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view: decouple always-on-top windows from the omnipresent state
Before this commit, always-on-{top,bottom} windows were always visible
on all workspaces (omnipresent) because the they were not in
per-workspace trees like normal windows.
This commit fixes this by introducing per-layer trees in
`struct workspace`.
I also added `enum view_layer` and `view->layer` for simplicity.
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parent
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commit
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11 changed files with 75 additions and 90 deletions
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@ -16,6 +16,7 @@ struct workspace {
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char *name;
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struct wlr_scene_tree *tree;
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struct wlr_scene_tree *view_trees[3];
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struct lab_cosmic_workspace *cosmic_workspace;
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struct {
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