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				https://github.com/labwc/labwc.git
				synced 2025-11-03 09:01:51 -05:00 
			
		
		
		
	input: add tablet pad setup and button handler
Split pad initialization from tablet initialization to avoid conflicting handler names. Also reuse 'get_mapped_button'.
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					 6 changed files with 90 additions and 29 deletions
				
			
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					@ -20,6 +20,7 @@ struct drawing_tablet {
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	} handlers;
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						} handlers;
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};
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					};
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void tablet_setup_handlers(struct seat *seat, struct wlr_input_device *wlr_input_device);
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					uint32_t tablet_get_mapped_button(uint32_t src_button);
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					void tablet_init(struct seat *seat, struct wlr_input_device *wlr_input_device);
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#endif /* LABWC_TABLET_H */
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					#endif /* LABWC_TABLET_H */
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										21
									
								
								include/input/tablet_pad.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								include/input/tablet_pad.h
									
										
									
									
									
										Normal file
									
								
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					@ -0,0 +1,21 @@
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					/* SPDX-License-Identifier: GPL-2.0-only */
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					#ifndef LABWC_TABLET_PAD_H
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					#define LABWC_TABLET_PAD_H
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					#include <wayland-server-core.h>
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					struct seat;
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					struct wlr_device;
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					struct wlr_input_device;
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					struct drawing_tablet_pad {
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						struct seat *seat;
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						struct wlr_tablet_pad *tablet;
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						struct {
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							struct wl_listener button;
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							struct wl_listener destroy;
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						} handlers;
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					};
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					void tablet_pad_init(struct seat *seat, struct wlr_input_device *wlr_input_device);
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					#endif /* LABWC_TABLET_PAD_H */
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					@ -1,6 +1,7 @@
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labwc_sources += files(
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					labwc_sources += files(
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  'cursor.c',
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					  'cursor.c',
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  'tablet.c',
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					  'tablet.c',
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					  'tablet_pad.c',
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  'gestures.c',
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					  'gestures.c',
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  'input.c',
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					  'input.c',
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  'keyboard.c',
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					  'keyboard.c',
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					@ -86,8 +86,8 @@ handle_axis(struct wl_listener *listener, void *data)
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	// Ignore other events
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						// Ignore other events
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}
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					}
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static uint32_t
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					uint32_t
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get_mapped_button(uint32_t src_button)
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					tablet_get_mapped_button(uint32_t src_button)
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{
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					{
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	struct button_map_entry *map_entry;
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						struct button_map_entry *map_entry;
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	for (size_t i = 0; i < rc.tablet.button_map_count; i++) {
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						for (size_t i = 0; i < rc.tablet.button_map_count; i++) {
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					@ -106,7 +106,7 @@ handle_tip(struct wl_listener *listener, void *data)
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	struct wlr_tablet_tool_tip_event *ev = data;
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						struct wlr_tablet_tool_tip_event *ev = data;
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	struct drawing_tablet *tablet = ev->tablet->data;
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						struct drawing_tablet *tablet = ev->tablet->data;
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	uint32_t button = get_mapped_button(BTN_TOOL_PEN);
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						uint32_t button = tablet_get_mapped_button(BTN_TOOL_PEN);
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	if (!button) {
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						if (!button) {
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		return;
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							return;
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	}
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						}
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					@ -125,7 +125,7 @@ handle_button(struct wl_listener *listener, void *data)
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	struct wlr_tablet_tool_button_event *ev = data;
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						struct wlr_tablet_tool_button_event *ev = data;
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	struct drawing_tablet *tablet = ev->tablet->data;
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						struct drawing_tablet *tablet = ev->tablet->data;
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	uint32_t button = get_mapped_button(ev->button);
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						uint32_t button = tablet_get_mapped_button(ev->button);
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	if (!button) {
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						if (!button) {
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		return;
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							return;
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	}
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						}
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					@ -141,14 +141,8 @@ handle_destroy(struct wl_listener *listener, void *data)
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	free(tablet);
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						free(tablet);
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}
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					}
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static void
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					void
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setup_pad(struct seat *seat, struct wlr_input_device *wlr_device)
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					tablet_init(struct seat *seat, struct wlr_input_device *wlr_device)
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{
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	wlr_log(WLR_INFO, "not setting up pad");
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}
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static void
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setup_pen(struct seat *seat, struct wlr_input_device *wlr_device)
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{
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					{
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	wlr_log(WLR_DEBUG, "setting up tablet");
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						wlr_log(WLR_DEBUG, "setting up tablet");
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	struct drawing_tablet *tablet = znew(*tablet);
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						struct drawing_tablet *tablet = znew(*tablet);
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					@ -164,18 +158,3 @@ setup_pen(struct seat *seat, struct wlr_input_device *wlr_device)
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	CONNECT_SIGNAL(tablet->tablet, &tablet->handlers, button);
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						CONNECT_SIGNAL(tablet->tablet, &tablet->handlers, button);
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	CONNECT_SIGNAL(wlr_device, &tablet->handlers, destroy);
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						CONNECT_SIGNAL(wlr_device, &tablet->handlers, destroy);
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}
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					}
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void
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tablet_setup_handlers(struct seat *seat, struct wlr_input_device *device)
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{
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	switch (device->type) {
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	case WLR_INPUT_DEVICE_TABLET_PAD:
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		setup_pad(seat, device);
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		break;
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	case WLR_INPUT_DEVICE_TABLET_TOOL:
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		setup_pen(seat, device);
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		break;
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	default:
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		assert(false && "tried to add non-tablet as tablet");
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	}
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}
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										46
									
								
								src/input/tablet_pad.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										46
									
								
								src/input/tablet_pad.c
									
										
									
									
									
										Normal file
									
								
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					@ -0,0 +1,46 @@
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					// SPDX-License-Identifier: GPL-2.0-only
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					#include <assert.h>
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					#include <stdlib.h>
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					#include <wlr/types/wlr_tablet_pad.h>
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					#include <wlr/util/log.h>
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					#include "common/macros.h"
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					#include "common/mem.h"
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					#include "config/rcxml.h"
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					#include "input/cursor.h"
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					#include "input/tablet.h"
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					#include "input/tablet_pad.h"
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					static void
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					handle_button(struct wl_listener *listener, void *data)
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					{
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						struct drawing_tablet_pad *tablet_pad =
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							wl_container_of(listener, tablet_pad, handlers.button);
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						struct wlr_tablet_pad_button_event *ev = data;
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						uint32_t button = tablet_get_mapped_button(ev->button);
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						if (!button) {
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							return;
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						}
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						cursor_emulate_button(tablet_pad->seat, button, ev->state, ev->time_msec);
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					}
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					static void
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					handle_destroy(struct wl_listener *listener, void *data)
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					{
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						struct drawing_tablet_pad *tablet =
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							wl_container_of(listener, tablet, handlers.destroy);
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						free(tablet);
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					}
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					void
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					tablet_pad_init(struct seat *seat, struct wlr_input_device *wlr_device)
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					{
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						wlr_log(WLR_DEBUG, "setting up tablet pad");
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						struct drawing_tablet_pad *tablet = znew(*tablet);
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						tablet->seat = seat;
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						tablet->tablet = wlr_tablet_pad_from_input_device(wlr_device);
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						tablet->tablet->data = tablet;
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						CONNECT_SIGNAL(tablet->tablet, &tablet->handlers, button);
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						CONNECT_SIGNAL(wlr_device, &tablet->handlers, destroy);
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					}
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										15
									
								
								src/seat.c
									
										
									
									
									
								
							
							
						
						
									
										15
									
								
								src/seat.c
									
										
									
									
									
								
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					@ -10,6 +10,7 @@
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#include <wlr/util/log.h>
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					#include <wlr/util/log.h>
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#include "common/mem.h"
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					#include "common/mem.h"
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#include "input/tablet.h"
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					#include "input/tablet.h"
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					#include "input/tablet_pad.h"
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#include "input/input.h"
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					#include "input/input.h"
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#include "input/keyboard.h"
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					#include "input/keyboard.h"
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#include "input/key-state.h"
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					#include "input/key-state.h"
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					@ -283,7 +284,17 @@ new_tablet(struct seat *seat, struct wlr_input_device *dev)
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{
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					{
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	struct input *input = znew(*input);
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						struct input *input = znew(*input);
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	input->wlr_input_device = dev;
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						input->wlr_input_device = dev;
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	tablet_setup_handlers(seat, dev);
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						tablet_init(seat, dev);
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						return input;
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					}
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					static struct input *
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					new_tablet_pad(struct seat *seat, struct wlr_input_device *dev)
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					{
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						struct input *input = znew(*input);
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						input->wlr_input_device = dev;
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						tablet_pad_init(seat, dev);
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	return input;
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						return input;
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}
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					}
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					@ -341,6 +352,8 @@ new_input_notify(struct wl_listener *listener, void *data)
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		input = new_touch(seat, device);
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							input = new_touch(seat, device);
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		break;
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							break;
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	case WLR_INPUT_DEVICE_TABLET_PAD:
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						case WLR_INPUT_DEVICE_TABLET_PAD:
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							input = new_tablet_pad(seat, device);
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							break;
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	case WLR_INPUT_DEVICE_TABLET_TOOL:
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						case WLR_INPUT_DEVICE_TABLET_TOOL:
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		input = new_tablet(seat, device);
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							input = new_tablet(seat, device);
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		break;
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							break;
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