debug.c: try to id important elements

This commit is contained in:
Consolatis 2022-02-22 19:29:14 +01:00 committed by Johan Malm
parent 17d83402ee
commit c2f7e0be3d

View file

@ -4,9 +4,14 @@
#include "buffer.h" #include "buffer.h"
#include "labwc.h" #include "labwc.h"
#define INDENT_SIZE (3) #define HEADER_CHARS "------------------------------"
static char * #define INDENT_SIZE 3
#define IGNORE_SSD true
#define IGNORE_MENU true
#define LEFT_COL_SPACE 35
static const char *
get_node_type(enum wlr_scene_node_type type) get_node_type(enum wlr_scene_node_type type)
{ {
switch (type) { switch (type) {
@ -24,64 +29,152 @@ get_node_type(enum wlr_scene_node_type type)
return "error"; return "error";
} }
static void static const char *
dump_tree(struct wlr_scene_node *node, int pos, int x, int y)
{
char *type = get_node_type(node->type);
if (pos) {
printf("%*c+-- ", pos, ' ');
}
printf("%s (%d,%d) [%p]\n", type, x, y, node);
struct wlr_scene_node *child;
wl_list_for_each(child, &node->state.children, state.link) {
dump_tree(child, pos + INDENT_SIZE, x + child->state.x,
y + child->state.y);
}
}
static char *
get_layer_name(uint32_t layer) get_layer_name(uint32_t layer)
{ {
switch (layer) { switch (layer) {
case ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND: case ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND:
return "background"; return "layer-background";
case ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM: case ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM:
return "bottom"; return "layer-bottom";
case ZWLR_LAYER_SHELL_V1_LAYER_TOP: case ZWLR_LAYER_SHELL_V1_LAYER_TOP:
return "top"; return "layer-top";
case ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY: case ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY:
return "overlay"; return "layer-overlay";
default: default:
abort(); abort();
} }
} }
static const char *
get_view_part(struct view *view, struct wlr_scene_node *node)
{
if (view && node == &view->scene_tree->node) {
return "view";
}
if (view && node == view->scene_node) {
return "view->scene_node";
}
if (!view || !view->ssd.tree) {
return NULL;
}
if (node == &view->ssd.tree->node) {
return "view->ssd";
}
if (node == &view->ssd.titlebar.active.tree->node) {
return "titlebar.active";
}
if (node == &view->ssd.titlebar.inactive.tree->node) {
return "titlebar.inactive";
}
if (node == &view->ssd.border.active.tree->node) {
return "border.active";
}
if (node == &view->ssd.border.inactive.tree->node) {
return "border.inactive";
}
if (node == &view->ssd.extents.tree->node) {
return "extents";
}
return NULL;
}
static const char *
get_special(struct server *server, struct wlr_scene_node *node,
struct view **last_view)
{
if (node == &server->scene->node) {
return "server->scene";
}
if (node == &server->osd_tree->node) {
return "server->osd_tree";
}
if (node == &server->menu_tree->node) {
return "server->menu_tree";
}
if (node->parent == &server->scene->node) {
struct output *output;
wl_list_for_each(output, &server->outputs, link) {
for (int i = 0; i < 4; i++) {
if (node == &output->layer_tree[i]->node) {
return get_layer_name(i);
}
}
}
}
#if HAVE_XWAYLAND
if (node == &server->unmanaged_tree->node) {
return "server->unmanaged_tree";
}
#endif
if (node == &server->view_tree->node) {
return "server->view_tree";
}
if (node->parent == &server->view_tree->node) {
*last_view = node->data;
}
const char *view_part = get_view_part(*last_view, node);
if (view_part) {
return view_part;
}
return get_node_type(node->type);
}
struct pad {
uint8_t left;
uint8_t right;
};
static struct pad
get_center_padding(const char *text, uint8_t max_width)
{
struct pad pad;
size_t text_len = strlen(text);
pad.left = (double)(max_width - text_len) / 2 + 0.5f;
pad.right = max_width - pad.left - text_len;
return pad;
}
static void
dump_tree(struct server *server, struct wlr_scene_node *node,
int pos, int x, int y)
{
static struct view *view;
const char *type = get_special(server, node, &view);
if (pos) {
printf("%*c+-- ", pos, ' ');
} else {
struct pad node_pad = get_center_padding("Node", 16);
printf(" %*c %4s %4s %*c%s\n", LEFT_COL_SPACE + 4, ' ',
"X", "Y", node_pad.left, ' ', "Node");
printf(" %*c %.4s %.4s %.16s\n", LEFT_COL_SPACE + 4, ' ',
HEADER_CHARS, HEADER_CHARS, HEADER_CHARS);
printf(" ");
}
int padding = LEFT_COL_SPACE - pos - strlen(type);
if (!pos) {
padding += 3;
}
printf("%s %*c %4d %4d [%p]\n", type, padding, ' ', x, y, node);
if ((IGNORE_MENU && node == &server->menu_tree->node)
|| (IGNORE_SSD && view && view->ssd.tree
&& node == &view->ssd.tree->node)) {
printf("%*c%s\n", pos + 4 + INDENT_SIZE, ' ', "<skipping children>");
return;
}
struct wlr_scene_node *child;
wl_list_for_each(child, &node->state.children, state.link) {
dump_tree(server, child, pos + INDENT_SIZE,
x + child->state.x, y + child->state.y);
}
}
void void
debug_dump_scene(struct server *server) debug_dump_scene(struct server *server)
{ {
struct wlr_scene_node *node; printf("\n");
dump_tree(server, &server->scene->node, 0, 0, 0);
printf(":: view_tree ::\n"); printf("\n");
node = &server->view_tree->node;
dump_tree(node, 0, node->state.x, node->state.y);
printf(":: layer_tree ::\n");
struct output *output;
wl_list_for_each(output, &server->outputs, link) {
for (int i = 0; i < 4; i++) {
node = &output->layer_tree[i]->node;
printf("layer-%s\n", get_layer_name(i));
dump_tree(node, 0, node->state.x, node->state.y);
}
}
printf(":: osd_tree ::\n");
node = &server->osd_tree->node;
dump_tree(node, 0, node->state.x, node->state.y);
printf(":: menu_tree ::\n");
node = &server->menu_tree->node;
dump_tree(node, 0, node->state.x, node->state.y);
} }