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cursor: allow re-focusing xwayland-unmanaged surfaces
We already allow some xwayland-unmanaged surfaces to take focus on map, if indicated by wlr_xwayland_or_surface_wants_focus(). But once these surfaces lose focus, they never regain it again. Add desktop_focus_view_or_surface() and call it in the appropriate places to allow these views to regain focus in the usual ways (e.g. clicking on them or focus-follows-mouse).
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3 changed files with 47 additions and 5 deletions
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@ -382,6 +382,14 @@ void foreign_toplevel_update_outputs(struct view *view);
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* session is locked/input is inhibited; it will simply do nothing.
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*/
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void desktop_focus_view(struct view *view, bool raise);
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/**
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* desktop_focus_view_or_surface() - like desktop_focus_view() but can
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* also focus other (e.g. xwayland-unmanaged) surfaces
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*/
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void desktop_focus_view_or_surface(struct seat *seat, struct view *view,
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struct wlr_surface *surface, bool raise);
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void desktop_arrange_all_views(struct server *server);
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void desktop_focus_output(struct output *output);
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struct view *desktop_topmost_focusable_view(struct server *server);
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@ -13,6 +13,10 @@
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#include "workspaces.h"
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#include "xwayland.h"
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#if HAVE_XWAYLAND
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#include <wlr/xwayland.h>
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#endif
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void
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desktop_arrange_all_views(struct server *server)
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{
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@ -84,6 +88,25 @@ desktop_focus_view(struct view *view, bool raise)
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}
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}
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/* TODO: focus layer-shell surfaces also? */
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void
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desktop_focus_view_or_surface(struct seat *seat, struct view *view,
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struct wlr_surface *surface, bool raise)
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{
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assert(view || surface);
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if (view) {
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desktop_focus_view(view, raise);
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#if HAVE_XWAYLAND
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} else if (wlr_surface_is_xwayland_surface(surface)) {
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struct wlr_xwayland_surface *xsurface =
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wlr_xwayland_surface_from_wlr_surface(surface);
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if (xsurface && wlr_xwayland_or_surface_wants_focus(xsurface)) {
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seat_focus_surface(seat, surface);
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}
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#endif
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}
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}
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static struct wl_list *
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get_prev_item(struct wl_list *item)
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{
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@ -479,8 +479,9 @@ process_cursor_motion(struct server *server, uint32_t time)
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dnd_icons_move(seat, seat->cursor->x, seat->cursor->y);
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}
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if (ctx.view && rc.focus_follow_mouse) {
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desktop_focus_view(ctx.view, rc.raise_on_focus);
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if ((ctx.view || ctx.surface) && rc.focus_follow_mouse) {
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desktop_focus_view_or_surface(seat, ctx.view, ctx.surface,
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rc.raise_on_focus);
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}
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struct mousebind *mousebind;
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@ -517,11 +518,12 @@ _cursor_update_focus(struct server *server)
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/* Focus surface under cursor if it isn't already focused */
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struct cursor_context ctx = get_cursor_context(server);
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if (ctx.view && rc.focus_follow_mouse
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if ((ctx.view || ctx.surface) && rc.focus_follow_mouse
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&& !rc.focus_follow_mouse_requires_movement
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&& !server->osd_state.cycle_view) {
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/* Prevents changing keyboard focus during A-Tab */
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desktop_focus_view(ctx.view, rc.raise_on_focus);
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desktop_focus_view_or_surface(&server->seat, ctx.view,
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ctx.surface, rc.raise_on_focus);
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}
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cursor_update_common(server, &ctx, msec(&now),
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@ -908,13 +910,22 @@ cursor_button_press(struct seat *seat, struct wlr_pointer_button_event *event)
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return;
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}
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/* Handle _press_ on a layer surface */
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/*
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* On press, set focus to a non-view surface that wants it.
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* Action processing does not run for these surfaces and thus
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* the Focus action (used for normal views) does not work.
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*/
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if (ctx.type == LAB_SSD_LAYER_SURFACE) {
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struct wlr_layer_surface_v1 *layer =
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wlr_layer_surface_v1_from_wlr_surface(ctx.surface);
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if (layer && layer->current.keyboard_interactive) {
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seat_set_focus_layer(seat, layer);
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}
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#ifdef HAVE_XWAYLAND
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} else if (ctx.type == LAB_SSD_UNMANAGED) {
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desktop_focus_view_or_surface(seat, NULL, ctx.surface,
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/*raise*/ false);
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#endif
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}
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/*
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