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Use pre-multiplied colors by default
wlr_scene_rects expect their color to be pre-multiplied while cairo_set_source_rgba() expects them to not be pre-multiplied. With this patch we now use premultiplied colors internally by default and then reverse it when setting cairo colors. This ensures the titlebar uses a consistent color in case it was defined with some transparency by the user. Fixes: #1684
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3 changed files with 20 additions and 4 deletions
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@ -135,8 +135,8 @@ create_hover_fallback(struct theme *theme, const char *icon_name,
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(width - icon_width) / 2, (height - icon_height) / 2);
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cairo_paint(cairo);
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/* Overlay (non-multiplied alpha) */
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float overlay_color[4] = { 0.5f, 0.5f, 0.5f, 0.3f};
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/* Overlay (pre-multiplied alpha) */
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float overlay_color[4] = { 0.15f, 0.15f, 0.15f, 0.3f};
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enum corner corner = corner_from_icon_name(icon_name);
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if (corner == LAB_CORNER_UNKNOWN) {
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@ -406,6 +406,10 @@ parse_hexstr(const char *hex, float *rgba)
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rgba[2] = (hex_to_dec(hex[5]) * 16 + hex_to_dec(hex[6])) / 255.0;
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if (strlen(hex) > 7) {
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rgba[3] = atoi(hex + 7) / 100.0;
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/* Pre-multiply everything as expected by wlr_scene */
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rgba[0] *= rgba[3];
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rgba[1] *= rgba[3];
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rgba[2] *= rgba[3];
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} else {
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rgba[3] = 1.0;
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}
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