mirror of
https://github.com/labwc/labwc.git
synced 2025-11-01 22:58:47 -04:00
Complete carve up of main.c
This commit is contained in:
parent
657f90e09b
commit
b5c307c32b
4 changed files with 206 additions and 203 deletions
3
labwc.h
3
labwc.h
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@ -131,6 +131,7 @@ void xwl_surface_destroy(struct wl_listener *listener, void *data);
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void xwl_surface_configure(struct wl_listener *listener, void *data);
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void xwl_surface_configure(struct wl_listener *listener, void *data);
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void xwl_surface_new(struct wl_listener *listener, void *data);
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void xwl_surface_new(struct wl_listener *listener, void *data);
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void view_focus_last_toplevel(struct server *server);
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void focus_view(struct view *view, struct wlr_surface *surface);
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void focus_view(struct view *view, struct wlr_surface *surface);
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void view_focus_next_toplevel(struct server *server);
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void view_focus_next_toplevel(struct server *server);
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void begin_interactive(struct view *view, enum cursor_mode mode,
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void begin_interactive(struct view *view, enum cursor_mode mode,
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@ -143,6 +144,8 @@ struct view *desktop_view_at(struct server *server, double lx, double ly,
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/* TODO: try to refactor to remove from header file */
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/* TODO: try to refactor to remove from header file */
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struct view *first_toplevel(struct server *server);
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struct view *first_toplevel(struct server *server);
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void server_new_input(struct wl_listener *listener, void *data);
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void seat_request_cursor(struct wl_listener *listener, void *data);
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void server_cursor_motion(struct wl_listener *listener, void *data);
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void server_cursor_motion(struct wl_listener *listener, void *data);
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void server_cursor_motion_absolute(struct wl_listener *listener, void *data);
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void server_cursor_motion_absolute(struct wl_listener *listener, void *data);
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void server_cursor_button(struct wl_listener *listener, void *data);
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void server_cursor_button(struct wl_listener *listener, void *data);
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203
main.c
203
main.c
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@ -6,209 +6,6 @@
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#include <wlr/types/wlr_gamma_control_v1.h>
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#include <wlr/types/wlr_gamma_control_v1.h>
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#include <wlr/types/wlr_primary_selection_v1.h>
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#include <wlr/types/wlr_primary_selection_v1.h>
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static struct view *last_toplevel(struct server *server)
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{
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struct view *view;
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wl_list_for_each_reverse (view, &server->views, link) {
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if (!view->been_mapped) {
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continue;
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}
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if (is_toplevel(view)) {
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return view;
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}
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}
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fprintf(stderr, "warn: found no toplevel view (%s)\n", __func__);
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return NULL;
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}
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static void view_focus_last_toplevel(struct server *server)
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{
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/* TODO: write view_nr_toplevel_views() */
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if (wl_list_length(&server->views) < 2) {
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return;
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}
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struct view *view = last_toplevel(server);
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focus_view(view, view->surface);
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}
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static void keyboard_handle_modifiers(struct wl_listener *listener, void *data)
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{
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/* This event is raised when a modifier key, such as shift or alt, is
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* pressed. We simply communicate this to the client. */
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struct keyboard *keyboard =
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wl_container_of(listener, keyboard, modifiers);
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/*
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* A seat can only have one keyboard, but this is a limitation of the
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* Wayland protocol - not wlroots. We assign all connected keyboards to
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* the same seat. You can swap out the underlying wlr_keyboard like this
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* and wlr_seat handles this transparently.
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*/
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wlr_seat_set_keyboard(keyboard->server->seat, keyboard->device);
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/* Send modifiers to the client. */
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wlr_seat_keyboard_notify_modifiers(
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keyboard->server->seat, &keyboard->device->keyboard->modifiers);
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}
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static bool handle_keybinding(struct server *server, xkb_keysym_t sym)
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{
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/*
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* Here we handle compositor keybindings. This is when the compositor is
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* processing keys, rather than passing them on to the client for its
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* own processing.
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*
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* This function assumes Alt is held down.
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*/
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switch (sym) {
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case XKB_KEY_Escape:
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wl_display_terminate(server->wl_display);
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break;
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case XKB_KEY_F1:
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case XKB_KEY_F2:
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view_focus_last_toplevel(server);
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break;
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case XKB_KEY_F3:
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if (fork() == 0) {
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execl("/bin/dmenu_run", "/bin/dmenu_run", (void *)NULL);
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}
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break;
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case XKB_KEY_F6:
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begin_interactive(first_toplevel(server), TINYWL_CURSOR_MOVE,
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0);
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break;
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case XKB_KEY_F12:
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dbg_show_views(server);
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break;
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default:
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return false;
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}
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return true;
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}
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static void keyboard_handle_key(struct wl_listener *listener, void *data)
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{
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/* This event is raised when a key is pressed or released. */
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struct keyboard *keyboard = wl_container_of(listener, keyboard, key);
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struct server *server = keyboard->server;
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struct wlr_event_keyboard_key *event = data;
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struct wlr_seat *seat = server->seat;
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/* Translate libinput keycode -> xkbcommon */
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uint32_t keycode = event->keycode + 8;
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/* Get a list of keysyms based on the keymap for this keyboard */
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const xkb_keysym_t *syms;
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int nsyms = xkb_state_key_get_syms(
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keyboard->device->keyboard->xkb_state, keycode, &syms);
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bool handled = false;
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uint32_t modifiers =
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wlr_keyboard_get_modifiers(keyboard->device->keyboard);
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if ((modifiers & WLR_MODIFIER_ALT) && event->state == WLR_KEY_PRESSED) {
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/* If alt is held down and this button was _pressed_, we attempt
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* to process it as a compositor keybinding. */
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for (int i = 0; i < nsyms; i++) {
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handled = handle_keybinding(server, syms[i]);
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}
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}
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if (!handled) {
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/* Otherwise, we pass it along to the client. */
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wlr_seat_set_keyboard(seat, keyboard->device);
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wlr_seat_keyboard_notify_key(seat, event->time_msec,
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event->keycode, event->state);
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}
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}
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static void server_new_keyboard(struct server *server,
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struct wlr_input_device *device)
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{
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struct keyboard *keyboard = calloc(1, sizeof(struct keyboard));
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keyboard->server = server;
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keyboard->device = device;
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/* We need to prepare an XKB keymap and assign it to the keyboard. This
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* assumes the defaults (e.g. layout = "us"). */
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struct xkb_rule_names rules = { 0 };
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struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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struct xkb_keymap *keymap = xkb_map_new_from_names(
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context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
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wlr_keyboard_set_keymap(device->keyboard, keymap);
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xkb_keymap_unref(keymap);
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xkb_context_unref(context);
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wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
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/* Here we set up listeners for keyboard events. */
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keyboard->modifiers.notify = keyboard_handle_modifiers;
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wl_signal_add(&device->keyboard->events.modifiers,
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&keyboard->modifiers);
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keyboard->key.notify = keyboard_handle_key;
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wl_signal_add(&device->keyboard->events.key, &keyboard->key);
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wlr_seat_set_keyboard(server->seat, device);
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/* And add the keyboard to our list of keyboards */
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wl_list_insert(&server->keyboards, &keyboard->link);
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}
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static void server_new_pointer(struct server *server,
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struct wlr_input_device *device)
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{
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/* We don't do anything special with pointers. All of our pointer
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* handling is proxied through wlr_cursor. On another compositor, you
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* might take this opportunity to do libinput configuration on the
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* device to set acceleration, etc. */
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wlr_cursor_attach_input_device(server->cursor, device);
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}
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static void server_new_input(struct wl_listener *listener, void *data)
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{
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/* This event is raised by the backend when a new input device becomes
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* available. */
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struct server *server = wl_container_of(listener, server, new_input);
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struct wlr_input_device *device = data;
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switch (device->type) {
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case WLR_INPUT_DEVICE_KEYBOARD:
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server_new_keyboard(server, device);
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break;
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case WLR_INPUT_DEVICE_POINTER:
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server_new_pointer(server, device);
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break;
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default:
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break;
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}
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/* We need to let the wlr_seat know what our capabilities are, which is
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* communiciated to the client. In TinyWL we always have a cursor, even
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* if there are no pointer devices, so we always include that
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* capability. */
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uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
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if (!wl_list_empty(&server->keyboards)) {
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caps |= WL_SEAT_CAPABILITY_KEYBOARD;
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}
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wlr_seat_set_capabilities(server->seat, caps);
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}
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static void seat_request_cursor(struct wl_listener *listener, void *data)
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{
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struct server *server =
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wl_container_of(listener, server, request_cursor);
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/* This event is rasied by the seat when a client provides a cursor
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* image */
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struct wlr_seat_pointer_request_set_cursor_event *event = data;
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struct wlr_seat_client *focused_client =
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server->seat->pointer_state.focused_client;
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/* This can be sent by any client, so we check to make sure this one is
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* actually has pointer focus first. */
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if (focused_client == event->seat_client) {
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/* Once we've vetted the client, we can tell the cursor to use
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* the provided surface as the cursor image. It will set the
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* hardware cursor on the output that it's currently on and
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* continue to do so as the cursor moves between outputs. */
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wlr_cursor_set_surface(server->cursor, event->surface,
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event->hotspot_x, event->hotspot_y);
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}
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}
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int main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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{
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wlr_log_init(WLR_ERROR, NULL);
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wlr_log_init(WLR_ERROR, NULL);
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177
server.c
177
server.c
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@ -1,5 +1,182 @@
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#include "labwc.h"
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#include "labwc.h"
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static void keyboard_handle_modifiers(struct wl_listener *listener, void *data)
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{
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/* This event is raised when a modifier key, such as shift or alt, is
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* pressed. We simply communicate this to the client. */
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struct keyboard *keyboard =
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wl_container_of(listener, keyboard, modifiers);
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/*
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* A seat can only have one keyboard, but this is a limitation of the
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* Wayland protocol - not wlroots. We assign all connected keyboards to
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* the same seat. You can swap out the underlying wlr_keyboard like this
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* and wlr_seat handles this transparently.
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*/
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wlr_seat_set_keyboard(keyboard->server->seat, keyboard->device);
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/* Send modifiers to the client. */
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wlr_seat_keyboard_notify_modifiers(
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keyboard->server->seat, &keyboard->device->keyboard->modifiers);
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}
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static bool handle_keybinding(struct server *server, xkb_keysym_t sym)
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{
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/*
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* Here we handle compositor keybindings. This is when the compositor is
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* processing keys, rather than passing them on to the client for its
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* own processing.
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*
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* This function assumes Alt is held down.
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*/
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switch (sym) {
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case XKB_KEY_Escape:
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wl_display_terminate(server->wl_display);
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break;
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case XKB_KEY_F1:
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case XKB_KEY_F2:
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view_focus_last_toplevel(server);
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break;
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case XKB_KEY_F3:
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if (fork() == 0) {
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execl("/bin/dmenu_run", "/bin/dmenu_run", (void *)NULL);
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}
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break;
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case XKB_KEY_F6:
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begin_interactive(first_toplevel(server), TINYWL_CURSOR_MOVE,
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0);
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break;
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case XKB_KEY_F12:
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dbg_show_views(server);
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break;
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default:
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return false;
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}
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return true;
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}
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static void keyboard_handle_key(struct wl_listener *listener, void *data)
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{
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/* This event is raised when a key is pressed or released. */
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struct keyboard *keyboard = wl_container_of(listener, keyboard, key);
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struct server *server = keyboard->server;
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struct wlr_event_keyboard_key *event = data;
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struct wlr_seat *seat = server->seat;
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/* Translate libinput keycode -> xkbcommon */
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uint32_t keycode = event->keycode + 8;
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/* Get a list of keysyms based on the keymap for this keyboard */
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const xkb_keysym_t *syms;
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int nsyms = xkb_state_key_get_syms(
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keyboard->device->keyboard->xkb_state, keycode, &syms);
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bool handled = false;
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uint32_t modifiers =
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wlr_keyboard_get_modifiers(keyboard->device->keyboard);
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if ((modifiers & WLR_MODIFIER_ALT) && event->state == WLR_KEY_PRESSED) {
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/* If alt is held down and this button was _pressed_, we attempt
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* to process it as a compositor keybinding. */
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for (int i = 0; i < nsyms; i++) {
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handled = handle_keybinding(server, syms[i]);
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}
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}
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if (!handled) {
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/* Otherwise, we pass it along to the client. */
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wlr_seat_set_keyboard(seat, keyboard->device);
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wlr_seat_keyboard_notify_key(seat, event->time_msec,
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event->keycode, event->state);
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}
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}
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static void server_new_keyboard(struct server *server,
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struct wlr_input_device *device)
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{
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struct keyboard *keyboard = calloc(1, sizeof(struct keyboard));
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keyboard->server = server;
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keyboard->device = device;
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/* We need to prepare an XKB keymap and assign it to the keyboard. This
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* assumes the defaults (e.g. layout = "us"). */
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struct xkb_rule_names rules = { 0 };
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struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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struct xkb_keymap *keymap = xkb_map_new_from_names(
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context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
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wlr_keyboard_set_keymap(device->keyboard, keymap);
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xkb_keymap_unref(keymap);
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xkb_context_unref(context);
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wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
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/* Here we set up listeners for keyboard events. */
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keyboard->modifiers.notify = keyboard_handle_modifiers;
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wl_signal_add(&device->keyboard->events.modifiers,
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||||||
|
&keyboard->modifiers);
|
||||||
|
keyboard->key.notify = keyboard_handle_key;
|
||||||
|
wl_signal_add(&device->keyboard->events.key, &keyboard->key);
|
||||||
|
|
||||||
|
wlr_seat_set_keyboard(server->seat, device);
|
||||||
|
|
||||||
|
/* And add the keyboard to our list of keyboards */
|
||||||
|
wl_list_insert(&server->keyboards, &keyboard->link);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void server_new_pointer(struct server *server,
|
||||||
|
struct wlr_input_device *device)
|
||||||
|
{
|
||||||
|
/* We don't do anything special with pointers. All of our pointer
|
||||||
|
* handling is proxied through wlr_cursor. On another compositor, you
|
||||||
|
* might take this opportunity to do libinput configuration on the
|
||||||
|
* device to set acceleration, etc. */
|
||||||
|
wlr_cursor_attach_input_device(server->cursor, device);
|
||||||
|
}
|
||||||
|
|
||||||
|
void server_new_input(struct wl_listener *listener, void *data)
|
||||||
|
{
|
||||||
|
/* This event is raised by the backend when a new input device becomes
|
||||||
|
* available. */
|
||||||
|
struct server *server = wl_container_of(listener, server, new_input);
|
||||||
|
struct wlr_input_device *device = data;
|
||||||
|
switch (device->type) {
|
||||||
|
case WLR_INPUT_DEVICE_KEYBOARD:
|
||||||
|
server_new_keyboard(server, device);
|
||||||
|
break;
|
||||||
|
case WLR_INPUT_DEVICE_POINTER:
|
||||||
|
server_new_pointer(server, device);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
/* We need to let the wlr_seat know what our capabilities are, which is
|
||||||
|
* communiciated to the client. In TinyWL we always have a cursor, even
|
||||||
|
* if there are no pointer devices, so we always include that
|
||||||
|
* capability. */
|
||||||
|
uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
|
||||||
|
if (!wl_list_empty(&server->keyboards)) {
|
||||||
|
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
|
||||||
|
}
|
||||||
|
wlr_seat_set_capabilities(server->seat, caps);
|
||||||
|
}
|
||||||
|
|
||||||
|
void seat_request_cursor(struct wl_listener *listener, void *data)
|
||||||
|
{
|
||||||
|
struct server *server =
|
||||||
|
wl_container_of(listener, server, request_cursor);
|
||||||
|
/* This event is rasied by the seat when a client provides a cursor
|
||||||
|
* image */
|
||||||
|
struct wlr_seat_pointer_request_set_cursor_event *event = data;
|
||||||
|
struct wlr_seat_client *focused_client =
|
||||||
|
server->seat->pointer_state.focused_client;
|
||||||
|
/* This can be sent by any client, so we check to make sure this one is
|
||||||
|
* actually has pointer focus first. */
|
||||||
|
if (focused_client == event->seat_client) {
|
||||||
|
/* Once we've vetted the client, we can tell the cursor to use
|
||||||
|
* the provided surface as the cursor image. It will set the
|
||||||
|
* hardware cursor on the output that it's currently on and
|
||||||
|
* continue to do so as the cursor moves between outputs. */
|
||||||
|
wlr_cursor_set_surface(server->cursor, event->surface,
|
||||||
|
event->hotspot_x, event->hotspot_y);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static void process_cursor_move(struct server *server, uint32_t time)
|
static void process_cursor_move(struct server *server, uint32_t time)
|
||||||
{
|
{
|
||||||
/* Move the grabbed view to the new position. */
|
/* Move the grabbed view to the new position. */
|
||||||
|
|
|
||||||
26
view.c
26
view.c
|
|
@ -1,5 +1,31 @@
|
||||||
#include "labwc.h"
|
#include "labwc.h"
|
||||||
|
|
||||||
|
static struct view *last_toplevel(struct server *server)
|
||||||
|
{
|
||||||
|
struct view *view;
|
||||||
|
|
||||||
|
wl_list_for_each_reverse (view, &server->views, link) {
|
||||||
|
if (!view->been_mapped) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (is_toplevel(view)) {
|
||||||
|
return view;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
fprintf(stderr, "warn: found no toplevel view (%s)\n", __func__);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
void view_focus_last_toplevel(struct server *server)
|
||||||
|
{
|
||||||
|
/* TODO: write view_nr_toplevel_views() */
|
||||||
|
if (wl_list_length(&server->views) < 2) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
struct view *view = last_toplevel(server);
|
||||||
|
focus_view(view, view->surface);
|
||||||
|
}
|
||||||
|
|
||||||
static void activate_view(struct view *view)
|
static void activate_view(struct view *view)
|
||||||
{
|
{
|
||||||
if (view->type == LAB_XDG_SHELL_VIEW) {
|
if (view->type == LAB_XDG_SHELL_VIEW) {
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue