diff --git a/src/common/lab-scene-rect.c b/src/common/lab-scene-rect.c index 93b750e1..a6802117 100644 --- a/src/common/lab-scene-rect.c +++ b/src/common/lab-scene-rect.c @@ -42,10 +42,6 @@ lab_scene_rect_create(struct wlr_scene_tree *parent, border->tree = lab_wlr_scene_tree_create(rect->tree); // Beveled mode 0 = normal outline // Beveled mode 1 = full bevel with sharp internal corners - // Beveled mode 2 = "light" bevel without sharp corners. - // This mode doesn't use the extra buffers. It seems like when we render the window switcher - // it wants to render the highlight buffers "immediately" and pollute the screen, but the sides - // work normally if (opts->beveled > 0) { /* From Pull request 3382 */ @@ -109,37 +105,28 @@ lab_scene_rect_create(struct wlr_scene_tree *parent, } } - if (opts->beveled == 1) { - struct lab_data_buffer *tltexture_buffer = - buffer_create_from_data(tl_data, bw, bw, 4*bw); - border->tlcorner = wlr_scene_buffer_create(parent, &tltexture_buffer->base); - wlr_buffer_drop(&tltexture_buffer->base); + + struct lab_data_buffer *tltexture_buffer = + buffer_create_from_data(tl_data, bw, bw, 4*bw); + border->tlcorner = wlr_scene_buffer_create(border->tree, &tltexture_buffer->base); + wlr_buffer_drop(&tltexture_buffer->base); - struct lab_data_buffer *trtexture_buffer = - buffer_create_from_data(tr_data, bw, bw, 4*bw); - border->trcorner = wlr_scene_buffer_create(parent, &trtexture_buffer->base); - wlr_buffer_drop(&trtexture_buffer->base); + struct lab_data_buffer *trtexture_buffer = + buffer_create_from_data(tr_data, bw, bw, 4*bw); + border->trcorner = wlr_scene_buffer_create(border->tree, &trtexture_buffer->base); + wlr_buffer_drop(&trtexture_buffer->base); - struct lab_data_buffer *bltexture_buffer = - buffer_create_from_data(bl_data, bw, bw, 4*bw); - border->blcorner = wlr_scene_buffer_create(parent, &bltexture_buffer->base); - wlr_buffer_drop(&bltexture_buffer->base); + struct lab_data_buffer *bltexture_buffer = + buffer_create_from_data(bl_data, bw, bw, 4*bw); + border->blcorner = wlr_scene_buffer_create(border->tree, &bltexture_buffer->base); + wlr_buffer_drop(&bltexture_buffer->base); - struct lab_data_buffer *brtexture_buffer = - buffer_create_from_data(br_data, bw, bw, 4*bw); - border->brcorner = wlr_scene_buffer_create(parent, &brtexture_buffer->base); - wlr_buffer_drop(&brtexture_buffer->base); - } else { - border->tlcorner=NULL; - border->trcorner=NULL; - border->blcorner=NULL; - border->brcorner=NULL; - } - - - + struct lab_data_buffer *brtexture_buffer = + buffer_create_from_data(br_data, bw, bw, 4*bw); + border->brcorner = wlr_scene_buffer_create(border->tree, &brtexture_buffer->base); + wlr_buffer_drop(&brtexture_buffer->base); } else { border->top = lab_wlr_scene_rect_create(border->tree, 0, 0, color); border->right = lab_wlr_scene_rect_create(border->tree, 0, 0, color); diff --git a/src/cycle/osd-classic.c b/src/cycle/osd-classic.c index 8fbb723d..9cfd3cea 100644 --- a/src/cycle/osd-classic.c +++ b/src/cycle/osd-classic.c @@ -203,7 +203,7 @@ cycle_osd_classic_init(struct cycle_osd_output *osd_output) .bg_color = active_bg_color, .width = w - 2 * padding, .height = switcher_theme->item_height, - .beveled = 2, + .beveled = 1, }; struct lab_scene_rect *highlight_rect = lab_scene_rect_create( item->active_tree, &highlight_opts); diff --git a/src/cycle/osd-thumbnail.c b/src/cycle/osd-thumbnail.c index 6976f651..699fc1be 100644 --- a/src/cycle/osd-thumbnail.c +++ b/src/cycle/osd-thumbnail.c @@ -150,7 +150,7 @@ create_item_scene(struct wlr_scene_tree *parent, struct view *view, .bg_color = switcher_theme->item_active_bg_color, .width = switcher_theme->item_width, .height = switcher_theme->item_height, - .beveled = 2, + .beveled = 1, }; item->active_bg = lab_scene_rect_create(tree, &opts);