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tree-wide: auto-replace of (struct server *)
#!/bin/bash
read -r -d '' EXPRS << EOF
s/xwayland->server/xwayland->svr/g;
s/\t*struct server \*server;\n//g;
s/\t*struct server \*server =.*?;\n//gs;
s/\t*.* = ([a-z_]*->)*server[;,]\n//g;
s/\{\n\n/\{\n/g;
s/\n\n+/\n\n/g;
s/\(\s*struct server \*server\)/(void)/g;
s/\(\s*struct server \*server,\s*/(/g;
s/,\s*struct server \*server\)/)/g;
s/,\s*struct server \*server,\s*/, /g;
s/\(\s*([a-z_]*->)*server\)/()/g;
s/\(\s*([a-z_]*->)*server,\s*/(/g;
s/,\s*([a-z_]*->)*server\)/)/g;
s/,\s*([a-z_]*->)*server,\s*/, /g;
s/([a-z_]*->)*server->/g_server./g;
s/xwayland->svr/xwayland->server/g;
EOF
find src include \( -name \*.c -o -name \*.h \) -exec \
perl -0777 -i -pe "$EXPRS" \{\} \;
This commit is contained in:
parent
60ac8f07bb
commit
cb49bddf63
81 changed files with 1522 additions and 1682 deletions
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@ -12,13 +12,13 @@
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static struct wlr_output *fallback_output = NULL;
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void
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output_virtual_add(struct server *server, const char *output_name,
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output_virtual_add(const char *output_name,
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struct wlr_output **store_wlr_output)
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{
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if (output_name) {
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/* Prevent creating outputs with the same name */
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struct output *output;
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wl_list_for_each(output, &server->outputs, link) {
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wl_list_for_each(output, &g_server.outputs, link) {
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if (wlr_output_is_headless(output->wlr_output) &&
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!strcmp(output->wlr_output->name, output_name)) {
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wlr_log(WLR_DEBUG,
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@ -46,13 +46,13 @@ output_virtual_add(struct server *server, const char *output_name,
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* we may end up calling the new output handler twice, one time manually
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* and one time by the headless backend when it starts up and sends the
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* signal for all its configured outputs. Rather than keeping a global
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* server->headless.started state around that we could check here we just
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* g_server.headless.started state around that we could check here we just
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* ignore duplicated new output calls in handle_new_output().
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*/
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wl_list_remove(&server->new_output.link);
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wl_list_remove(&g_server.new_output.link);
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struct wlr_output *wlr_output = wlr_headless_add_output(
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server->headless.backend, 1920, 1080);
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g_server.headless.backend, 1920, 1080);
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if (!wlr_output) {
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wlr_log(WLR_ERROR, "Failed to create virtual output %s",
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@ -69,20 +69,20 @@ output_virtual_add(struct server *server, const char *output_name,
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}
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/* Notify about the new output manually */
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if (server->new_output.notify) {
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server->new_output.notify(&server->new_output, wlr_output);
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if (g_server.new_output.notify) {
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g_server.new_output.notify(&g_server.new_output, wlr_output);
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}
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restore_handler:
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/* And finally restore output notifications */
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wl_signal_add(&server->backend->events.new_output, &server->new_output);
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wl_signal_add(&g_server.backend->events.new_output, &g_server.new_output);
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}
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void
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output_virtual_remove(struct server *server, const char *output_name)
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output_virtual_remove(const char *output_name)
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{
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struct output *output;
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wl_list_for_each(output, &server->outputs, link) {
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wl_list_for_each(output, &g_server.outputs, link) {
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if (!wlr_output_is_headless(output->wlr_output)
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|| output->wlr_output == fallback_output) {
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continue;
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@ -109,16 +109,16 @@ output_virtual_remove(struct server *server, const char *output_name)
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}
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void
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output_virtual_update_fallback(struct server *server)
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output_virtual_update_fallback(void)
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{
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struct wl_list *layout_outputs = &server->output_layout->outputs;
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struct wl_list *layout_outputs = &g_server.output_layout->outputs;
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const char *fallback_output_name = getenv("LABWC_FALLBACK_OUTPUT");
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if (!fallback_output && wl_list_empty(layout_outputs)
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&& !string_null_or_empty(fallback_output_name)) {
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wlr_log(WLR_DEBUG, "adding fallback output %s", fallback_output_name);
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output_virtual_add(server, fallback_output_name, &fallback_output);
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output_virtual_add(fallback_output_name, &fallback_output);
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} else if (fallback_output && (wl_list_length(layout_outputs) > 1
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|| string_null_or_empty(fallback_output_name))) {
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wlr_log(WLR_DEBUG, "destroying fallback output %s",
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