view: decouple always-on-top windows from the omnipresent state

Before this commit, always-on-{top,bottom} windows were always visible
on all workspaces (omnipresent) because the they were not in
per-workspace trees like normal windows.

This commit fixes this by introducing per-layer trees in
`struct workspace`.

I also added `enum view_layer` and `view->layer` for simplicity.
This commit is contained in:
tokyo4j 2026-02-03 19:18:53 +09:00
parent 55a256f2fa
commit b21daabf77
11 changed files with 75 additions and 90 deletions

View file

@ -62,10 +62,7 @@ enum lab_view_criteria {
/* No filter -> all focusable views */
LAB_VIEW_CRITERIA_NONE = 0,
/*
* Includes always-on-top views, e.g.
* what is visible on the current workspace
*/
/* Includes omnipresent (visible on all desktops) views */
LAB_VIEW_CRITERIA_CURRENT_WORKSPACE = 1 << 0,
/* Positive criteria */

View file

@ -231,10 +231,6 @@ struct server {
* them to this dedicated tree
*/
struct wlr_scene_tree *xdg_popup_tree;
/* Tree for all non-layer xdg/xwayland-shell surfaces with always-on-top/below */
struct wlr_scene_tree *view_tree_always_on_top;
struct wlr_scene_tree *view_tree_always_on_bottom;
#if HAVE_XWAYLAND
/* Tree for unmanaged xsurfaces without initialized view (usually popups) */
struct wlr_scene_tree *unmanaged_tree;

View file

@ -82,6 +82,12 @@ enum view_wants_focus {
VIEW_WANTS_FOCUS_UNLIKELY,
};
enum view_layer {
VIEW_LAYER_NORMAL = 0,
VIEW_LAYER_ALWAYS_ON_TOP,
VIEW_LAYER_ALWAYS_ON_BOTTOM,
};
struct view;
struct wlr_surface;
struct foreign_toplevel;
@ -183,6 +189,7 @@ struct view {
bool fullscreen;
bool tearing_hint;
enum lab_tristate force_tearing;
enum view_layer layer;
bool visible_on_all_workspaces;
enum lab_edge tiled;
enum lab_edge edges_visible;
@ -527,9 +534,6 @@ void view_toggle_maximize(struct view *view, enum view_axis axis);
bool view_wants_decorations(struct view *view);
void view_toggle_decorations(struct view *view);
bool view_is_always_on_top(struct view *view);
bool view_is_always_on_bottom(struct view *view);
bool view_is_omnipresent(struct view *view);
void view_toggle_always_on_top(struct view *view);
void view_toggle_always_on_bottom(struct view *view);
void view_toggle_visible_on_all_workspaces(struct view *view);

View file

@ -16,6 +16,7 @@ struct workspace {
char *name;
struct wlr_scene_tree *tree;
struct wlr_scene_tree *view_trees[3];
struct lab_cosmic_workspace *cosmic_workspace;
struct {

View file

@ -88,9 +88,25 @@ get_view_part(struct view *view, struct wlr_scene_node *node)
return ssd_debug_get_node_name(view->ssd, node);
}
static struct workspace *
get_workspace_from_node(struct server *server, struct wlr_scene_node *node)
{
struct workspace *workspace;
wl_list_for_each(workspace, &server->workspaces.all, link) {
if (&workspace->tree->node == node) {
return workspace;
}
}
return NULL;
}
static const char *
get_special(struct server *server, struct wlr_scene_node *node)
{
struct wlr_scene_tree *grand_parent =
node->parent ? node->parent->node.parent : NULL;
struct wlr_scene_tree *grand_grand_parent =
grand_parent ? grand_parent->node.parent : NULL;
if (node == &server->scene->tree.node) {
return "server->scene";
}
@ -100,21 +116,28 @@ get_special(struct server *server, struct wlr_scene_node *node)
if (node == &server->view_tree->node) {
return "server->view_tree";
}
if (node == &server->view_tree_always_on_bottom->node) {
return "server->always_on_bottom";
}
if (node == &server->view_tree_always_on_top->node) {
return "server->always_on_top";
}
if (node->parent == server->view_tree) {
struct workspace *workspace;
wl_list_for_each(workspace, &server->workspaces.all, link) {
if (&workspace->tree->node == node) {
return workspace->name;
}
struct workspace *workspace = get_workspace_from_node(server, node);
if (workspace) {
return workspace->name;
}
return "unknown workspace";
}
if (grand_parent == server->view_tree) {
struct workspace *workspace =
get_workspace_from_node(server, &node->parent->node);
if (workspace) {
struct wlr_scene_tree **trees = workspace->view_trees;
if (node == &trees[VIEW_LAYER_NORMAL]->node) {
return "normal";
} else if (node == &trees[VIEW_LAYER_ALWAYS_ON_TOP]->node) {
return "always_on_top";
} else if (node == &trees[VIEW_LAYER_ALWAYS_ON_BOTTOM]->node) {
return "always_on_bottom";
}
}
return "unknown tree";
}
if (node->parent == &server->scene->tree) {
struct output *output;
wl_list_for_each(output, &server->outputs, link) {
@ -160,12 +183,7 @@ get_special(struct server *server, struct wlr_scene_node *node)
return "server->unmanaged_tree";
}
#endif
struct wlr_scene_tree *grand_parent =
node->parent ? node->parent->node.parent : NULL;
if (grand_parent == server->view_tree && node->data) {
last_view = node_view_from_node(node);
}
if (node->parent == server->view_tree_always_on_top && node->data) {
if (grand_grand_parent == server->view_tree && node->data) {
last_view = node_view_from_node(node);
}
const char *view_part = get_view_part(last_view, node);

View file

@ -96,9 +96,9 @@ desktop_focus_view(struct view *view, bool raise)
/*
* Switch workspace if necessary to make the view visible
* (unnecessary for "always on {top,bottom}" views).
* (unnecessary for omnipresent views).
*/
if (!view_is_always_on_top(view) && !view_is_always_on_bottom(view)) {
if (!view->visible_on_all_workspaces) {
workspaces_switch_to(view->workspace, /*update_focus*/ false);
}

View file

@ -576,16 +576,12 @@ server_init(struct server *server)
* | output->layer_tree[2] | top layer surfaces (e.g. waybar)
* | server->unmanaged_tree | unmanaged X11 surfaces (e.g. dmenu)
* | server->xdg_popup_tree | xdg popups on xdg windows
* | server->view_tree_always_on_top | always-on-top xdg/X11 windows
* | server->view_tree | normal xdg/X11 windows (e.g. firefox)
* | server->view_tree_always_on_bottom | always-on-bottom xdg/X11 windows
* | server->view_tree | xdg/X11 windows (e.g. firefox)
* | output->layer_tree[1] | bottom layer surfaces
* | output->layer_tree[0] | background layer surfaces (e.g. swaybg)
*/
server->view_tree_always_on_bottom = wlr_scene_tree_create(&server->scene->tree);
server->view_tree = wlr_scene_tree_create(&server->scene->tree);
server->view_tree_always_on_top = wlr_scene_tree_create(&server->scene->tree);
server->xdg_popup_tree = wlr_scene_tree_create(&server->scene->tree);
#if HAVE_XWAYLAND
server->unmanaged_tree = wlr_scene_tree_create(&server->scene->tree);

View file

@ -267,13 +267,7 @@ matches_criteria(struct view *view, enum lab_view_criteria criteria)
return false;
}
if (criteria & LAB_VIEW_CRITERIA_CURRENT_WORKSPACE) {
/*
* Always-on-top views are always on the current desktop and are
* special in that they live in a different tree.
*/
struct server *server = view->server;
if (view->scene_tree->node.parent != server->workspaces.current->tree
&& !view_is_always_on_top(view)) {
if (view->workspace != view->server->workspaces.current) {
return false;
}
}
@ -283,7 +277,7 @@ matches_criteria(struct view *view, enum lab_view_criteria criteria)
}
}
if (criteria & LAB_VIEW_CRITERIA_ALWAYS_ON_TOP) {
if (!view_is_always_on_top(view)) {
if (view->layer != VIEW_LAYER_ALWAYS_ON_TOP) {
return false;
}
}
@ -293,7 +287,7 @@ matches_criteria(struct view *view, enum lab_view_criteria criteria)
}
}
if (criteria & LAB_VIEW_CRITERIA_NO_ALWAYS_ON_TOP) {
if (view_is_always_on_top(view)) {
if (view->layer == VIEW_LAYER_ALWAYS_ON_TOP) {
return false;
}
}
@ -303,11 +297,7 @@ matches_criteria(struct view *view, enum lab_view_criteria criteria)
}
}
if (criteria & LAB_VIEW_CRITERIA_NO_OMNIPRESENT) {
/*
* TODO: Once always-on-top views use a per-workspace
* sub-tree we can remove the check from this condition.
*/
if (view->visible_on_all_workspaces || view_is_always_on_top(view)) {
if (view->visible_on_all_workspaces) {
return false;
}
}
@ -1549,48 +1539,30 @@ view_toggle_decorations(struct view *view)
}
}
bool
view_is_always_on_top(struct view *view)
{
assert(view);
return view->scene_tree->node.parent ==
view->server->view_tree_always_on_top;
}
void
view_toggle_always_on_top(struct view *view)
{
assert(view);
if (view_is_always_on_top(view)) {
view->workspace = view->server->workspaces.current;
wlr_scene_node_reparent(&view->scene_tree->node,
view->workspace->tree);
if (view->layer == VIEW_LAYER_ALWAYS_ON_TOP) {
view->layer = VIEW_LAYER_NORMAL;
} else {
wlr_scene_node_reparent(&view->scene_tree->node,
view->server->view_tree_always_on_top);
view->layer = VIEW_LAYER_ALWAYS_ON_TOP;
}
}
bool
view_is_always_on_bottom(struct view *view)
{
assert(view);
return view->scene_tree->node.parent ==
view->server->view_tree_always_on_bottom;
wlr_scene_node_reparent(&view->scene_tree->node,
view->workspace->view_trees[view->layer]);
}
void
view_toggle_always_on_bottom(struct view *view)
{
assert(view);
if (view_is_always_on_bottom(view)) {
view->workspace = view->server->workspaces.current;
wlr_scene_node_reparent(&view->scene_tree->node,
view->workspace->tree);
if (view->layer == VIEW_LAYER_ALWAYS_ON_BOTTOM) {
view->layer = VIEW_LAYER_NORMAL;
} else {
wlr_scene_node_reparent(&view->scene_tree->node,
view->server->view_tree_always_on_bottom);
view->layer = VIEW_LAYER_ALWAYS_ON_BOTTOM;
}
wlr_scene_node_reparent(&view->scene_tree->node,
view->workspace->view_trees[view->layer]);
}
void
@ -1609,7 +1581,7 @@ view_move_to_workspace(struct view *view, struct workspace *workspace)
if (view->workspace != workspace) {
view->workspace = workspace;
wlr_scene_node_reparent(&view->scene_tree->node,
workspace->tree);
workspace->view_trees[view->layer]);
}
}

View file

@ -235,6 +235,12 @@ add_workspace(struct server *server, const char *name)
workspace->server = server;
workspace->name = xstrdup(name);
workspace->tree = wlr_scene_tree_create(server->view_tree);
workspace->view_trees[VIEW_LAYER_ALWAYS_ON_BOTTOM] =
wlr_scene_tree_create(workspace->tree);
workspace->view_trees[VIEW_LAYER_NORMAL] =
wlr_scene_tree_create(workspace->tree);
workspace->view_trees[VIEW_LAYER_ALWAYS_ON_TOP] =
wlr_scene_tree_create(workspace->tree);
wl_list_append(&server->workspaces.all, &workspace->link);
wlr_scene_node_set_enabled(&workspace->tree->node, false);
@ -483,24 +489,17 @@ workspaces_switch_to(struct workspace *target, bool update_focus)
server->workspaces.current = target;
struct view *grabbed_view = server->grabbed_view;
if (grabbed_view && !view_is_always_on_top(grabbed_view)) {
if (grabbed_view) {
view_move_to_workspace(grabbed_view, target);
}
/*
* Make sure we are focusing what the user sees. Only refocus if
* the focus is not already on an omnipresent or always-on-top view.
*
* TODO: Decouple always-on-top views from the omnipresent state.
* One option for that would be to create a new scene tree
* as child of every workspace tree and then reparent a-o-t
* windows to that one. Combined with adjusting the condition
* below that should take care of the issue.
* the focus is not already on an omnipresent view.
*/
if (update_focus) {
struct view *active_view = server->active_view;
if (!active_view || (!active_view->visible_on_all_workspaces
&& !view_is_always_on_top(active_view))) {
if (!(active_view && active_view->visible_on_all_workspaces)) {
desktop_focus_topmost_view(server);
}
}

View file

@ -1019,7 +1019,8 @@ handle_new_xdg_toplevel(struct wl_listener *listener, void *data)
}
view->workspace = server->workspaces.current;
view->scene_tree = wlr_scene_tree_create(view->workspace->tree);
view->scene_tree = wlr_scene_tree_create(
view->workspace->view_trees[VIEW_LAYER_NORMAL]);
wlr_scene_node_set_enabled(&view->scene_tree->node, false);
struct wlr_scene_tree *tree = wlr_scene_xdg_surface_create(

View file

@ -1010,7 +1010,8 @@ xwayland_view_create(struct server *server,
xsurface->data = view;
view->workspace = server->workspaces.current;
view->scene_tree = wlr_scene_tree_create(view->workspace->tree);
view->scene_tree = wlr_scene_tree_create(
view->workspace->view_trees[VIEW_LAYER_NORMAL]);
node_descriptor_create(&view->scene_tree->node,
LAB_NODE_VIEW, view, /*data*/ NULL);