restore_inactive_hover, .inactive.buffer = &theme->button_restore_inactive_hover,
.inactive.rgba = theme->window_inactive_button_max_unpressed_image_color, .inactive.rgba = theme->window_inactive_button_max_unpressed_image_color,
}, { }, {
.name = "close_hover", .name = "close_hover",
.fallback_button = { 0x33, 0x3f, 0x1e, 0x1e, 0x3f, 0x33 }, /* no fallback (non-hover variant is used instead) */
.active.buffer = &theme->button_close_active_hover, .active.buffer = &theme->button_close_active_hover,
.active.rgba = theme->window_active_button_close_unpressed_image_color, .active.rgba = theme->window_active_button_close_unpressed_image_color,
.inactive.buffer = &theme->button_close_inactive_hover, .inactive.buffer = &theme->button_close_inactive_hover,