action: allow client-menu to open at mouse cursor

This commit is contained in:
Andrew J. Hesford 2024-03-10 14:28:41 -04:00
parent bfa3a32ae3
commit cdac800692
4 changed files with 496 additions and 137 deletions

View file

@ -105,8 +105,17 @@ Actions are used in menus and keyboard/mouse bindings.
*<action name="Reconfigure" />*
Re-load configuration and theme files.
*<action name="ShowMenu" menu="value" />*
Show menu. Valid menu names are "root-menu" and "client-menu".
*<action name="ShowMenu" menu="value" atCursor="yes" />*
Show a menu.
*menu* The name of the menu to show. The menus "root-menu" and
"client-menu" are guaranteed to exist, but others may be defined
explicitly. See labwc-menu(5) for more information.
*atCursor* [yes|no] When opening a menu, open the menu at the location
of the mouse cursor. When set to no, the menu will appear at the
upper-left corner of the window associated with the action. Default is
yes.
*<action name="ToggleDecorations" />*
Toggle decorations of focused window.

View file

@ -0,0 +1,447 @@
/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef LABWC_DEFAULT_BINDINGS_H
#define LABWC_DEFAULT_BINDINGS_H
static struct key_combos {
const char *binding, *action;
struct {
const char *name, *value;
} attributes[2];
} key_combos[] = { {
.binding = "A-Tab",
.action = "NextWindow",
}, {
.binding = "W-Return",
.action = "Execute",
.attributes[0] = {
.name = "command",
.value = "alacritty",
},
}, {
.binding = "A-F3",
.action = "Execute",
.attributes[0] = {
.name = "command",
.value = "bemenu-run",
},
}, {
.binding = "A-F4",
.action = "Close",
}, {
.binding = "W-a",
.action = "ToggleMaximize",
}, {
.binding = "A-Left",
.action = "MoveToEdge",
.attributes[0] = {
.name = "direction",
.value = "left",
},
}, {
.binding = "A-Right",
.action = "MoveToEdge",
.attributes[0] = {
.name = "direction",
.value = "right",
},
}, {
.binding = "A-Up",
.action = "MoveToEdge",
.attributes[0] = {
.name = "direction",
.value = "up",
},
}, {
.binding = "A-Down",
.action = "MoveToEdge",
.attributes[0] = {
.name = "direction",
.value = "down",
},
}, {
.binding = "W-Left",
.action = "SnapToEdge",
.attributes[0] = {
.name = "direction",
.value = "left",
},
}, {
.binding = "W-Right",
.action = "SnapToEdge",
.attributes[0] = {
.name = "direction",
.value = "right",
},
}, {
.binding = "W-Up",
.action = "SnapToEdge",
.attributes[0] = {
.name = "direction",
.value = "up",
},
}, {
.binding = "W-Down",
.action = "SnapToEdge",
.attributes[0] = {
.name = "direction",
.value = "down",
},
}, {
.binding = "A-Space",
.action = "ShowMenu",
.attributes[0] = {
.name = "menu",
.value = "client-menu"
},
.attributes[1] = {
.name = "atCursor",
.value = "no",
},
}, {
.binding = "XF86_AudioLowerVolume",
.action = "Execute",
.attributes[0] = {
.name = "command",
.value = "amixer sset Master 5%-",
},
}, {
.binding = "XF86_AudioRaiseVolume",
.action = "Execute",
.attributes[0] = {
.name = "command",
.value = "amixer sset Master 5%+",
},
}, {
.binding = "XF86_AudioMute",
.action = "Execute",
.attributes[0] = {
.name = "command",
.value = "amixer sset Master toggle",
},
}, {
.binding = "XF86_MonBrightnessUp",
.action = "Execute",
.attributes[0] = {
.name = "command",
.value = "brightnessctl set +10%",
},
}, {
.binding = "XF86_MonBrightnessDown",
.action = "Execute",
.attributes[0] = {
.name = "command",
.value = "brightnessctl set 10%-",
},
}, {
.binding = NULL,
},
};
/*
* `struct mouse_combo` variable description and examples:
*
* | Variable | Description | Examples
* |------------|----------------------------|----------------------------
* | context | context name | Maximize, Root
* | button | mousebind button/direction | Left, Up
* | event | mousebind action | Click, Scroll
* | action | action name | ToggleMaximize, GoToDesktop
* |============|============================|============================
* | Attributes | |
* |------------|----------------------------|----------------------------
* | name | action attribute name | to
* | value | action attribute value | left
*
* <mouse>
* <context name="Maximize">
* <mousebind button="Left" action="Click">
* <action name="Focus"/>
* <action name="Raise"/>
* <action name="ToggleMaximize"/>
* </mousebind>
* </context>
* <context name="Root">
* <mousebind direction="Up" action="Scroll">
* <action name="GoToDesktop" to="left" wrap="yes"/>
* </mousebind>
* </context>
* </mouse>
*/
static struct mouse_combos {
const char *context, *button, *event, *action;
struct {
const char *name, *value;
} attributes[2];
} mouse_combos[] = { {
.context = "Left",
.button = "Left",
.event = "Drag",
.action = "Resize",
}, {
.context = "Top",
.button = "Left",
.event = "Drag",
.action = "Resize",
}, {
.context = "Bottom",
.button = "Left",
.event = "Drag",
.action = "Resize",
}, {
.context = "Right",
.button = "Left",
.event = "Drag",
.action = "Resize",
}, {
.context = "TLCorner",
.button = "Left",
.event = "Drag",
.action = "Resize",
}, {
.context = "TRCorner",
.button = "Left",
.event = "Drag",
.action = "Resize",
}, {
.context = "BRCorner",
.button = "Left",
.event = "Drag",
.action = "Resize",
}, {
.context = "BLCorner",
.button = "Left",
.event = "Drag",
.action = "Resize",
}, {
.context = "Frame",
.button = "A-Left",
.event = "Press",
.action = "Focus",
}, {
.context = "Frame",
.button = "A-Left",
.event = "Press",
.action = "Raise",
}, {
.context = "Frame",
.button = "A-Left",
.event = "Drag",
.action = "Move",
}, {
.context = "Frame",
.button = "A-Right",
.event = "Press",
.action = "Focus",
}, {
.context = "Frame",
.button = "A-Right",
.event = "Press",
.action = "Raise",
}, {
.context = "Frame",
.button = "A-Right",
.event = "Drag",
.action = "Resize",
}, {
.context = "Titlebar",
.button = "Left",
.event = "Press",
.action = "Focus",
}, {
.context = "Titlebar",
.button = "Left",
.event = "Press",
.action = "Raise",
}, {
.context = "Titlebar",
.button = "Up",
.event = "Scroll",
.action = "Unfocus",
}, {
.context = "Titlebar",
.button = "Up",
.event = "Scroll",
.action = "Shade",
}, {
.context = "Titlebar",
.button = "Down",
.event = "Scroll",
.action = "Unshade",
}, {
.context = "Titlebar",
.button = "Down",
.event = "Scroll",
.action = "Focus",
}, {
.context = "Title",
.button = "Left",
.event = "Drag",
.action = "Move",
}, {
.context = "Title",
.button = "Left",
.event = "DoubleClick",
.action = "ToggleMaximize",
}, {
.context = "TitleBar",
.button = "Right",
.event = "Click",
.action = "Focus",
}, {
.context = "TitleBar",
.button = "Right",
.event = "Click",
.action = "Raise",
}, {
.context = "Title",
.button = "Right",
.event = "Click",
.action = "ShowMenu",
.attributes[0] = {
.name = "menu",
.value = "client-menu",
},
.attributes[1] = {
.name = "atCursor",
.value = "yes",
},
}, {
.context = "Close",
.button = "Left",
.event = "Click",
.action = "Close",
}, {
.context = "Iconify",
.button = "Left",
.event = "Click",
.action = "Iconify",
}, {
.context = "Maximize",
.button = "Left",
.event = "Click",
.action = "ToggleMaximize",
}, {
.context = "Maximize",
.button = "Right",
.event = "Click",
.action = "ToggleMaximize",
.attributes[0] = {
.name = "direction",
.value = "horizontal",
},
}, {
.context = "Maximize",
.button = "Middle",
.event = "Click",
.action = "ToggleMaximize",
.attributes[0] = {
.name = "direction",
.value = "vertical",
},
}, {
.context = "WindowMenu",
.button = "Left",
.event = "Click",
.action = "ShowMenu",
.attributes[0] = {
.name = "menu",
.value = "client-menu",
},
.attributes[1] = {
.name = "atCursor",
.value = "no",
},
}, {
.context = "WindowMenu",
.button = "Right",
.event = "Click",
.action = "ShowMenu",
.attributes[0] = {
.name = "menu",
.value = "client-menu",
},
.attributes[1] = {
.name = "atCursor",
.value = "no",
},
}, {
.context = "Root",
.button = "Left",
.event = "Press",
.action = "ShowMenu",
.attributes[0] = {
.name = "menu",
.value = "root-menu",
},
}, {
.context = "Root",
.button = "Right",
.event = "Press",
.action = "ShowMenu",
.attributes[0] = {
.name = "menu",
.value = "root-menu",
},
}, {
.context = "Root",
.button = "Middle",
.event = "Press",
.action = "ShowMenu",
.attributes[0] = {
.name = "menu",
.value = "root-menu",
},
}, {
.context = "Root",
.button = "Up",
.event = "Scroll",
.action = "GoToDesktop",
.attributes[0] = {
.name = "to",
.value = "left",
},
}, {
.context = "Root",
.button = "Down",
.event = "Scroll",
.action = "GoToDesktop",
.attributes[0] = {
.name = "to",
.value = "right",
},
}, {
.context = "Client",
.button = "Left",
.event = "Press",
.action = "Focus",
}, {
.context = "Client",
.button = "Left",
.event = "Press",
.action = "Raise",
}, {
.context = "Client",
.button = "Right",
.event = "Press",
.action = "Focus",
}, {
.context = "Client",
.button = "Right",
.event = "Press",
.action = "Raise",
}, {
.context = "Client",
.button = "Middle",
.event = "Press",
.action = "Focus",
}, {
.context = "Client",
.button = "Middle",
.event = "Press",
.action = "Raise",
}, {
.context = NULL,
},
};
#endif /* LABWC_DEFAULT_BINDINGS_H */

View file

@ -321,6 +321,10 @@ action_arg_from_xml_node(struct action *action, const char *nodename, const char
action_arg_add_str(action, argument, content);
goto cleanup;
}
if (!strcasecmp(argument, "atCursor")) {
action_arg_add_bool(action, argument, parse_bool(content, true));
goto cleanup;
}
break;
case ACTION_TYPE_TOGGLE_MAXIMIZE:
case ACTION_TYPE_MAXIMIZE:
@ -571,7 +575,8 @@ action_list_free(struct wl_list *action_list)
}
static void
show_menu(struct server *server, struct view *view, const char *menu_name)
show_menu(struct server *server, struct view *view,
const char *menu_name, bool at_cursor)
{
if (server->input_mode != LAB_INPUT_STATE_PASSTHROUGH
&& server->input_mode != LAB_INPUT_STATE_MENU) {
@ -579,34 +584,25 @@ show_menu(struct server *server, struct view *view, const char *menu_name)
return;
}
bool force_menu_top_left = false;
struct menu *menu = menu_get_by_id(server, menu_name);
if (!menu) {
return;
}
if (!strcasecmp(menu_name, "client-menu")) {
if (!view) {
int x = server->seat.cursor->x;
int y = server->seat.cursor->y;
/* The client menu needs an active client */
if (!view && strcasecmp(menu_name, "client-menu") == 0) {
return;
}
enum ssd_part_type type = ssd_at(view->ssd, server->scene,
server->seat.cursor->x, server->seat.cursor->y);
if (type == LAB_SSD_BUTTON_WINDOW_MENU) {
force_menu_top_left = true;
} else if (ssd_part_contains(LAB_SSD_PART_TITLEBAR, type)) {
force_menu_top_left = false;
} else {
force_menu_top_left = true;
}
}
int x, y;
if (force_menu_top_left) {
/* Place menu in the view corner if desired (and menu is not root-menu) */
if (!at_cursor && view) {
x = view->current.x;
y = view->current.y;
} else {
x = server->seat.cursor->x;
y = server->seat.cursor->y;
}
/* Replaced by next show_menu() or cleaned on view_destroy() */
menu->triggered_by_view = view;
menu_open(menu, x, y);
@ -764,7 +760,9 @@ actions_run(struct view *activator, struct server *server,
kill(getpid(), SIGHUP);
break;
case ACTION_TYPE_SHOW_MENU:
show_menu(server, view, action_get_str(action, "menu", NULL));
show_menu(server, view,
action_get_str(action, "menu", NULL),
action_get_bool(action, "atCursor", true));
break;
case ACTION_TYPE_TOGGLE_MAXIMIZE:
if (view) {

View file

@ -21,6 +21,7 @@
#include "common/nodename.h"
#include "common/parse-bool.h"
#include "common/string-helpers.h"
#include "config/default-bindings.h"
#include "config/keybind.h"
#include "config/libinput.h"
#include "config/mousebind.h"
@ -1165,137 +1166,41 @@ rcxml_init(void)
rc.workspace_config.min_nr_workspaces = 1;
}
static struct {
const char *binding, *action, *attribute, *value;
} key_combos[] = {
{ "A-Tab", "NextWindow", NULL, NULL },
{ "W-Return", "Execute", "command", "alacritty" },
{ "A-F3", "Execute", "command", "bemenu-run" },
{ "A-F4", "Close", NULL, NULL },
{ "W-a", "ToggleMaximize", NULL, NULL },
{ "A-Left", "MoveToEdge", "direction", "left" },
{ "A-Right", "MoveToEdge", "direction", "right" },
{ "A-Up", "MoveToEdge", "direction", "up" },
{ "A-Down", "MoveToEdge", "direction", "down" },
{ "W-Left", "SnapToEdge", "direction", "left" },
{ "W-Right", "SnapToEdge", "direction", "right" },
{ "W-Up", "SnapToEdge", "direction", "up" },
{ "W-Down", "SnapToEdge", "direction", "down" },
{ "A-Space", "ShowMenu", "menu", "client-menu"},
{ "XF86_AudioLowerVolume", "Execute", "command", "amixer sset Master 5%-" },
{ "XF86_AudioRaiseVolume", "Execute", "command", "amixer sset Master 5%+" },
{ "XF86_AudioMute", "Execute", "command", "amixer sset Master toggle" },
{ "XF86_MonBrightnessUp", "Execute", "command", "brightnessctl set +10%" },
{ "XF86_MonBrightnessDown", "Execute", "command", "brightnessctl set 10%-" },
{ NULL, NULL, NULL, NULL },
};
static void
load_default_key_bindings(void)
{
struct keybind *k;
struct action *action;
for (int i = 0; key_combos[i].binding; i++) {
k = keybind_create(key_combos[i].binding);
struct key_combos *current = &key_combos[i];
k = keybind_create(current->binding);
if (!k) {
continue;
}
action = action_create(key_combos[i].action);
action = action_create(current->action);
wl_list_append(&k->actions, &action->link);
if (key_combos[i].attribute && key_combos[i].value) {
for (size_t j = 0; j < ARRAY_SIZE(current->attributes); j++) {
if (!current->attributes[j].name
|| !current->attributes[j].value) {
break;
}
action_arg_from_xml_node(action,
key_combos[i].attribute, key_combos[i].value);
current->attributes[j].name,
current->attributes[j].value);
}
}
}
/*
* `struct mouse_combo` variable description and examples:
*
* | Variable | Description | Examples
* |-----------|----------------------------|---------------------
* | context | context name | Maximize, Root
* | button | mousebind button/direction | Left, Up
* | event | mousebind action | Click, Scroll
* | action | action name | ToggleMaximize, GoToDesktop
* | attribute | action attribute | to
* | value | action attribute value | left
*
* <mouse>
* <context name="Maximize">
* <mousebind button="Left" action="Click">
* <action name="Focus"/>
* <action name="Raise"/>
* <action name="ToggleMaximize"/>
* </mousebind>
* </context>
* <context name="Root">
* <mousebind direction="Up" action="Scroll">
* <action name="GoToDesktop" to="left" wrap="yes"/>
* </mousebind>
* </context>
* </mouse>
*/
static struct mouse_combos {
const char *context, *button, *event, *action, *attribute, *value;
} mouse_combos[] = {
{ "Left", "Left", "Drag", "Resize", NULL, NULL},
{ "Top", "Left", "Drag", "Resize", NULL, NULL},
{ "Bottom", "Left", "Drag", "Resize", NULL, NULL},
{ "Right", "Left", "Drag", "Resize", NULL, NULL},
{ "TLCorner", "Left", "Drag", "Resize", NULL, NULL},
{ "TRCorner", "Left", "Drag", "Resize", NULL, NULL},
{ "BRCorner", "Left", "Drag", "Resize", NULL, NULL},
{ "BLCorner", "Left", "Drag", "Resize", NULL, NULL},
{ "Frame", "A-Left", "Press", "Focus", NULL, NULL},
{ "Frame", "A-Left", "Press", "Raise", NULL, NULL},
{ "Frame", "A-Left", "Drag", "Move", NULL, NULL},
{ "Frame", "A-Right", "Press", "Focus", NULL, NULL},
{ "Frame", "A-Right", "Press", "Raise", NULL, NULL},
{ "Frame", "A-Right", "Drag", "Resize", NULL, NULL},
{ "Titlebar", "Left", "Press", "Focus", NULL, NULL},
{ "Titlebar", "Left", "Press", "Raise", NULL, NULL},
{ "Titlebar", "Up", "Scroll", "Unfocus", NULL, NULL},
{ "Titlebar", "Up", "Scroll", "Shade", NULL, NULL},
{ "Titlebar", "Down", "Scroll", "Unshade", NULL, NULL},
{ "Titlebar", "Down", "Scroll", "Focus", NULL, NULL},
{ "Title", "Left", "Drag", "Move", NULL, NULL },
{ "Title", "Left", "DoubleClick", "ToggleMaximize", NULL, NULL },
{ "TitleBar", "Right", "Click", "Focus", NULL, NULL},
{ "TitleBar", "Right", "Click", "Raise", NULL, NULL},
{ "Title", "Right", "Click", "ShowMenu", "menu", "client-menu"},
{ "Close", "Left", "Click", "Close", NULL, NULL },
{ "Iconify", "Left", "Click", "Iconify", NULL, NULL},
{ "Maximize", "Left", "Click", "ToggleMaximize", NULL, NULL},
{ "Maximize", "Right", "Click", "ToggleMaximize", "direction", "horizontal"},
{ "Maximize", "Middle", "Click", "ToggleMaximize", "direction", "vertical"},
{ "WindowMenu", "Left", "Click", "ShowMenu", "menu", "client-menu"},
{ "WindowMenu", "Right", "Click", "ShowMenu", "menu", "client-menu"},
{ "Root", "Left", "Press", "ShowMenu", "menu", "root-menu"},
{ "Root", "Right", "Press", "ShowMenu", "menu", "root-menu"},
{ "Root", "Middle", "Press", "ShowMenu", "menu", "root-menu"},
{ "Root", "Up", "Scroll", "GoToDesktop", "to", "left"},
{ "Root", "Down", "Scroll", "GoToDesktop", "to", "right"},
{ "Client", "Left", "Press", "Focus", NULL, NULL},
{ "Client", "Left", "Press", "Raise", NULL, NULL},
{ "Client", "Right", "Press", "Focus", NULL, NULL},
{ "Client", "Right", "Press", "Raise", NULL, NULL},
{ "Client", "Middle", "Press", "Focus", NULL, NULL},
{ "Client", "Middle", "Press", "Raise", NULL, NULL},
{ NULL, NULL, NULL, NULL, NULL, NULL },
};
static void
load_default_mouse_bindings(void)
{
uint32_t count = 0;
struct mousebind *m;
struct action *action;
struct mouse_combos *current;
for (int i = 0; mouse_combos[i].context; i++) {
current = &mouse_combos[i];
struct mouse_combos *current = &mouse_combos[i];
if (i == 0
|| strcmp(current->context, mouse_combos[i - 1].context)
|| strcmp(current->button, mouse_combos[i - 1].button)
@ -1316,14 +1221,14 @@ load_default_mouse_bindings(void)
action = action_create(current->action);
wl_list_append(&m->actions, &action->link);
/*
* Only one attribute/value (of string type) is required for the
* built-in binds. If more are required in the future, a
* slightly more sophisticated approach will be needed.
*/
if (current->attribute && current->value) {
for (size_t j = 0; j < ARRAY_SIZE(current->attributes); j++) {
if (!current->attributes[j].name
|| !current->attributes[j].value) {
break;
}
action_arg_from_xml_node(action,
current->attribute, current->value);
current->attributes[j].name,
current->attributes[j].value);
}
}
wlr_log(WLR_DEBUG, "Loaded %u merged mousebinds", count);