mirror of
https://github.com/labwc/labwc.git
synced 2025-11-30 06:59:52 -05:00
view: separate (un)minimize and (un)map logic
Map/unmap logic is currently re-used for minimize/unminimize, but lots of it doesn't actually apply in that case. This is both confusing and creates some extra complexity, such as: - extra "client_request" parameter to unmap(), in which case it has to still do some cleanup even if view->mapped is already false - various "view->mapped || view->minimized" checks when we really just mean "is the view mapped" To clean this all up, let's put the logic that really is common into a new view_update_visiblity() function, and stop using map/unmap for minimize/unminimize. Note that this changes the meaning of "view->mapped", which used to mean "mapped and not minimized" but now really just means "mapped". I left some "view->mapped" conditions as-is (rather than changing to "view->mapped && !view->minimized") where it seemed to make sense. v2: add view_update_visibility() as suggested by tokyo4j
This commit is contained in:
parent
20087e89b2
commit
b5e2eb216e
6 changed files with 75 additions and 110 deletions
67
src/view.c
67
src/view.c
|
|
@ -423,7 +423,7 @@ view_is_focusable(struct view *view)
|
|||
switch (view_wants_focus(view)) {
|
||||
case VIEW_WANTS_FOCUS_ALWAYS:
|
||||
case VIEW_WANTS_FOCUS_LIKELY:
|
||||
return (view->mapped || view->minimized);
|
||||
return view->mapped;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
|
@ -786,11 +786,7 @@ _minimize(struct view *view, bool minimized)
|
|||
view->minimized = minimized;
|
||||
wl_signal_emit_mutable(&view->events.minimized, NULL);
|
||||
|
||||
if (minimized) {
|
||||
view->impl->unmap(view, /* client_request */ false);
|
||||
} else {
|
||||
view->impl->map(view);
|
||||
}
|
||||
view_update_visibility(view);
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
@ -841,11 +837,6 @@ view_minimize(struct view *view, bool minimized)
|
|||
struct view *root = view_get_root(view);
|
||||
_minimize(root, minimized);
|
||||
minimize_sub_views(root, minimized);
|
||||
|
||||
/* Enable top-layer when full-screen views are minimized */
|
||||
if (view->fullscreen && view->output) {
|
||||
desktop_update_top_layer_visibility(view->server);
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
|
|
@ -2465,7 +2456,7 @@ static void
|
|||
handle_unmap(struct wl_listener *listener, void *data)
|
||||
{
|
||||
struct view *view = wl_container_of(listener, view, mappable.unmap);
|
||||
view->impl->unmap(view, /* client_request */ true);
|
||||
view->impl->unmap(view);
|
||||
}
|
||||
|
||||
void
|
||||
|
|
@ -2475,6 +2466,58 @@ view_connect_map(struct view *view, struct wlr_surface *surface)
|
|||
mappable_connect(&view->mappable, surface, handle_map, handle_unmap);
|
||||
}
|
||||
|
||||
/* Used in both (un)map and (un)minimize */
|
||||
void
|
||||
view_update_visibility(struct view *view)
|
||||
{
|
||||
bool visible = view->mapped && !view->minimized;
|
||||
if (visible == view->scene_tree->node.enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
wlr_scene_node_set_enabled(&view->scene_tree->node, visible);
|
||||
struct server *server = view->server;
|
||||
|
||||
if (visible) {
|
||||
desktop_focus_view(view, /*raise*/ true);
|
||||
} else {
|
||||
/*
|
||||
* When exiting an xwayland application with multiple
|
||||
* views mapped, a race condition can occur: after the
|
||||
* topmost view is unmapped, the next view under it is
|
||||
* offered focus, but is also unmapped before accepting
|
||||
* focus (so server->active_view remains NULL). To avoid
|
||||
* being left with no active view at all, check for that
|
||||
* case also.
|
||||
*/
|
||||
if (view == server->active_view || !server->active_view) {
|
||||
desktop_focus_topmost_view(server);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Show top layer when a fullscreen view is hidden.
|
||||
* Hide it if a fullscreen view is shown (or uncovered).
|
||||
*/
|
||||
desktop_update_top_layer_visibility(server);
|
||||
|
||||
/*
|
||||
* We may need to disable adaptive sync if view was fullscreen.
|
||||
*
|
||||
* FIXME: this logic doesn't account for multiple fullscreen
|
||||
* views. It should probably be combined with the existing
|
||||
* logic in desktop_update_top_layer_visibility().
|
||||
*/
|
||||
if (view->fullscreen && !visible) {
|
||||
output_set_has_fullscreen_view(view->output, false);
|
||||
}
|
||||
|
||||
/* Update usable area to account for XWayland "struts" (panels) */
|
||||
if (view_has_strut_partial(view)) {
|
||||
output_update_all_usable_areas(server, false);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
view_set_shade(struct view *view, bool shaded)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue