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theme: move more button fallback logic to theme.c
...and simplify button_xbm_load() by splitting it into one function that loads an xbm file and another that creates an icon from a builtin bitmap.
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parent
27de4e6398
commit
b7ee8b16f3
3 changed files with 69 additions and 31 deletions
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@ -259,16 +259,29 @@ parse_xbm_builtin(const char *button, int size)
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}
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void
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button_xbm_load(const char *button_name, const char *alt_name,
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struct lab_data_buffer **buffer, const char *fallback_button,
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float *rgba)
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button_xbm_from_bitmap(const char *bitmap, struct lab_data_buffer **buffer,
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float *rgba)
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{
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struct pixmap pixmap = {0};
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if (*buffer) {
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wlr_buffer_drop(&(*buffer)->base);
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*buffer = NULL;
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}
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color = u32(rgba);
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pixmap = parse_xbm_builtin(bitmap, 6);
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*buffer = buffer_create_wrap(pixmap.data, pixmap.width, pixmap.height,
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pixmap.width * 4, /* free_on_destroy */ true);
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}
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void
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button_xbm_load(const char *button_name, struct lab_data_buffer **buffer,
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float *rgba)
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{
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struct pixmap pixmap = {0};
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if (*buffer) {
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wlr_buffer_drop(&(*buffer)->base);
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*buffer = NULL;
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}
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color = u32(rgba);
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/* Read file into memory as it's easier to tokenize that way */
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@ -283,20 +296,8 @@ button_xbm_load(const char *button_name, const char *alt_name,
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free(tokens);
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}
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}
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if (!pixmap.data && *alt_name) {
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button_filename(alt_name, filename, sizeof(filename));
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char *token_buffer = grab_file(filename);
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if (token_buffer) {
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struct token *tokens = tokenize_xbm(token_buffer);
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free(token_buffer);
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pixmap = parse_xbm_tokens(tokens);
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if (tokens) {
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free(tokens);
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}
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}
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}
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if (!pixmap.data && fallback_button) {
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pixmap = parse_xbm_builtin(fallback_button, 6);
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if (!pixmap.data) {
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return;
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}
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/* Create buffer with free_on_destroy being true */
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