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	input: add tablet pad setup and button handler
Split pad initialization from tablet initialization to avoid conflicting handler names. Also reuse 'get_mapped_button'.
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					 6 changed files with 90 additions and 29 deletions
				
			
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			@ -20,6 +20,7 @@ struct drawing_tablet {
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	} handlers;
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};
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void tablet_setup_handlers(struct seat *seat, struct wlr_input_device *wlr_input_device);
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uint32_t tablet_get_mapped_button(uint32_t src_button);
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void tablet_init(struct seat *seat, struct wlr_input_device *wlr_input_device);
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#endif /* LABWC_TABLET_H */
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