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action: add ToggleTabletMouseEmulation
Useful for switching between application-defined and mapped tablet pad buttons. Also for quickly troubleshooting tablet behavior.
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3 changed files with 11 additions and 0 deletions
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@ -286,6 +286,9 @@ Actions are used in menus and keyboard/mouse bindings.
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decorations (including those for which the server-side titlebar has been
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hidden) are not eligible for shading.
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*<action name="ToggleTabletMouseEmulation">*
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Toggle mouse emulation for drawing tablets on or off.
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*<action name="ToggleMagnify">*
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Toggle the screen magnifier on or off at the last magnification level
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used.
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@ -684,6 +684,9 @@ extending outward from the snapped edge.
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tablet specific restrictions, e.g. no support for drag-and-drop, but
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also omits tablet specific features like reporting pen pressure.
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Use the *ToggleTabletMouseEmulation* action for toggling between
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mouse emulation on and off.
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*<tablet><map button="" to="" />*
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Pen and pad buttons behave like regular mouse buttons.With mouse
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emulation set to "no", which is the default, and if not specified
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@ -114,6 +114,7 @@ enum action_type {
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ACTION_TYPE_SHADE,
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ACTION_TYPE_UNSHADE,
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ACTION_TYPE_TOGGLE_SHADE,
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ACTION_TYPE_TOGGLE_TABLET_MOUSE_EMULATION,
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ACTION_TYPE_TOGGLE_MAGNIFY,
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ACTION_TYPE_ZOOM_IN,
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ACTION_TYPE_ZOOM_OUT
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@ -172,6 +173,7 @@ const char *action_names[] = {
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"Shade",
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"Unshade",
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"ToggleShade",
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"ToggleTabletMouseEmulation",
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"ToggleMagnify",
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"ZoomIn",
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"ZoomOut",
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@ -1111,6 +1113,9 @@ actions_run(struct view *activator, struct server *server,
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view_set_shade(view, false);
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}
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break;
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case ACTION_TYPE_TOGGLE_TABLET_MOUSE_EMULATION:
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rc.tablet.force_mouse_emulation = !rc.tablet.force_mouse_emulation;
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break;
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case ACTION_TYPE_TOGGLE_MAGNIFY:
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magnify_toggle(server);
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break;
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