Add deco parts top, right and bottom

This commit is contained in:
Johan Malm 2020-05-30 21:28:17 +01:00
parent a6ac2a0439
commit c07acc9ee6
7 changed files with 104 additions and 22 deletions

View file

@ -1,12 +1,19 @@
#include "labwc.h"
struct render_data {
struct wlr_output *output;
static float window_active_title_bg[] = { 0.29, 0.55, 0.78, 1.0 };
static float window_active_handle_bg[] = { 0.21, 0.49, 0.71, 1.0 };
struct draw_data {
struct wlr_renderer *renderer;
struct view *view;
struct timespec *when;
float *transform_matrix;
float *rgba;
};
static void draw_rect(struct draw_data *d, struct wlr_box box)
{
wlr_render_rect(d->renderer, &box, d->rgba, d->transform_matrix);
}
static void render_cycle_box(struct output *output)
{
if (!output->server->cycle_view)
@ -34,20 +41,28 @@ static void render_decorations(struct wlr_output *output, struct view *view)
{
if (!view_want_deco(view))
return;
struct draw_data ddata = {
.renderer = view->server->renderer,
.transform_matrix = output->transform_matrix,
};
struct wlr_box box = deco_max_extents(view);
float matrix[9];
wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
output->transform_matrix);
float color[] = { 0.2, 0.2, 0.7, 0.9 };
wlr_render_quad_with_matrix(view->server->renderer, color, matrix);
ddata.rgba = window_active_handle_bg;
draw_rect(&ddata, deco_box(view, LAB_DECO_PART_TOP));
draw_rect(&ddata, deco_box(view, LAB_DECO_PART_RIGHT));
draw_rect(&ddata, deco_box(view, LAB_DECO_PART_BOTTOM));
draw_rect(&ddata, deco_box(view, LAB_DECO_PART_LEFT));
box = deco_box(view, LAB_DECO_PART_TOP);
float color2[] = { 0.7, 0.2, 0.2, 0.9 };
wlr_render_rect(view->server->renderer, &box, color2,
output->transform_matrix);
ddata.rgba = window_active_title_bg;
draw_rect(&ddata, deco_box(view, LAB_DECO_PART_TITLE));
}
struct render_data {
struct wlr_output *output;
struct wlr_renderer *renderer;
struct view *view;
struct timespec *when;
};
static void render_surface(struct wlr_surface *surface, int sx, int sy,
void *data)
{