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Add WindowMenu button
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759b26b5c1
commit
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10 changed files with 61 additions and 4 deletions
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@ -17,10 +17,11 @@
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#include "xbm/xbm.h"
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/* built-in 6x6 buttons */
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char close_button_normal[] = { 0x33, 0x3f, 0x1e, 0x1e, 0x3f, 0x33 };
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char menu_button_normal[] = { 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00 };
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char iconify_button_normal[] = { 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f };
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char max_button_normal[] = { 0x3f, 0x3f, 0x21, 0x21, 0x21, 0x3f };
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char max_button_toggled[] = { 0x3e, 0x22, 0x2f, 0x29, 0x39, 0x0f };
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char close_button_normal[] = { 0x33, 0x3f, 0x1e, 0x1e, 0x3f, 0x33 };
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static struct wlr_texture *
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texture_from_pixmap(struct wlr_renderer *renderer, struct pixmap *pixmap)
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@ -87,6 +88,9 @@ out:
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void
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xbm_load(struct theme *theme, struct wlr_renderer *r)
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{
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parse_set_color(theme->window_active_button_menu_unpressed_image_color);
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load_button(r, "menu.xbm", &theme->xbm_menu_active_unpressed,
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menu_button_normal);
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parse_set_color(theme->window_active_button_iconify_unpressed_image_color);
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load_button(r, "iconify.xbm", &theme->xbm_iconify_active_unpressed,
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iconify_button_normal);
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@ -97,6 +101,9 @@ xbm_load(struct theme *theme, struct wlr_renderer *r)
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load_button(r, "close.xbm", &theme->xbm_close_active_unpressed,
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close_button_normal);
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parse_set_color(theme->window_inactive_button_menu_unpressed_image_color);
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load_button(r, "menu.xbm", &theme->xbm_menu_inactive_unpressed,
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menu_button_normal);
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parse_set_color(theme->window_inactive_button_iconify_unpressed_image_color);
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load_button(r, "iconify.xbm", &theme->xbm_iconify_inactive_unpressed,
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iconify_button_normal);
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