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scaled_{img,scene}_buffer: add architecture graph
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2 changed files with 63 additions and 0 deletions
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@ -45,6 +45,32 @@ struct scaled_scene_buffer {
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struct wl_list link; /* struct scaled_scene_buffer.cached_buffers */
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};
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/*
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* | |
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* .------------------. .------------.
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* scaled_buffer | new_output_scale | | set_buffer |
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* architecture ´------------------` ´------------`
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* | ^
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* .-----------------------------|----------------|-----------.
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* | v | |
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* | .---------------. .-------------------------. |
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* | | scaled_buffer |----| wlr_buffer LRU cache(2) |<---, |
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* | ´---------------` ´-------------------------` | |
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* | | | | |
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* | .------. .--------------------------. | |
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* | | impl | | wlr_buffer LRU cache of | | |
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* | ´------` | other scaled_buffers | | |
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* | | with impl->equal() | | |
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* | ´--------------------------` | |
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* | / | | |
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* | not found found | |
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* | .-----------------------. .-----------. | |
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* | | impl->create_buffer() |--->| wlr_buffer |------` |
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* | ´-----------------------` ´------------` |
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* | |
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* ´----------------------------------------------------------`
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*/
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/**
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* Create an auto scaling buffer that creates a wlr_scene_buffer
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* and subscribes to its output_enter and output_leave signals.
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