mirror of
https://github.com/labwc/labwc.git
synced 2026-04-12 08:21:13 -04:00
Merge branch 'labwc:master' into adaptive_sync_fs
This commit is contained in:
commit
bfece419bc
9 changed files with 233 additions and 45 deletions
|
|
@ -407,6 +407,11 @@ windows using the mouse.
|
|||
- Left
|
||||
- Middle
|
||||
- Right
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||||
- Side
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||||
- Extra
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||||
- Forward
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||||
- Back
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||||
- Task
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||||
|
||||
Supported scroll *directions* are:
|
||||
- Up
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||||
|
|
@ -433,6 +438,57 @@ windows using the mouse.
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|||
<mouse><mousebind> entries exist, the same default mousebinds will be
|
||||
loaded even if the <default /> element is not provided.
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||||
|
||||
## TABLET
|
||||
|
||||
```
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||||
<tablet rotate="0">
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<area top="0.0" left="0.0" width="0.0" height="0.0">
|
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<map button="Tip" to="Left" />
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||||
<map button="Stylus" to="Right" />
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||||
<map button="Stylus2" to="Middle" />
|
||||
</tablet>
|
||||
```
|
||||
|
||||
*<tablet><area top="mm" left="mm" width="mm" height="mm" />*
|
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By default the complete tablet area is mapped to the full output.
|
||||
The *area* element can be used to truncate the active area of the
|
||||
tablet surface. By truncating the active area, it is e.g. possible
|
||||
to maintain the same aspect ratio between output and tablet.
|
||||
|
||||
The active tablet area can be specified by setting the *top*/*left*
|
||||
coordinate (in mm) and/or *width*/*height* (in mm). If width or
|
||||
height are omitted or default (0.0), width/height will be set to
|
||||
the remaining width/height seen from top/left.
|
||||
|
||||
Aspect ratio example:
|
||||
The dimensions of the tablet are 215mm x 115mm and the output has
|
||||
a resolution of 3440x1440. When setting height to "90", because
|
||||
215 x 1440 / 3440 = 90, the responsive tablet area height will be
|
||||
truncated to match the 21:9 aspect ratio of the output. By
|
||||
additionally setting top to "12.5", the active area is centered
|
||||
vertically on the tablet surface.
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||||
|
||||
*<tablet rotate="" />* [0|90|180|270]
|
||||
The tablet orientation can be changed in 90 degree steps. Default is
|
||||
no rotation (0). Rotation will be applied after applying tablet area
|
||||
transformation.
|
||||
|
||||
*<tablet><map button="" to="" />*
|
||||
Tablet buttons emulate regular mouse buttons. If not specified otherwise,
|
||||
the tip (Tip) is mapped to left mouse click, the first pen button (Stylus)
|
||||
is mapped to right mouse button click and the second pen button (Stylus2)
|
||||
emulates a middle mouse button click.
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||||
|
||||
Supported map *buttons* are:
|
||||
- Tip
|
||||
- Stylus
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||||
- Stylus2
|
||||
- Stylus3
|
||||
- Pad
|
||||
- Pad2..Pad9
|
||||
|
||||
See mouse section above for all supported *to* mouse buttons.
|
||||
|
||||
## LIBINPUT
|
||||
|
||||
```
|
||||
|
|
|
|||
|
|
@ -394,25 +394,25 @@
|
|||
</mouse>
|
||||
|
||||
<!--
|
||||
The active tablet area can be specified by setting the top/left
|
||||
coordinate (in mm) and/or width/height (in mm). If width or height
|
||||
are omitted or default (0.0), width/height will be set to the
|
||||
remaining width/height seen from top/left.
|
||||
The active tablet area can be specified by setting the *top*/*left*
|
||||
coordinate (in mm) and/or *width*/*height* (in mm). If width or
|
||||
height are omitted or default (0.0), width/height will be set to
|
||||
the remaining width/height seen from top/left.
|
||||
|
||||
The tablet orientation can be changed in 90 degree steps, thus
|
||||
rotation can be set to [0|90|180|270]. Rotation will be applied
|
||||
*rotate* can be set to [0|90|180|270]. Rotation will be applied
|
||||
after applying tablet area transformation.
|
||||
|
||||
Tablet buttons emulate regular mouse buttons. The tablet *button* can
|
||||
be set to any of [tip|stylus|stylus2|stylus3|pad|pad2|pad3|..|pad9].
|
||||
Valid *to* mouse buttons are [left|right|middle].
|
||||
be set to any of [Tip|Stylus|Stylus2|Stylus3|Pad|Pad2|Pad3|..|Pad9].
|
||||
Valid *to* mouse buttons are [Left|Right|Middle].
|
||||
-->
|
||||
<tablet rotate="0">
|
||||
<!-- Active area dimensions are in mm -->
|
||||
<area top="0.0" left="0.0" width="0.0" height="0.0">
|
||||
<map button="tip" to="left" />
|
||||
<map button="stylus" to="right" />
|
||||
<map button="stylus2" to="middle" />
|
||||
<map button="Tip" to="Left" />
|
||||
<map button="Stylus" to="Right" />
|
||||
<map button="Stylus2" to="Middle" />
|
||||
</tablet>
|
||||
|
||||
<!--
|
||||
|
|
|
|||
|
|
@ -20,7 +20,6 @@ struct button_map_entry {
|
|||
double tablet_get_dbl_if_positive(const char *content, const char *name);
|
||||
enum rotation tablet_parse_rotation(int value);
|
||||
uint32_t tablet_button_from_str(const char *button);
|
||||
uint32_t mouse_button_from_str(const char *button);
|
||||
void tablet_button_mapping_add(uint32_t from, uint32_t to);
|
||||
void tablet_load_default_button_mappings(void);
|
||||
|
||||
|
|
|
|||
|
|
@ -180,6 +180,13 @@ struct view {
|
|||
* maximized/fullscreen/tiled.
|
||||
*/
|
||||
struct wlr_box natural_geometry;
|
||||
/*
|
||||
* Whenever an output layout change triggers a view relocation, the
|
||||
* last pending position (or natural geometry) will be saved so the
|
||||
* view may be restored to its original location on a subsequent layout
|
||||
* change.
|
||||
*/
|
||||
struct wlr_box last_layout_geometry;
|
||||
|
||||
/* used by xdg-shell views */
|
||||
uint32_t pending_configure_serial;
|
||||
|
|
@ -420,6 +427,7 @@ bool view_is_floating(struct view *view);
|
|||
void view_move_to_workspace(struct view *view, struct workspace *workspace);
|
||||
void view_set_decorations(struct view *view, bool decorations);
|
||||
void view_toggle_fullscreen(struct view *view);
|
||||
void view_invalidate_last_layout_geometry(struct view *view);
|
||||
void view_adjust_for_layout_change(struct view *view);
|
||||
void view_move_to_edge(struct view *view, enum view_edge direction, bool snap_to_windows);
|
||||
void view_grow_to_edge(struct view *view, enum view_edge direction);
|
||||
|
|
|
|||
|
|
@ -34,6 +34,16 @@ mousebind_button_from_str(const char *str, uint32_t *modifiers)
|
|||
return BTN_RIGHT;
|
||||
} else if (!strcasecmp(str, "Middle")) {
|
||||
return BTN_MIDDLE;
|
||||
} else if (!strcasecmp(str, "Side")) {
|
||||
return BTN_SIDE;
|
||||
} else if (!strcasecmp(str, "Extra")) {
|
||||
return BTN_EXTRA;
|
||||
} else if (!strcasecmp(str, "Forward")) {
|
||||
return BTN_FORWARD;
|
||||
} else if (!strcasecmp(str, "Back")) {
|
||||
return BTN_BACK;
|
||||
} else if (!strcasecmp(str, "Task")) {
|
||||
return BTN_TASK;
|
||||
}
|
||||
invalid:
|
||||
wlr_log(WLR_ERROR, "unknown button (%s)", str);
|
||||
|
|
|
|||
|
|
@ -868,7 +868,7 @@ entry(xmlNode *node, char *nodename, char *content)
|
|||
button_map_from = tablet_button_from_str(content);
|
||||
} else if (!strcasecmp(nodename, "to.map.tablet")) {
|
||||
if (button_map_from != UINT32_MAX) {
|
||||
uint32_t button_map_to = mouse_button_from_str(content);
|
||||
uint32_t button_map_to = mousebind_button_from_str(content, NULL);
|
||||
if (button_map_to != UINT32_MAX) {
|
||||
tablet_button_mapping_add(button_map_from, button_map_to);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -72,20 +72,6 @@ tablet_button_from_str(const char *button)
|
|||
return UINT32_MAX;
|
||||
}
|
||||
|
||||
uint32_t
|
||||
mouse_button_from_str(const char *button)
|
||||
{
|
||||
if (!strcasecmp(button, "Left")) {
|
||||
return BTN_LEFT;
|
||||
} else if (!strcasecmp(button, "Right")) {
|
||||
return BTN_RIGHT;
|
||||
} else if (!strcasecmp(button, "Middle")) {
|
||||
return BTN_MIDDLE;
|
||||
}
|
||||
wlr_log(WLR_ERROR, "Invalid value for mouse button: %s", button);
|
||||
return UINT32_MAX;
|
||||
}
|
||||
|
||||
void
|
||||
tablet_button_mapping_add(uint32_t from, uint32_t to)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -70,6 +70,7 @@ interactive_begin(struct view *view, enum input_mode mode, uint32_t edges)
|
|||
} else {
|
||||
/* Store natural geometry at start of move */
|
||||
view_store_natural_geometry(view);
|
||||
view_invalidate_last_layout_geometry(view);
|
||||
}
|
||||
|
||||
/* Prevent region snapping when just moving via A-Left mousebind */
|
||||
|
|
@ -86,6 +87,13 @@ interactive_begin(struct view *view, enum input_mode mode, uint32_t edges)
|
|||
*/
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
* Resizing overrides any attempt to restore window
|
||||
* geometries altered by layout changes.
|
||||
*/
|
||||
view_invalidate_last_layout_geometry(view);
|
||||
|
||||
/*
|
||||
* If tiled or maximized in only one direction, reset
|
||||
* tiled/maximized state but keep the same geometry as
|
||||
|
|
|
|||
159
src/view.c
159
src/view.c
|
|
@ -252,14 +252,27 @@ view_get_edge_snap_box(struct view *view, struct output *output,
|
|||
return dst;
|
||||
}
|
||||
|
||||
static void
|
||||
view_discover_output(struct view *view)
|
||||
static bool
|
||||
view_discover_output(struct view *view, struct wlr_box *geometry)
|
||||
{
|
||||
assert(view);
|
||||
assert(!view->fullscreen);
|
||||
view->output = output_nearest_to(view->server,
|
||||
view->current.x + view->current.width / 2,
|
||||
view->current.y + view->current.height / 2);
|
||||
|
||||
if (!geometry) {
|
||||
geometry = &view->current;
|
||||
}
|
||||
|
||||
struct output *output =
|
||||
output_nearest_to(view->server,
|
||||
geometry->x + geometry->width / 2,
|
||||
geometry->y + geometry->height / 2);
|
||||
|
||||
if (output && output != view->output) {
|
||||
view->output = output;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
@ -343,7 +356,7 @@ view_moved(struct view *view)
|
|||
* output when they enter that state.
|
||||
*/
|
||||
if (view_is_floating(view)) {
|
||||
view_discover_output(view);
|
||||
view_discover_output(view, NULL);
|
||||
}
|
||||
ssd_update_geometry(view->ssd);
|
||||
cursor_update_focus(view->server);
|
||||
|
|
@ -614,11 +627,11 @@ view_adjust_floating_geometry(struct view *view, struct wlr_box *geometry)
|
|||
|
||||
bool adjusted = false;
|
||||
/*
|
||||
* First check whether the view is onscreen. For now, "onscreen"
|
||||
* is defined as even one pixel of the client area being visible.
|
||||
* First check whether the view is the target screen, meaning that at
|
||||
* least one client pixel is on the screen.
|
||||
*/
|
||||
if (wlr_output_layout_intersects(view->server->output_layout,
|
||||
NULL, geometry)) {
|
||||
view->output->wlr_output, geometry)) {
|
||||
/*
|
||||
* If onscreen, then make sure the titlebar is also
|
||||
* visible (and not overlapping any panels/docks)
|
||||
|
|
@ -988,6 +1001,7 @@ view_maximize(struct view *view, enum view_axis axis,
|
|||
interactive_cancel(view);
|
||||
if (store_natural_geometry && view_is_floating(view)) {
|
||||
view_store_natural_geometry(view);
|
||||
view_invalidate_last_layout_geometry(view);
|
||||
}
|
||||
}
|
||||
set_maximized(view, axis);
|
||||
|
|
@ -1200,6 +1214,7 @@ view_set_fullscreen(struct view *view, bool fullscreen)
|
|||
*/
|
||||
interactive_cancel(view);
|
||||
view_store_natural_geometry(view);
|
||||
view_invalidate_last_layout_geometry(view);
|
||||
}
|
||||
|
||||
set_fullscreen(view, fullscreen);
|
||||
|
|
@ -1211,37 +1226,141 @@ view_set_fullscreen(struct view *view, bool fullscreen)
|
|||
set_adaptive_sync_fullscreen(view);
|
||||
}
|
||||
|
||||
static bool
|
||||
last_layout_geometry_is_valid(struct view *view)
|
||||
{
|
||||
return view->last_layout_geometry.width > 0
|
||||
&& view->last_layout_geometry.height > 0;
|
||||
}
|
||||
|
||||
static void
|
||||
update_last_layout_geometry(struct view *view)
|
||||
{
|
||||
/*
|
||||
* Only update an invalid last-layout geometry to prevent a series of
|
||||
* successive layout changes from continually replacing the "preferred"
|
||||
* location with whatever location the view currently holds. The
|
||||
* "preferred" location should be whatever state was set by user
|
||||
* interaction, not automatic responses to layout changes.
|
||||
*/
|
||||
if (last_layout_geometry_is_valid(view)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (view_is_floating(view)) {
|
||||
view->last_layout_geometry = view->pending;
|
||||
} else {
|
||||
view->last_layout_geometry = view->natural_geometry;
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
apply_last_layout_geometry(struct view *view, bool force_update)
|
||||
{
|
||||
/* Only apply a valid last-layout geometry */
|
||||
if (!last_layout_geometry_is_valid(view)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
* Unless forced, the last-layout geometry is only applied
|
||||
* when the relevant view geometry is distinct.
|
||||
*/
|
||||
if (!force_update) {
|
||||
struct wlr_box *relevant = view_is_floating(view) ?
|
||||
&view->pending : &view->natural_geometry;
|
||||
|
||||
if (wlr_box_equal(relevant, &view->last_layout_geometry)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
view->natural_geometry = view->last_layout_geometry;
|
||||
view_adjust_floating_geometry(view, &view->natural_geometry);
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
view_invalidate_last_layout_geometry(struct view *view)
|
||||
{
|
||||
assert(view);
|
||||
view->last_layout_geometry.width = 0;
|
||||
view->last_layout_geometry.height = 0;
|
||||
}
|
||||
|
||||
void
|
||||
view_adjust_for_layout_change(struct view *view)
|
||||
{
|
||||
assert(view);
|
||||
|
||||
/* Exit fullscreen if output is lost */
|
||||
bool was_fullscreen = view->fullscreen;
|
||||
if (was_fullscreen && !output_is_usable(view->output)) {
|
||||
set_fullscreen(view, false);
|
||||
bool is_floating = view_is_floating(view);
|
||||
|
||||
if (!output_is_usable(view->output)) {
|
||||
/* A view losing an output should have a last-layout geometry */
|
||||
update_last_layout_geometry(view);
|
||||
|
||||
/* Exit fullscreen and re-assess floating status */
|
||||
if (was_fullscreen) {
|
||||
set_fullscreen(view, false);
|
||||
is_floating = view_is_floating(view);
|
||||
}
|
||||
}
|
||||
|
||||
/* Restore any full-screen window to natural geometry */
|
||||
bool use_natural = was_fullscreen;
|
||||
|
||||
/* Capture a pointer to the last-layout geometry (only if valid) */
|
||||
struct wlr_box *last_geometry = NULL;
|
||||
if (last_layout_geometry_is_valid(view)) {
|
||||
last_geometry = &view->last_layout_geometry;
|
||||
}
|
||||
|
||||
/*
|
||||
* Floating views are always assigned to the nearest output.
|
||||
* Maximized/tiled views remain on the same output if possible.
|
||||
* Check if an output change is required:
|
||||
* - Floating views are always mapped to the nearest output
|
||||
* - Any view without a usable output needs to be repositioned
|
||||
* - Any view with a valid last-layout geometry might be better
|
||||
* positioned on another output
|
||||
*/
|
||||
bool is_floating = view_is_floating(view);
|
||||
if (is_floating || !output_is_usable(view->output)) {
|
||||
view_discover_output(view);
|
||||
if (is_floating || last_geometry || !output_is_usable(view->output)) {
|
||||
/* Move the view to an appropriate output, if needed */
|
||||
bool output_changed = view_discover_output(view, last_geometry);
|
||||
|
||||
/*
|
||||
* Try to apply the last-layout to the natural geometry
|
||||
* (adjusting to ensure that it fits on the screen). This is
|
||||
* forced if the output has changed, but will be done
|
||||
* opportunistically even on the same output if the last-layout
|
||||
* geometry is different from the view's governing geometry.
|
||||
*/
|
||||
if (apply_last_layout_geometry(view, output_changed)) {
|
||||
use_natural = true;
|
||||
}
|
||||
|
||||
/*
|
||||
* Whether or not the view has moved, the layout has changed.
|
||||
* Ensure that the view now has a valid last-layout geometry.
|
||||
*/
|
||||
update_last_layout_geometry(view);
|
||||
}
|
||||
|
||||
if (!is_floating) {
|
||||
view_apply_special_geometry(view);
|
||||
} else if (was_fullscreen) {
|
||||
} else if (use_natural) {
|
||||
/*
|
||||
* Move the window to its natural location, either because it
|
||||
* was fullscreen or we are trying to restore a prior layout.
|
||||
*/
|
||||
view_apply_natural_geometry(view);
|
||||
} else {
|
||||
/* reposition view if it's offscreen */
|
||||
/* Otherwise, just ensure the view is on screen. */
|
||||
struct wlr_box geometry = view->pending;
|
||||
if (view_adjust_floating_geometry(view, &geometry)) {
|
||||
view_move_resize(view, geometry);
|
||||
}
|
||||
}
|
||||
|
||||
if (view->toplevel.handle) {
|
||||
foreign_toplevel_update_outputs(view);
|
||||
}
|
||||
|
|
@ -1542,6 +1661,7 @@ view_snap_to_edge(struct view *view, enum view_edge edge,
|
|||
} else if (store_natural_geometry) {
|
||||
/* store current geometry as new natural_geometry */
|
||||
view_store_natural_geometry(view);
|
||||
view_invalidate_last_layout_geometry(view);
|
||||
}
|
||||
view_set_untiled(view);
|
||||
view_set_output(view, output);
|
||||
|
|
@ -1571,6 +1691,7 @@ view_snap_to_region(struct view *view, struct region *region,
|
|||
} else if (store_natural_geometry) {
|
||||
/* store current geometry as new natural_geometry */
|
||||
view_store_natural_geometry(view);
|
||||
view_invalidate_last_layout_geometry(view);
|
||||
}
|
||||
view_set_untiled(view);
|
||||
view->tiled_region = region;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue