cursor: allow re-focusing xwayland-unmanaged surfaces

We already allow some xwayland-unmanaged surfaces to take focus on map,
if indicated by wlr_xwayland_or_surface_wants_focus(). But once these
surfaces lose focus, they never regain it again.

Add desktop_focus_view_or_surface() and call it in the appropriate
places to allow these views to regain focus in the usual ways (e.g.
clicking on them or focus-follows-mouse).
This commit is contained in:
John Lindgren 2023-11-01 23:01:19 -04:00 committed by Johan Malm
parent 7aa1dc1ca5
commit c5437b1153
3 changed files with 47 additions and 5 deletions

View file

@ -382,6 +382,14 @@ void foreign_toplevel_update_outputs(struct view *view);
* session is locked/input is inhibited; it will simply do nothing.
*/
void desktop_focus_view(struct view *view, bool raise);
/**
* desktop_focus_view_or_surface() - like desktop_focus_view() but can
* also focus other (e.g. xwayland-unmanaged) surfaces
*/
void desktop_focus_view_or_surface(struct seat *seat, struct view *view,
struct wlr_surface *surface, bool raise);
void desktop_arrange_all_views(struct server *server);
void desktop_focus_output(struct output *output);
struct view *desktop_topmost_focusable_view(struct server *server);

View file

@ -13,6 +13,10 @@
#include "workspaces.h"
#include "xwayland.h"
#if HAVE_XWAYLAND
#include <wlr/xwayland.h>
#endif
void
desktop_arrange_all_views(struct server *server)
{
@ -84,6 +88,25 @@ desktop_focus_view(struct view *view, bool raise)
}
}
/* TODO: focus layer-shell surfaces also? */
void
desktop_focus_view_or_surface(struct seat *seat, struct view *view,
struct wlr_surface *surface, bool raise)
{
assert(view || surface);
if (view) {
desktop_focus_view(view, raise);
#if HAVE_XWAYLAND
} else if (wlr_surface_is_xwayland_surface(surface)) {
struct wlr_xwayland_surface *xsurface =
wlr_xwayland_surface_from_wlr_surface(surface);
if (xsurface && wlr_xwayland_or_surface_wants_focus(xsurface)) {
seat_focus_surface(seat, surface);
}
#endif
}
}
static struct wl_list *
get_prev_item(struct wl_list *item)
{

View file

@ -479,8 +479,9 @@ process_cursor_motion(struct server *server, uint32_t time)
dnd_icons_move(seat, seat->cursor->x, seat->cursor->y);
}
if (ctx.view && rc.focus_follow_mouse) {
desktop_focus_view(ctx.view, rc.raise_on_focus);
if ((ctx.view || ctx.surface) && rc.focus_follow_mouse) {
desktop_focus_view_or_surface(seat, ctx.view, ctx.surface,
rc.raise_on_focus);
}
struct mousebind *mousebind;
@ -517,11 +518,12 @@ _cursor_update_focus(struct server *server)
/* Focus surface under cursor if it isn't already focused */
struct cursor_context ctx = get_cursor_context(server);
if (ctx.view && rc.focus_follow_mouse
if ((ctx.view || ctx.surface) && rc.focus_follow_mouse
&& !rc.focus_follow_mouse_requires_movement
&& !server->osd_state.cycle_view) {
/* Prevents changing keyboard focus during A-Tab */
desktop_focus_view(ctx.view, rc.raise_on_focus);
desktop_focus_view_or_surface(&server->seat, ctx.view,
ctx.surface, rc.raise_on_focus);
}
cursor_update_common(server, &ctx, msec(&now),
@ -908,13 +910,22 @@ cursor_button_press(struct seat *seat, struct wlr_pointer_button_event *event)
return;
}
/* Handle _press_ on a layer surface */
/*
* On press, set focus to a non-view surface that wants it.
* Action processing does not run for these surfaces and thus
* the Focus action (used for normal views) does not work.
*/
if (ctx.type == LAB_SSD_LAYER_SURFACE) {
struct wlr_layer_surface_v1 *layer =
wlr_layer_surface_v1_from_wlr_surface(ctx.surface);
if (layer && layer->current.keyboard_interactive) {
seat_set_focus_layer(seat, layer);
}
#ifdef HAVE_XWAYLAND
} else if (ctx.type == LAB_SSD_UNMANAGED) {
desktop_focus_view_or_surface(seat, NULL, ctx.surface,
/*raise*/ false);
#endif
}
/*