Add deco parts top, right and bottom

This commit is contained in:
Johan Malm 2020-05-30 21:28:17 +01:00
parent a6ac2a0439
commit c07acc9ee6
7 changed files with 104 additions and 22 deletions

View file

@ -84,10 +84,22 @@ static void process_cursor_motion(struct server *server, uint32_t time)
server->cursor_mgr, XCURSOR_DEFAULT, server->cursor);
}
switch (view_area) {
case LAB_DECO_PART_TOP:
case LAB_DECO_PART_TITLE:
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, XCURSOR_DEFAULT, server->cursor);
break;
case LAB_DECO_PART_TOP:
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, "top_side", server->cursor);
break;
case LAB_DECO_PART_RIGHT:
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, "right_side", server->cursor);
break;
case LAB_DECO_PART_BOTTOM:
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, "bottom_side", server->cursor);
break;
case LAB_DECO_PART_LEFT:
wlr_xcursor_manager_set_cursor_image(
server->cursor_mgr, "left_side", server->cursor);
@ -186,9 +198,21 @@ void cursor_button(struct wl_listener *listener, void *data)
/* Focus that client if the button was _pressed_ */
view_focus(view);
switch (view_area) {
case LAB_DECO_PART_TOP:
case LAB_DECO_PART_TITLE:
interactive_begin(view, LAB_CURSOR_MOVE, 0);
break;
case LAB_DECO_PART_TOP:
interactive_begin(view, LAB_CURSOR_RESIZE,
WLR_EDGE_TOP);
break;
case LAB_DECO_PART_RIGHT:
interactive_begin(view, LAB_CURSOR_RESIZE,
WLR_EDGE_RIGHT);
break;
case LAB_DECO_PART_BOTTOM:
interactive_begin(view, LAB_CURSOR_RESIZE,
WLR_EDGE_BOTTOM);
break;
case LAB_DECO_PART_LEFT:
interactive_begin(view, LAB_CURSOR_RESIZE,
WLR_EDGE_LEFT);

View file

@ -18,18 +18,37 @@ struct wlr_box deco_box(struct view *view, enum deco_part deco_part)
if (!view || !view->surface)
return box;
switch (deco_part) {
case LAB_DECO_PART_TITLE:
box.x = view->x;
box.y = view->y - XWL_TITLEBAR_HEIGHT;
box.width = view->surface->current.width;
box.height = XWL_TITLEBAR_HEIGHT;
break;
case LAB_DECO_PART_TOP:
box.x = view->x - XWL_WINDOW_BORDER;
box.y = view->y - XWL_TITLEBAR_HEIGHT - XWL_WINDOW_BORDER;
box.width =
view->surface->current.width + 2 * XWL_WINDOW_BORDER;
box.height = XWL_TITLEBAR_HEIGHT + XWL_WINDOW_BORDER;
box.height = + XWL_WINDOW_BORDER;
break;
case LAB_DECO_PART_RIGHT:
box.x = view->x + view->surface->current.width;
box.y = view->y - XWL_TITLEBAR_HEIGHT;
box.width = XWL_WINDOW_BORDER;
box.height = view->surface->current.height + XWL_TITLEBAR_HEIGHT;
break;
case LAB_DECO_PART_BOTTOM:
box.x = view->x - XWL_WINDOW_BORDER;
box.y = view->y + view->surface->current.height;
box.width =
view->surface->current.width + 2 * XWL_WINDOW_BORDER;
box.height = + XWL_WINDOW_BORDER;
break;
case LAB_DECO_PART_LEFT:
box.x = view->x - XWL_WINDOW_BORDER;
box.y = view->y;
box.y = view->y - XWL_TITLEBAR_HEIGHT;
box.width = XWL_WINDOW_BORDER;
box.height = view->surface->current.height;
box.height = view->surface->current.height + XWL_TITLEBAR_HEIGHT;
break;
default:
break;

View file

@ -1,12 +1,19 @@
#include "labwc.h"
struct render_data {
struct wlr_output *output;
static float window_active_title_bg[] = { 0.29, 0.55, 0.78, 1.0 };
static float window_active_handle_bg[] = { 0.21, 0.49, 0.71, 1.0 };
struct draw_data {
struct wlr_renderer *renderer;
struct view *view;
struct timespec *when;
float *transform_matrix;
float *rgba;
};
static void draw_rect(struct draw_data *d, struct wlr_box box)
{
wlr_render_rect(d->renderer, &box, d->rgba, d->transform_matrix);
}
static void render_cycle_box(struct output *output)
{
if (!output->server->cycle_view)
@ -34,20 +41,28 @@ static void render_decorations(struct wlr_output *output, struct view *view)
{
if (!view_want_deco(view))
return;
struct draw_data ddata = {
.renderer = view->server->renderer,
.transform_matrix = output->transform_matrix,
};
struct wlr_box box = deco_max_extents(view);
float matrix[9];
wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
output->transform_matrix);
float color[] = { 0.2, 0.2, 0.7, 0.9 };
wlr_render_quad_with_matrix(view->server->renderer, color, matrix);
ddata.rgba = window_active_handle_bg;
draw_rect(&ddata, deco_box(view, LAB_DECO_PART_TOP));
draw_rect(&ddata, deco_box(view, LAB_DECO_PART_RIGHT));
draw_rect(&ddata, deco_box(view, LAB_DECO_PART_BOTTOM));
draw_rect(&ddata, deco_box(view, LAB_DECO_PART_LEFT));
box = deco_box(view, LAB_DECO_PART_TOP);
float color2[] = { 0.7, 0.2, 0.2, 0.9 };
wlr_render_rect(view->server->renderer, &box, color2,
output->transform_matrix);
ddata.rgba = window_active_title_bg;
draw_rect(&ddata, deco_box(view, LAB_DECO_PART_TITLE));
}
struct render_data {
struct wlr_output *output;
struct wlr_renderer *renderer;
struct view *view;
struct timespec *when;
};
static void render_surface(struct wlr_surface *surface, int sx, int sy,
void *data)
{

View file

@ -207,10 +207,22 @@ struct view *view_at(struct server *server, double lx, double ly,
return view;
if (!view_want_deco(view))
continue;
if (deco_at(view, lx, ly) == LAB_DECO_PART_TITLE) {
*view_area = LAB_DECO_PART_TITLE;
return view;
}
if (deco_at(view, lx, ly) == LAB_DECO_PART_TOP) {
*view_area = LAB_DECO_PART_TOP;
return view;
}
if (deco_at(view, lx, ly) == LAB_DECO_PART_RIGHT) {
*view_area = LAB_DECO_PART_RIGHT;
return view;
}
if (deco_at(view, lx, ly) == LAB_DECO_PART_BOTTOM) {
*view_area = LAB_DECO_PART_BOTTOM;
return view;
}
if (deco_at(view, lx, ly) == LAB_DECO_PART_LEFT) {
*view_area = LAB_DECO_PART_LEFT;
return view;

View file

@ -23,7 +23,7 @@ static void position(struct view *view)
return;
if (view->x || view->y)
return;
box = deco_box(view, LAB_DECO_PART_TOP);
box = deco_box(view, LAB_DECO_PART_TITLE);
view->y = box.height;
box = deco_box(view, LAB_DECO_PART_LEFT);
view->x = box.width;