input: add tablet pad setup and button handler

Split pad initialization from tablet initialization to
avoid conflicting handler names.
Also reuse 'get_mapped_button'.
This commit is contained in:
Jens Peters 2024-01-02 18:26:25 +01:00 committed by Johan Malm
parent 28e7cd3006
commit c2687d9281
6 changed files with 90 additions and 29 deletions

46
src/input/tablet_pad.c Normal file
View file

@ -0,0 +1,46 @@
// SPDX-License-Identifier: GPL-2.0-only
#include <assert.h>
#include <stdlib.h>
#include <wlr/types/wlr_tablet_pad.h>
#include <wlr/util/log.h>
#include "common/macros.h"
#include "common/mem.h"
#include "config/rcxml.h"
#include "input/cursor.h"
#include "input/tablet.h"
#include "input/tablet_pad.h"
static void
handle_button(struct wl_listener *listener, void *data)
{
struct drawing_tablet_pad *tablet_pad =
wl_container_of(listener, tablet_pad, handlers.button);
struct wlr_tablet_pad_button_event *ev = data;
uint32_t button = tablet_get_mapped_button(ev->button);
if (!button) {
return;
}
cursor_emulate_button(tablet_pad->seat, button, ev->state, ev->time_msec);
}
static void
handle_destroy(struct wl_listener *listener, void *data)
{
struct drawing_tablet_pad *tablet =
wl_container_of(listener, tablet, handlers.destroy);
free(tablet);
}
void
tablet_pad_init(struct seat *seat, struct wlr_input_device *wlr_device)
{
wlr_log(WLR_DEBUG, "setting up tablet pad");
struct drawing_tablet_pad *tablet = znew(*tablet);
tablet->seat = seat;
tablet->tablet = wlr_tablet_pad_from_input_device(wlr_device);
tablet->tablet->data = tablet;
CONNECT_SIGNAL(tablet->tablet, &tablet->handlers, button);
CONNECT_SIGNAL(wlr_device, &tablet->handlers, destroy);
}