Merge pull request #307 from Consolatis/feature/tab_preview

Feature/tab preview: restore functionality after the move to scene-graph
This commit is contained in:
Johan Malm 2022-08-28 22:20:53 +01:00 committed by GitHub
commit adc1e0876d
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
8 changed files with 165 additions and 47 deletions

View file

@ -1,7 +1,17 @@
/* SPDX-License-Identifier: GPL-2.0-only */
#include <wlr/types/wlr_scene.h>
struct wlr_scene_node;
struct wlr_scene_rect;
struct wlr_scene_tree;
struct wlr_surface;
struct wlr_scene_rect *lab_wlr_scene_get_rect(struct wlr_scene_node *node);
struct wlr_scene_tree *lab_scene_tree_from_node(struct wlr_scene_node *node);
struct wlr_surface *lab_wlr_surface_from_node(struct wlr_scene_node *node);
/**
* lab_get_prev_node - return previous (sibling) node
* @node: node to find the previous node from
* Return NULL if previous link is list-head which means node is bottom-most
*/
struct wlr_scene_node *lab_wlr_scene_get_prev_node(struct wlr_scene_node *node);

View file

@ -202,8 +202,6 @@ struct server {
/* Tree for built in menu */
struct wlr_scene_tree *menu_tree;
struct multi_rect *osd_preview_outline;
/* Workspaces */
struct wl_list workspaces; /* struct workspace.link */
struct workspace *workspace_current;
@ -231,7 +229,13 @@ struct server {
struct wl_listener new_constraint;
/* Set when in cycle (alt-tab) mode */
struct view *cycle_view;
struct osd_state {
struct view *cycle_view;
bool preview_was_enabled;
struct wlr_scene_node *preview_node;
struct wlr_scene_node *preview_anchor;
struct multi_rect *preview_outline;
} osd_state;
struct theme *theme;
@ -573,9 +577,14 @@ void server_init(struct server *server);
void server_start(struct server *server);
void server_finish(struct server *server);
/* update onscreen display 'alt-tab' buffer */
void osd_finish(struct server *server);
/* Updates onscreen display 'alt-tab' buffer */
void osd_update(struct server *server);
/* Closes the OSD */
void osd_finish(struct server *server);
/* Moves preview views back into their original stacking order and state */
void osd_preview_restore(struct server *server);
/* Notify OSD about a destroying view */
void osd_on_view_destroy(struct view *view);
/*
* wlroots "input inhibitor" extension (required for swaylock) blocks

View file

@ -235,13 +235,13 @@ actions_run(struct view *activator, struct server *server,
}
break;
case ACTION_TYPE_NEXT_WINDOW:
server->cycle_view = desktop_cycle_view(server,
server->cycle_view, LAB_CYCLE_DIR_FORWARD);
server->osd_state.cycle_view = desktop_cycle_view(server,
server->osd_state.cycle_view, LAB_CYCLE_DIR_FORWARD);
osd_update(server);
break;
case ACTION_TYPE_PREVIOUS_WINDOW:
server->cycle_view = desktop_cycle_view(server,
server->cycle_view, LAB_CYCLE_DIR_BACKWARD);
server->osd_state.cycle_view = desktop_cycle_view(server,
server->osd_state.cycle_view, LAB_CYCLE_DIR_BACKWARD);
osd_update(server);
break;
case ACTION_TYPE_RECONFIGURE:

View file

@ -32,3 +32,15 @@ lab_wlr_surface_from_node(struct wlr_scene_node *node)
}
return NULL;
}
struct wlr_scene_node *
lab_wlr_scene_get_prev_node(struct wlr_scene_node *node)
{
assert(node);
struct wlr_scene_node *prev;
prev = wl_container_of(node->link.prev, node, link);
if (&prev->link == &node->parent->children) {
return NULL;
}
return prev;
}

View file

@ -203,6 +203,9 @@ desktop_cycle_view(struct server *server, struct view *start_view,
/* Scene nodes are ordered like last node == displayed topmost */
iter = dir == LAB_CYCLE_DIR_FORWARD ? get_prev_item : get_next_item;
/* Make sure to have all nodes in their actual ordering */
osd_preview_restore(server);
do {
list_item = iter(list_item);
if (list_item == list_head) {

View file

@ -39,18 +39,18 @@ keyboard_modifiers_notify(struct wl_listener *listener, void *data)
struct seat *seat = wl_container_of(listener, seat, keyboard_modifiers);
struct server *server = seat->server;
if (server->cycle_view || seat->workspace_osd_shown_by_modifier) {
if (server->osd_state.cycle_view || seat->workspace_osd_shown_by_modifier) {
struct wlr_keyboard_key_event *event = data;
struct wlr_keyboard *keyboard = &seat->keyboard_group->keyboard;
if (event->state == WL_KEYBOARD_KEY_STATE_RELEASED
&& !keyboard_any_modifiers_pressed(keyboard)) {
if (server->cycle_view) {
if (server->osd_state.cycle_view) {
/* end cycle */
desktop_focus_and_activate_view(&server->seat,
server->cycle_view);
desktop_move_to_front(server->cycle_view);
server->cycle_view = NULL;
server->osd_state.cycle_view);
desktop_move_to_front(server->osd_state.cycle_view);
/* osd_finish() additionally resets cycle_view to NULL */
osd_finish(server);
}
if (seat->workspace_osd_shown_by_modifier) {
@ -145,12 +145,13 @@ handle_compositor_keybindings(struct wl_listener *listener,
}
}
if (server->cycle_view) {
if (server->osd_state.cycle_view) {
if (event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
for (int i = 0; i < nsyms; i++) {
if (syms[i] == XKB_KEY_Escape) {
/* cancel */
server->cycle_view = NULL;
osd_preview_restore(server);
/* osd_finish() additionally resets cycle_view to NULL */
osd_finish(server);
return true;
}
@ -168,8 +169,8 @@ handle_compositor_keybindings(struct wl_listener *listener,
enum lab_cycle_dir dir = backwards
? LAB_CYCLE_DIR_BACKWARD
: LAB_CYCLE_DIR_FORWARD;
server->cycle_view = desktop_cycle_view(server,
server->cycle_view, dir);
server->osd_state.cycle_view = desktop_cycle_view(server,
server->osd_state.cycle_view, dir);
osd_update(server);
}
}

115
src/osd.c
View file

@ -1,5 +1,6 @@
// SPDX-License-Identifier: GPL-2.0-only
#include "config.h"
#include <assert.h>
#include <cairo.h>
#include <drm_fourcc.h>
#include <pango/pangocairo.h>
@ -8,6 +9,7 @@
#include "common/buf.h"
#include "common/font.h"
#include "common/graphic-helpers.h"
#include "common/scene-helpers.h"
#include "config/rcxml.h"
#include "labwc.h"
#include "theme.h"
@ -88,7 +90,7 @@ osd_update_preview_outlines(struct view *view)
{
/* Create / Update preview outline tree */
struct server *server = view->server;
struct multi_rect *rect = view->server->osd_preview_outline;
struct multi_rect *rect = view->server->osd_state.preview_outline;
if (!rect) {
int line_width = server->theme->osd_border_width;
float *colors[] = {
@ -98,7 +100,7 @@ osd_update_preview_outlines(struct view *view)
};
rect = multi_rect_create(&server->scene->tree, colors, line_width);
wlr_scene_node_place_above(&rect->tree->node, &server->menu_tree->node);
server->osd_preview_outline = rect;
server->osd_state.preview_outline = rect;
}
struct wlr_box geo = ssd_max_extents(view);
@ -106,21 +108,118 @@ osd_update_preview_outlines(struct view *view)
wlr_scene_node_set_position(&rect->tree->node, geo.x, geo.y);
}
void
osd_on_view_destroy(struct view *view)
{
assert(view);
struct osd_state *osd_state = &view->server->osd_state;
if (!osd_state->cycle_view) {
/* OSD not active, no need for clean up */
return;
}
if (osd_state->cycle_view == view) {
/*
* If we are the current OSD selected view, cycle
* to the next because we are dying.
*/
osd_state->cycle_view = desktop_cycle_view(view->server,
osd_state->cycle_view, LAB_CYCLE_DIR_BACKWARD);
/*
* If we cycled back to ourselves, then we have no more windows.
* Just close the OSD for good.
*/
if (osd_state->cycle_view == view || !osd_state->cycle_view) {
/* osd_finish() additionally resets cycle_view to NULL */
osd_finish(view->server);
}
}
if (view->scene_tree) {
struct wlr_scene_node *node = &view->scene_tree->node;
if (osd_state->preview_anchor == node) {
/*
* If we are the anchor for the current OSD selected view,
* replace the anchor with the node before us.
*/
osd_state->preview_anchor = lab_wlr_scene_get_prev_node(node);
}
}
if (osd_state->cycle_view) {
/* Update the OSD to reflect the view has now gone. */
osd_update(view->server);
}
}
void
osd_finish(struct server *server)
{
server->osd_state.cycle_view = NULL;
server->osd_state.preview_node = NULL;
server->osd_state.preview_anchor = NULL;
struct output *output;
wl_list_for_each(output, &server->outputs, link) {
destroy_osd_nodes(output);
wlr_scene_node_set_enabled(&output->osd_tree->node, false);
}
if (server->osd_preview_outline) {
if (server->osd_state.preview_outline) {
/* Destroy the whole multi_rect so we can easily react to new themes */
wlr_scene_node_destroy(&server->osd_preview_outline->tree->node);
server->osd_preview_outline = NULL;
wlr_scene_node_destroy(&server->osd_state.preview_outline->tree->node);
server->osd_state.preview_outline = NULL;
}
}
void
osd_preview_restore(struct server *server)
{
struct osd_state *osd_state = &server->osd_state;
if (osd_state->preview_node) {
if (osd_state->preview_anchor) {
wlr_scene_node_place_above(osd_state->preview_node,
osd_state->preview_anchor);
} else {
/* Selected view was the first node */
wlr_scene_node_lower_to_bottom(osd_state->preview_node);
}
/* Node was disabled / minimized before, disable again */
if (!osd_state->preview_was_enabled) {
wlr_scene_node_set_enabled(osd_state->preview_node, false);
}
osd_state->preview_node = NULL;
osd_state->preview_anchor = NULL;
}
}
static void
preview_cycled_view(struct view *view)
{
assert(view);
assert(view->scene_tree);
struct osd_state *osd_state = &view->server->osd_state;
/* Move previous selected node back to its original place */
osd_preview_restore(view->server);
/* Remember the sibling right before the selected node */
osd_state->preview_node = &view->scene_tree->node;
osd_state->preview_anchor = lab_wlr_scene_get_prev_node(
osd_state->preview_node);
/* Store node enabled / minimized state and force-enable if disabled */
osd_state->preview_was_enabled = osd_state->preview_node->enabled;
if (!osd_state->preview_was_enabled) {
wlr_scene_node_set_enabled(osd_state->preview_node, true);
}
/* Finally raise selected node to the top */
wlr_scene_node_raise_to_top(osd_state->preview_node);
}
void
osd_update(struct server *server)
{
@ -185,7 +284,7 @@ osd_update(struct server *server)
if (!isfocusable(view)) {
continue;
}
if (view == server->cycle_view) {
if (view == server->osd_state.cycle_view) {
set_cairo_color(cairo, theme->osd_label_text_color);
cairo_rectangle(cairo, OSD_BORDER_WIDTH, y,
OSD_ITEM_WIDTH, OSD_ITEM_HEIGHT);
@ -292,4 +391,8 @@ osd_update(struct server *server)
wlr_scene_node_set_enabled(&output->osd_tree->node, true);
}
free(buf.buf);
if (rc.cycle_preview_contents) {
preview_cycled_view(server->osd_state.cycle_view);
}
}

View file

@ -3,6 +3,7 @@
#include <stdio.h>
#include <strings.h>
#include <xcb/xcb_icccm.h>
#include "common/scene-helpers.h"
#include "labwc.h"
#include "ssd.h"
#include "menu/menu.h"
@ -808,28 +809,7 @@ view_destroy(struct view *view)
server->focused_view = NULL;
}
if (server->cycle_view == view) {
/*
* If we are the current OSD selected view, cycle
* to the next because we are dying.
*/
server->cycle_view = desktop_cycle_view(server,
server->cycle_view, LAB_CYCLE_DIR_BACKWARD);
/*
* If we cycled back to ourselves, then we have no windows.
* just remove it and close the OSD for good.
*/
if (server->cycle_view == view || !server->cycle_view) {
server->cycle_view = NULL;
osd_finish(server);
}
}
if (server->cycle_view) {
/* Update the OSD to reflect the view has now gone. */
osd_update(server);
}
osd_on_view_destroy(view);
if (view->scene_tree) {
ssd_destroy(view);