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view: separate (un)minimize and (un)map logic
Map/unmap logic is currently re-used for minimize/unminimize, but lots of it doesn't actually apply in that case. This is both confusing and creates some extra complexity, such as: - extra "client_request" parameter to unmap(), in which case it has to still do some cleanup even if view->mapped is already false - various "view->mapped || view->minimized" checks when we really just mean "is the view mapped" To clean this all up, let's put the logic that really is common into a new view_update_visiblity() function, and stop using map/unmap for minimize/unminimize. Note that this changes the meaning of "view->mapped", which used to mean "mapped and not minimized" but now really just means "mapped". I left some "view->mapped" conditions as-is (rather than changing to "view->mapped && !view->minimized") where it seemed to make sense. v2: add view_update_visibility() as suggested by tokyo4j
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parent
20087e89b2
commit
b5e2eb216e
6 changed files with 75 additions and 110 deletions
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@ -110,13 +110,7 @@ struct view_impl {
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void (*set_activated)(struct view *view, bool activated);
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void (*set_fullscreen)(struct view *view, bool fullscreen);
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void (*notify_tiled)(struct view *view);
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/*
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* client_request is true if the client unmapped its own
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* surface; false if we are just minimizing the view. The two
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* cases are similar but have subtle differences (e.g., when
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* minimizing we don't destroy the foreign toplevel handle).
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*/
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void (*unmap)(struct view *view, bool client_request);
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void (*unmap)(struct view *view);
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void (*maximize)(struct view *view, enum view_axis maximized);
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void (*minimize)(struct view *view, bool minimize);
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struct view *(*get_parent)(struct view *self);
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@ -591,6 +585,7 @@ void view_adjust_size(struct view *view, int *w, int *h);
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void view_evacuate_region(struct view *view);
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void view_on_output_destroy(struct view *view);
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void view_connect_map(struct view *view, struct wlr_surface *surface);
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void view_update_visibility(struct view *view);
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void view_init(struct view *view);
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void view_destroy(struct view *view);
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@ -145,7 +145,7 @@ desktop_topmost_focusable_view(struct server *server)
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continue;
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}
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view = node_view_from_node(node);
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if (view->mapped && view_is_focusable(view)) {
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if (view_is_focusable(view) && !view->minimized) {
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return view;
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}
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}
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@ -3,7 +3,6 @@
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#include "view-impl-common.h"
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#include "foreign-toplevel/foreign.h"
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#include "labwc.h"
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#include "output.h"
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#include "view.h"
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#include "window-rules.h"
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@ -28,10 +27,8 @@ view_impl_init_foreign_toplevel(struct view *view)
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void
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view_impl_map(struct view *view)
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{
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/* Leave minimized, if minimized before map */
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if (!view->minimized) {
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desktop_focus_view(view, /*raise*/ true);
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}
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view_update_visibility(view);
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if (!view->been_mapped) {
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window_rules_apply(view, LAB_WINDOW_RULE_EVENT_ON_FIRST_MAP);
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}
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@ -49,12 +46,6 @@ view_impl_map(struct view *view)
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}
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}
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/*
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* Some clients (e.g. Steam's Big Picture Mode window) request
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* fullscreen before mapping.
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*/
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desktop_update_top_layer_visibility(view->server);
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wlr_log(WLR_DEBUG, "[map] identifier=%s, title=%s",
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view->app_id, view->title);
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}
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@ -62,30 +53,15 @@ view_impl_map(struct view *view)
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void
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view_impl_unmap(struct view *view)
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{
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struct server *server = view->server;
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/*
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* When exiting an xwayland application with multiple views
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* mapped, a race condition can occur: after the topmost view
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* is unmapped, the next view under it is offered focus, but is
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* also unmapped before accepting focus (so server->active_view
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* remains NULL). To avoid being left with no active view at
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* all, check for that case also.
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*/
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if (view == server->active_view || !server->active_view) {
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desktop_focus_topmost_view(server);
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}
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desktop_update_top_layer_visibility(view->server);
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view_update_visibility(view);
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/*
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* We may need to disable adaptive sync if view was fullscreen.
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*
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* FIXME: this logic doesn't account for multiple fullscreen
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* views. It should probably be combined with the existing
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* logic in desktop_update_top_layer_visibility().
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* Destroy the foreign toplevel handle so the unmapped view
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* doesn't show up in panels and the like.
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*/
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if (view->fullscreen) {
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output_set_has_fullscreen_view(view->output, false);
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if (view->foreign_toplevel) {
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foreign_toplevel_destroy(view->foreign_toplevel);
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view->foreign_toplevel = NULL;
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}
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}
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67
src/view.c
67
src/view.c
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@ -423,7 +423,7 @@ view_is_focusable(struct view *view)
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switch (view_wants_focus(view)) {
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case VIEW_WANTS_FOCUS_ALWAYS:
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case VIEW_WANTS_FOCUS_LIKELY:
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return (view->mapped || view->minimized);
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return view->mapped;
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default:
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return false;
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}
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@ -786,11 +786,7 @@ _minimize(struct view *view, bool minimized)
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view->minimized = minimized;
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wl_signal_emit_mutable(&view->events.minimized, NULL);
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if (minimized) {
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view->impl->unmap(view, /* client_request */ false);
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} else {
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view->impl->map(view);
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}
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view_update_visibility(view);
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}
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static void
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@ -841,11 +837,6 @@ view_minimize(struct view *view, bool minimized)
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struct view *root = view_get_root(view);
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_minimize(root, minimized);
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minimize_sub_views(root, minimized);
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/* Enable top-layer when full-screen views are minimized */
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if (view->fullscreen && view->output) {
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desktop_update_top_layer_visibility(view->server);
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}
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}
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bool
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@ -2465,7 +2456,7 @@ static void
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handle_unmap(struct wl_listener *listener, void *data)
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{
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struct view *view = wl_container_of(listener, view, mappable.unmap);
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view->impl->unmap(view, /* client_request */ true);
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view->impl->unmap(view);
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}
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void
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@ -2475,6 +2466,58 @@ view_connect_map(struct view *view, struct wlr_surface *surface)
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mappable_connect(&view->mappable, surface, handle_map, handle_unmap);
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}
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/* Used in both (un)map and (un)minimize */
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void
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view_update_visibility(struct view *view)
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{
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bool visible = view->mapped && !view->minimized;
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if (visible == view->scene_tree->node.enabled) {
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return;
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}
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wlr_scene_node_set_enabled(&view->scene_tree->node, visible);
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struct server *server = view->server;
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if (visible) {
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desktop_focus_view(view, /*raise*/ true);
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} else {
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/*
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* When exiting an xwayland application with multiple
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* views mapped, a race condition can occur: after the
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* topmost view is unmapped, the next view under it is
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* offered focus, but is also unmapped before accepting
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* focus (so server->active_view remains NULL). To avoid
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* being left with no active view at all, check for that
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* case also.
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*/
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if (view == server->active_view || !server->active_view) {
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desktop_focus_topmost_view(server);
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}
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}
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/*
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* Show top layer when a fullscreen view is hidden.
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* Hide it if a fullscreen view is shown (or uncovered).
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*/
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desktop_update_top_layer_visibility(server);
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/*
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* We may need to disable adaptive sync if view was fullscreen.
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*
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* FIXME: this logic doesn't account for multiple fullscreen
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* views. It should probably be combined with the existing
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* logic in desktop_update_top_layer_visibility().
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*/
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if (view->fullscreen && !visible) {
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output_set_has_fullscreen_view(view->output, false);
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}
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/* Update usable area to account for XWayland "struts" (panels) */
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if (view_has_strut_partial(view)) {
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output_update_all_usable_areas(server, false);
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}
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}
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void
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view_set_shade(struct view *view, bool shaded)
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{
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25
src/xdg.c
25
src/xdg.c
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@ -614,7 +614,7 @@ xdg_toplevel_view_append_children(struct view *self, struct wl_array *children)
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if (view->type != LAB_XDG_SHELL_VIEW) {
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continue;
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}
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if (!view->mapped && !view->minimized) {
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if (!view->mapped) {
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continue;
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}
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if (top_parent_of(view) != toplevel) {
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@ -757,15 +757,7 @@ xdg_toplevel_view_map(struct view *view)
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view_set_output(view, output_nearest_to_cursor(view->server));
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}
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/*
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* For initially minimized views, we do not set view->mapped
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* nor enable the scene node. All other map logic (positioning,
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* creating foreign toplevel, etc.) happens as normal.
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*/
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if (!view->minimized) {
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view->mapped = true;
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wlr_scene_node_set_enabled(&view->scene_tree->node, true);
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}
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view->mapped = true;
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if (!view->foreign_toplevel) {
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view_impl_init_foreign_toplevel(view);
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@ -815,23 +807,12 @@ xdg_toplevel_view_map(struct view *view)
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}
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static void
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xdg_toplevel_view_unmap(struct view *view, bool client_request)
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xdg_toplevel_view_unmap(struct view *view)
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{
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if (view->mapped) {
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view->mapped = false;
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wlr_scene_node_set_enabled(&view->scene_tree->node, false);
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view_impl_unmap(view);
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}
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/*
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* If the view was explicitly unmapped by the client (rather
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* than just minimized), destroy the foreign toplevel handle so
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* the unmapped view doesn't show up in panels and the like.
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*/
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if (client_request && view->foreign_toplevel) {
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foreign_toplevel_destroy(view->foreign_toplevel);
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view->foreign_toplevel = NULL;
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}
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}
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static pid_t
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@ -39,7 +39,7 @@ static_assert(ARRAY_SIZE(atom_names) == ATOM_COUNT, "atom names out of sync");
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static xcb_atom_t atoms[ATOM_COUNT] = {0};
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static void set_surface(struct view *view, struct wlr_surface *surface);
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static void xwayland_view_unmap(struct view *view, bool client_request);
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static void xwayland_view_unmap(struct view *view);
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static struct xwayland_view *
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xwayland_view_from_view(struct view *view)
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@ -557,7 +557,7 @@ handle_set_override_redirect(struct wl_listener *listener, void *data)
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struct server *server = view->server;
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bool mapped = xsurface->surface && xsurface->surface->mapped;
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if (mapped) {
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xwayland_view_unmap(view, /* client_request */ true);
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xwayland_view_unmap(view);
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}
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handle_destroy(&view->destroy, xsurface);
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/* view is invalid after this point */
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@ -813,15 +813,7 @@ xwayland_view_map(struct view *view)
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*/
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handle_map_request(&xwayland_view->map_request, NULL);
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/*
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* For initially minimized views, we do not set view->mapped
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* nor enable the scene node. All other map logic (positioning,
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* creating foreign toplevel, etc.) happens as normal.
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*/
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if (!view->minimized) {
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view->mapped = true;
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wlr_scene_node_set_enabled(&view->scene_tree->node, true);
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}
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view->mapped = true;
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if (view->surface != xwayland_surface->surface) {
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set_surface(view, xwayland_surface->surface);
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@ -877,38 +869,16 @@ xwayland_view_map(struct view *view)
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view_impl_map(view);
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view->been_mapped = true;
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/* Update usable area to account for XWayland "struts" (panels) */
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if (xwayland_surface->strut_partial) {
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output_update_all_usable_areas(view->server, false);
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}
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}
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static void
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xwayland_view_unmap(struct view *view, bool client_request)
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xwayland_view_unmap(struct view *view)
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{
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if (!view->mapped) {
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goto out;
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return;
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}
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view->mapped = false;
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wlr_scene_node_set_enabled(&view->scene_tree->node, false);
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view_impl_unmap(view);
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/* Update usable area to account for XWayland "struts" (panels) */
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if (xwayland_surface_from_view(view)->strut_partial) {
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output_update_all_usable_areas(view->server, false);
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}
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/*
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* If the view was explicitly unmapped by the client (rather
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* than just minimized), destroy the foreign toplevel handle so
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* the unmapped view doesn't show up in panels and the like.
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*/
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out:
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if (client_request && view->foreign_toplevel) {
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foreign_toplevel_destroy(view->foreign_toplevel);
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view->foreign_toplevel = NULL;
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}
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}
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static void
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@ -959,7 +929,7 @@ xwayland_view_append_children(struct view *self, struct wl_array *children)
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if (!view->surface) {
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continue;
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}
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if (!view->mapped && !view->minimized) {
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if (!view->mapped) {
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continue;
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}
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if (top_parent_of(view) != surface) {
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